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authorRémi Verschelde <remi@verschelde.fr>2021-03-01 19:34:53 +0100
committerGitHub <noreply@github.com>2021-03-01 19:34:53 +0100
commitda8eef486baad0e394cc66e9e9a5aff1452363b0 (patch)
tree697fba68afa236c45b7e965a31063349c6f0d080 /servers/rendering/renderer_rd/renderer_scene_render_forward.cpp
parent09b5d6886f8ef736ca83e3ec965f50a2cb7152f2 (diff)
parent1f96ba5141425944851138ac4f55ed2afb8a5763 (diff)
downloadredot-engine-da8eef486baad0e394cc66e9e9a5aff1452363b0.tar.gz
Merge pull request #46046 from BastiaanOlij/cleanup_gi
Moving GI and Sky code from RendererSceneRenderRD into separate classes
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_scene_render_forward.cpp')
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_forward.cpp23
1 files changed, 12 insertions, 11 deletions
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_forward.cpp b/servers/rendering/renderer_rd/renderer_scene_render_forward.cpp
index a57dee7314..dd8bfda4d6 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_forward.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_forward.cpp
@@ -1130,7 +1130,7 @@ void RendererSceneRenderForward::_setup_environment(RID p_environment, RID p_ren
//vec2 tex_pixel_size = 1.0 / vec2(ivec2( (OCT_SIZE+2) * params.probe_axis_size * params.probe_axis_size, (OCT_SIZE+2) * params.probe_axis_size ) );
//vec3 probe_uv_offset = (ivec3(OCT_SIZE+2,OCT_SIZE+2,(OCT_SIZE+2) * params.probe_axis_size)) * tex_pixel_size.xyx;
- uint32_t oct_size = sdfgi_get_lightprobe_octahedron_size();
+ uint32_t oct_size = gi.sdfgi_get_lightprobe_octahedron_size();
scene_state.ubo.sdfgi_lightprobe_tex_pixel_size[0] = 1.0 / ((oct_size + 2) * scene_state.ubo.sdfgi_probe_axis_size * scene_state.ubo.sdfgi_probe_axis_size);
scene_state.ubo.sdfgi_lightprobe_tex_pixel_size[1] = 1.0 / ((oct_size + 2) * scene_state.ubo.sdfgi_probe_axis_size);
@@ -1583,6 +1583,7 @@ void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transf
if (p_render_buffer.is_valid()) {
render_buffer = (RenderBufferDataForward *)render_buffers_get_data(p_render_buffer);
}
+ RendererSceneEnvironmentRD *env = get_environment(p_environment);
//first of all, make a new render pass
//fill up ubo
@@ -1729,7 +1730,7 @@ void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transf
clear_color.b *= bg_energy;
if (render_buffers_has_volumetric_fog(p_render_buffer) || environment_is_fog_enabled(p_environment)) {
draw_sky_fog_only = true;
- storage->material_set_param(sky_scene_state.fog_material, "clear_color", Variant(clear_color.to_linear()));
+ storage->material_set_param(sky.sky_scene_state.fog_material, "clear_color", Variant(clear_color.to_linear()));
}
} break;
case RS::ENV_BG_COLOR: {
@@ -1739,7 +1740,7 @@ void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transf
clear_color.b *= bg_energy;
if (render_buffers_has_volumetric_fog(p_render_buffer) || environment_is_fog_enabled(p_environment)) {
draw_sky_fog_only = true;
- storage->material_set_param(sky_scene_state.fog_material, "clear_color", Variant(clear_color.to_linear()));
+ storage->material_set_param(sky.sky_scene_state.fog_material, "clear_color", Variant(clear_color.to_linear()));
}
} break;
case RS::ENV_BG_SKY: {
@@ -1767,12 +1768,12 @@ void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transf
projection = correction * p_cam_projection;
}
- _setup_sky(p_environment, p_render_buffer, projection, p_cam_transform, screen_size);
+ sky.setup(env, p_render_buffer, projection, p_cam_transform, screen_size, this);
- RID sky = environment_get_sky(p_environment);
- if (sky.is_valid()) {
- _update_sky(p_environment, projection, p_cam_transform);
- radiance_texture = sky_get_radiance_texture_rd(sky);
+ RID sky_rid = env->sky;
+ if (sky_rid.is_valid()) {
+ sky.update(env, projection, p_cam_transform, time);
+ radiance_texture = sky.sky_get_radiance_texture_rd(sky_rid);
} else {
// do not try to draw sky if invalid
draw_sky = false;
@@ -1890,7 +1891,7 @@ void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transf
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(opaque_framebuffer, RD::INITIAL_ACTION_CONTINUE, will_continue_color ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CONTINUE, will_continue_depth ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ);
RD::get_singleton()->draw_command_begin_label("Debug GIProbes");
for (int i = 0; i < (int)p_gi_probes.size(); i++) {
- _debug_giprobe(p_gi_probes[i], draw_list, opaque_framebuffer, cm, get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_GI_PROBE_LIGHTING, get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_GI_PROBE_EMISSION, 1.0);
+ gi.debug_giprobe(p_gi_probes[i], draw_list, opaque_framebuffer, cm, get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_GI_PROBE_LIGHTING, get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_GI_PROBE_EMISSION, 1.0);
}
RD::get_singleton()->draw_command_end_label();
RD::get_singleton()->draw_list_end();
@@ -1921,7 +1922,7 @@ void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transf
projection = correction * p_cam_projection;
}
RD::get_singleton()->draw_command_begin_label("Draw Sky");
- _draw_sky(can_continue_color, can_continue_depth, opaque_framebuffer, p_environment, projection, p_cam_transform);
+ sky.draw(env, can_continue_color, can_continue_depth, opaque_framebuffer, projection, p_cam_transform, time);
RD::get_singleton()->draw_command_end_label();
}
@@ -3346,7 +3347,7 @@ RendererSceneRenderForward::RendererSceneRenderForward(RendererStorageRD *p_stor
if (is_using_radiance_cubemap_array()) {
defines += "\n#define USE_RADIANCE_CUBEMAP_ARRAY \n";
}
- defines += "\n#define SDFGI_OCT_SIZE " + itos(sdfgi_get_lightprobe_octahedron_size()) + "\n";
+ defines += "\n#define SDFGI_OCT_SIZE " + itos(gi.sdfgi_get_lightprobe_octahedron_size()) + "\n";
defines += "\n#define MAX_DIRECTIONAL_LIGHT_DATA_STRUCTS " + itos(get_max_directional_lights()) + "\n";
{