diff options
author | reduz <reduzio@gmail.com> | 2021-08-10 21:50:28 -0300 |
---|---|---|
committer | reduz <reduzio@gmail.com> | 2021-08-10 23:17:28 -0300 |
commit | ca117910da682fbff6b8d75aef5c958049d25e44 (patch) | |
tree | 00cd4fbcb75c299c6ce3ea24458526fc44387d95 /servers/rendering/renderer_rd/renderer_scene_render_rd.cpp | |
parent | 18bd0fee5a8aa360177cbe14a16d6be69f088d8f (diff) | |
download | redot-engine-ca117910da682fbff6b8d75aef5c958049d25e44.tar.gz |
Fixes and optimizations to mobile renderer
* Only apply final actions to attachments used in the last pass.
* Fixes to draw list final action (was using continue instead of read/drop).
* Profiling regions inside draw lists now properly throw errors.
* Ability to enable gpu profile printing from project settings. (used to debug).
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_scene_render_rd.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/renderer_scene_render_rd.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index 5b734fc603..fd797b1cab 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -2010,7 +2010,6 @@ void RendererSceneRenderRD::_post_process_subpass(RID p_source_texture, RID p_fr bool can_use_effects = rb->width >= 8 && rb->height >= 8; - RENDER_TIMESTAMP("Tonemap"); RD::DrawListID draw_list = RD::get_singleton()->draw_list_switch_to_next_pass(); EffectsRD::TonemapSettings tonemap; |