diff options
| author | Rémi Verschelde <remi@verschelde.fr> | 2021-12-10 08:56:31 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-12-10 08:56:31 +0100 |
| commit | bdf8340e5993ec3f86e4bf1d5ede48df7d023a12 (patch) | |
| tree | 1e366583662397e366d4f84bb334660db37cb5bd /servers/rendering/renderer_rd/renderer_storage_rd.cpp | |
| parent | 5ad9d8bad69309d71ea55f3d799af7e3711dc262 (diff) | |
| parent | 49403cbfa0399bb4284ea5c36cc90216a0bda6ff (diff) | |
| download | redot-engine-bdf8340e5993ec3f86e4bf1d5ede48df7d023a12.tar.gz | |
Merge pull request #43181 from nathanfranke/string-empty
Replace String comparisons with "", String() to is_empty()
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_storage_rd.cpp')
| -rw-r--r-- | servers/rendering/renderer_rd/renderer_storage_rd.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index f8d0aad4fa..79728169ae 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -2861,7 +2861,7 @@ void RendererStorageRD::MaterialData::update_textures(const Map<StringName, Vari } } #ifdef TOOLS_ENABLED - if (roughness_detect_texture && normal_detect_texture && normal_detect_texture->path != String()) { + if (roughness_detect_texture && normal_detect_texture && !normal_detect_texture->path.is_empty()) { roughness_detect_texture->detect_roughness_callback(roughness_detect_texture->detect_roughness_callback_ud, normal_detect_texture->path, roughness_channel); } #endif @@ -2901,7 +2901,7 @@ void RendererStorageRD::MaterialData::update_textures(const Map<StringName, Vari rd_texture = singleton->texture_rd_get_default(DEFAULT_RD_TEXTURE_WHITE); } #ifdef TOOLS_ENABLED - if (roughness_detect_texture && normal_detect_texture && normal_detect_texture->path != String()) { + if (roughness_detect_texture && normal_detect_texture && !normal_detect_texture->path.is_empty()) { roughness_detect_texture->detect_roughness_callback(roughness_detect_texture->detect_roughness_callback_ud, normal_detect_texture->path, roughness_channel); } #endif @@ -5820,7 +5820,7 @@ void RendererStorageRD::ParticlesShaderData::set_code(const String &p_code) { uniforms.clear(); uses_collision = false; - if (code == String()) { + if (code.is_empty()) { return; //just invalid, but no error } |
