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author | Rémi Verschelde <remi@verschelde.fr> | 2021-01-06 16:28:45 +0100 |
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committer | GitHub <noreply@github.com> | 2021-01-06 16:28:45 +0100 |
commit | a7baf013524ccd271bd123d8aef93a73b450a888 (patch) | |
tree | f6b0f142b5b9e44805b814acb69f0be656061a11 /servers/rendering/renderer_rd/renderer_scene_render_forward.cpp | |
parent | a3b76e26f34b668993382e6c32b7d3afaca0259f (diff) | |
parent | cdb216f4e4096dd45973cb9fd3b9b00d50789e35 (diff) | |
download | redot-engine-a7baf013524ccd271bd123d8aef93a73b450a888.tar.gz |
Merge pull request #44950 from reduz/shader-debugger
Added ability to visualize native shaders
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_scene_render_forward.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/renderer_scene_render_forward.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_forward.cpp b/servers/rendering/renderer_rd/renderer_scene_render_forward.cpp index c0939f23ef..1d07741296 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_forward.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_forward.cpp @@ -394,6 +394,12 @@ Variant RendererSceneRenderForward::ShaderData::get_default_parameter(const Stri return Variant(); } +RS::ShaderNativeSourceCode RendererSceneRenderForward::ShaderData::get_native_source_code() const { + RendererSceneRenderForward *scene_singleton = (RendererSceneRenderForward *)RendererSceneRenderForward::singleton; + + return scene_singleton->shader.scene_shader.version_get_native_source_code(version); +} + RendererSceneRenderForward::ShaderData::ShaderData() { valid = false; uses_screen_texture = false; |