diff options
author | Bastiaan Olij <mux213@gmail.com> | 2022-06-21 10:08:33 +1000 |
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committer | Bastiaan Olij <mux213@gmail.com> | 2022-06-28 00:10:29 +1000 |
commit | ecfcfd97fadf93b8014b3cc30bc31cac56db1209 (patch) | |
tree | eff4c9c9c1b86c4b6d204a8f9dc0f651c9af3237 /servers/rendering/renderer_rd/renderer_storage_rd.cpp | |
parent | 6a7471b204d0cb4dfc9c89c539b3bb516444382b (diff) | |
download | redot-engine-ecfcfd97fadf93b8014b3cc30bc31cac56db1209.tar.gz |
Split dependency logic
Split FOG
Split visibility notifier
Final cleanup of storage classes
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_storage_rd.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/renderer_storage_rd.cpp | 419 |
1 files changed, 0 insertions, 419 deletions
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp deleted file mode 100644 index 8c55ff1d0a..0000000000 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ /dev/null @@ -1,419 +0,0 @@ -/*************************************************************************/ -/* renderer_storage_rd.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "renderer_storage_rd.h" - -#include "core/config/engine.h" -#include "core/config/project_settings.h" -#include "core/io/resource_loader.h" -#include "core/math/math_defs.h" -#include "renderer_compositor_rd.h" -#include "servers/rendering/renderer_rd/environment/gi.h" -#include "servers/rendering/renderer_rd/storage_rd/light_storage.h" -#include "servers/rendering/renderer_rd/storage_rd/mesh_storage.h" -#include "servers/rendering/renderer_rd/storage_rd/particles_storage.h" -#include "servers/rendering/renderer_rd/storage_rd/texture_storage.h" -#include "servers/rendering/rendering_server_globals.h" -#include "servers/rendering/shader_language.h" - -/* FOG VOLUMES */ - -RID RendererStorageRD::fog_volume_allocate() { - return fog_volume_owner.allocate_rid(); -} -void RendererStorageRD::fog_volume_initialize(RID p_rid) { - fog_volume_owner.initialize_rid(p_rid, FogVolume()); -} - -void RendererStorageRD::fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) { - FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume); - ERR_FAIL_COND(!fog_volume); - - if (p_shape == fog_volume->shape) { - return; - } - - fog_volume->shape = p_shape; - fog_volume->dependency.changed_notify(DEPENDENCY_CHANGED_AABB); -} - -void RendererStorageRD::fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) { - FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume); - ERR_FAIL_COND(!fog_volume); - - fog_volume->extents = p_extents; - fog_volume->dependency.changed_notify(DEPENDENCY_CHANGED_AABB); -} - -void RendererStorageRD::fog_volume_set_material(RID p_fog_volume, RID p_material) { - FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume); - ERR_FAIL_COND(!fog_volume); - fog_volume->material = p_material; -} - -RID RendererStorageRD::fog_volume_get_material(RID p_fog_volume) const { - FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume); - ERR_FAIL_COND_V(!fog_volume, RID()); - - return fog_volume->material; -} - -RS::FogVolumeShape RendererStorageRD::fog_volume_get_shape(RID p_fog_volume) const { - FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume); - ERR_FAIL_COND_V(!fog_volume, RS::FOG_VOLUME_SHAPE_BOX); - - return fog_volume->shape; -} - -AABB RendererStorageRD::fog_volume_get_aabb(RID p_fog_volume) const { - FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume); - ERR_FAIL_COND_V(!fog_volume, AABB()); - - switch (fog_volume->shape) { - case RS::FOG_VOLUME_SHAPE_ELLIPSOID: - case RS::FOG_VOLUME_SHAPE_CONE: - case RS::FOG_VOLUME_SHAPE_CYLINDER: - case RS::FOG_VOLUME_SHAPE_BOX: { - AABB aabb; - aabb.position = -fog_volume->extents; - aabb.size = fog_volume->extents * 2; - return aabb; - } - default: { - // Need some size otherwise will get culled - return AABB(Vector3(-1, -1, -1), Vector3(2, 2, 2)); - } - } - - return AABB(); -} - -Vector3 RendererStorageRD::fog_volume_get_extents(RID p_fog_volume) const { - const FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume); - ERR_FAIL_COND_V(!fog_volume, Vector3()); - return fog_volume->extents; -} - -/* VISIBILITY NOTIFIER */ - -RID RendererStorageRD::visibility_notifier_allocate() { - return visibility_notifier_owner.allocate_rid(); -} -void RendererStorageRD::visibility_notifier_initialize(RID p_notifier) { - visibility_notifier_owner.initialize_rid(p_notifier, VisibilityNotifier()); -} -void RendererStorageRD::visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) { - VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier); - ERR_FAIL_COND(!vn); - vn->aabb = p_aabb; - vn->dependency.changed_notify(DEPENDENCY_CHANGED_AABB); -} -void RendererStorageRD::visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) { - VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier); - ERR_FAIL_COND(!vn); - vn->enter_callback = p_enter_callbable; - vn->exit_callback = p_exit_callable; -} - -AABB RendererStorageRD::visibility_notifier_get_aabb(RID p_notifier) const { - const VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier); - ERR_FAIL_COND_V(!vn, AABB()); - return vn->aabb; -} -void RendererStorageRD::visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) { - VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier); - ERR_FAIL_COND(!vn); - - if (p_enter) { - if (!vn->enter_callback.is_null()) { - if (p_deferred) { - vn->enter_callback.call_deferred(nullptr, 0); - } else { - Variant r; - Callable::CallError ce; - vn->enter_callback.call(nullptr, 0, r, ce); - } - } - } else { - if (!vn->exit_callback.is_null()) { - if (p_deferred) { - vn->exit_callback.call_deferred(nullptr, 0); - } else { - Variant r; - Callable::CallError ce; - vn->exit_callback.call(nullptr, 0, r, ce); - } - } - } -} - -/* misc */ - -void RendererStorageRD::base_update_dependency(RID p_base, DependencyTracker *p_instance) { - if (RendererRD::MeshStorage::get_singleton()->owns_mesh(p_base)) { - RendererRD::Mesh *mesh = RendererRD::MeshStorage::get_singleton()->get_mesh(p_base); - p_instance->update_dependency(&mesh->dependency); - } else if (RendererRD::MeshStorage::get_singleton()->owns_multimesh(p_base)) { - RendererRD::MultiMesh *multimesh = RendererRD::MeshStorage::get_singleton()->get_multimesh(p_base); - p_instance->update_dependency(&multimesh->dependency); - if (multimesh->mesh.is_valid()) { - base_update_dependency(multimesh->mesh, p_instance); - } - } else if (RendererRD::LightStorage::get_singleton()->owns_reflection_probe(p_base)) { - RendererRD::ReflectionProbe *rp = RendererRD::LightStorage::get_singleton()->get_reflection_probe(p_base); - p_instance->update_dependency(&rp->dependency); - } else if (RendererRD::TextureStorage::get_singleton()->owns_decal(p_base)) { - RendererRD::Decal *decal = RendererRD::TextureStorage::get_singleton()->get_decal(p_base); - p_instance->update_dependency(&decal->dependency); - } else if (RendererRD::GI::get_singleton()->owns_voxel_gi(p_base)) { - RendererRD::GI::VoxelGI *gip = RendererRD::GI::get_singleton()->get_voxel_gi(p_base); - p_instance->update_dependency(&gip->dependency); - } else if (RendererRD::LightStorage::get_singleton()->owns_lightmap(p_base)) { - RendererRD::Lightmap *lm = RendererRD::LightStorage::get_singleton()->get_lightmap(p_base); - p_instance->update_dependency(&lm->dependency); - } else if (RendererRD::LightStorage::get_singleton()->owns_light(p_base)) { - RendererRD::Light *l = RendererRD::LightStorage::get_singleton()->get_light(p_base); - p_instance->update_dependency(&l->dependency); - } else if (RendererRD::ParticlesStorage::get_singleton()->owns_particles(p_base)) { - RendererRD::Particles *p = RendererRD::ParticlesStorage::get_singleton()->get_particles(p_base); - p_instance->update_dependency(&p->dependency); - } else if (RendererRD::ParticlesStorage::get_singleton()->owns_particles_collision(p_base)) { - RendererRD::ParticlesCollision *pc = RendererRD::ParticlesStorage::get_singleton()->get_particles_collision(p_base); - p_instance->update_dependency(&pc->dependency); - } else if (fog_volume_owner.owns(p_base)) { - FogVolume *fv = fog_volume_owner.get_or_null(p_base); - p_instance->update_dependency(&fv->dependency); - } else if (visibility_notifier_owner.owns(p_base)) { - VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_base); - p_instance->update_dependency(&vn->dependency); - } -} - -RS::InstanceType RendererStorageRD::get_base_type(RID p_rid) const { - if (RendererRD::MeshStorage::get_singleton()->owns_mesh(p_rid)) { - return RS::INSTANCE_MESH; - } - if (RendererRD::MeshStorage::get_singleton()->owns_multimesh(p_rid)) { - return RS::INSTANCE_MULTIMESH; - } - if (RendererRD::LightStorage::get_singleton()->owns_reflection_probe(p_rid)) { - return RS::INSTANCE_REFLECTION_PROBE; - } - if (RendererRD::TextureStorage::get_singleton()->owns_decal(p_rid)) { - return RS::INSTANCE_DECAL; - } - if (RendererRD::GI::get_singleton()->owns_voxel_gi(p_rid)) { - return RS::INSTANCE_VOXEL_GI; - } - if (RendererRD::LightStorage::get_singleton()->owns_light(p_rid)) { - return RS::INSTANCE_LIGHT; - } - if (RendererRD::LightStorage::get_singleton()->owns_lightmap(p_rid)) { - return RS::INSTANCE_LIGHTMAP; - } - if (RendererRD::ParticlesStorage::get_singleton()->owns_particles(p_rid)) { - return RS::INSTANCE_PARTICLES; - } - if (RendererRD::ParticlesStorage::get_singleton()->owns_particles_collision(p_rid)) { - return RS::INSTANCE_PARTICLES_COLLISION; - } - if (fog_volume_owner.owns(p_rid)) { - return RS::INSTANCE_FOG_VOLUME; - } - if (visibility_notifier_owner.owns(p_rid)) { - return RS::INSTANCE_VISIBLITY_NOTIFIER; - } - - return RS::INSTANCE_NONE; -} - -void RendererStorageRD::update_dirty_resources() { - RendererRD::MaterialStorage::get_singleton()->_update_global_variables(); //must do before materials, so it can queue them for update - RendererRD::MaterialStorage::get_singleton()->_update_queued_materials(); - RendererRD::MeshStorage::get_singleton()->_update_dirty_multimeshes(); - RendererRD::MeshStorage::get_singleton()->_update_dirty_skeletons(); - RendererRD::TextureStorage::get_singleton()->update_decal_atlas(); -} - -bool RendererStorageRD::has_os_feature(const String &p_feature) const { - if (!RD::get_singleton()) { - return false; - } - - if (p_feature == "rgtc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC5_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) { - return true; - } - - if (p_feature == "s3tc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC1_RGB_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) { - return true; - } - - if (p_feature == "bptc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC7_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) { - return true; - } - - if ((p_feature == "etc" || p_feature == "etc2") && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) { - return true; - } - - return false; -} - -bool RendererStorageRD::free(RID p_rid) { - if (RendererRD::TextureStorage::get_singleton()->owns_texture(p_rid)) { - RendererRD::TextureStorage::get_singleton()->texture_free(p_rid); - } else if (RendererRD::TextureStorage::get_singleton()->owns_canvas_texture(p_rid)) { - RendererRD::TextureStorage::get_singleton()->canvas_texture_free(p_rid); - } else if (RendererRD::MaterialStorage::get_singleton()->owns_shader(p_rid)) { - RendererRD::MaterialStorage::get_singleton()->shader_free(p_rid); - } else if (RendererRD::MaterialStorage::get_singleton()->owns_material(p_rid)) { - RendererRD::MaterialStorage::get_singleton()->material_free(p_rid); - } else if (RendererRD::MeshStorage::get_singleton()->owns_mesh(p_rid)) { - RendererRD::MeshStorage::get_singleton()->mesh_free(p_rid); - } else if (RendererRD::MeshStorage::get_singleton()->owns_mesh_instance(p_rid)) { - RendererRD::MeshStorage::get_singleton()->mesh_instance_free(p_rid); - } else if (RendererRD::MeshStorage::get_singleton()->owns_multimesh(p_rid)) { - RendererRD::MeshStorage::get_singleton()->multimesh_free(p_rid); - } else if (RendererRD::MeshStorage::get_singleton()->owns_skeleton(p_rid)) { - RendererRD::MeshStorage::get_singleton()->skeleton_free(p_rid); - } else if (RendererRD::LightStorage::get_singleton()->owns_reflection_probe(p_rid)) { - RendererRD::LightStorage::get_singleton()->reflection_probe_free(p_rid); - } else if (RendererRD::TextureStorage::get_singleton()->owns_decal(p_rid)) { - RendererRD::TextureStorage::get_singleton()->decal_free(p_rid); - } else if (RendererRD::GI::get_singleton()->owns_voxel_gi(p_rid)) { - RendererRD::GI::get_singleton()->voxel_gi_free(p_rid); - } else if (RendererRD::LightStorage::get_singleton()->owns_lightmap(p_rid)) { - RendererRD::LightStorage::get_singleton()->lightmap_free(p_rid); - } else if (RendererRD::LightStorage::get_singleton()->owns_light(p_rid)) { - RendererRD::LightStorage::get_singleton()->light_free(p_rid); - } else if (RendererRD::ParticlesStorage::get_singleton()->owns_particles(p_rid)) { - RendererRD::ParticlesStorage::get_singleton()->particles_free(p_rid); - } else if (RendererRD::ParticlesStorage::get_singleton()->owns_particles_collision(p_rid)) { - RendererRD::ParticlesStorage::get_singleton()->particles_collision_free(p_rid); - } else if (visibility_notifier_owner.owns(p_rid)) { - VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_rid); - vn->dependency.deleted_notify(p_rid); - visibility_notifier_owner.free(p_rid); - } else if (RendererRD::ParticlesStorage::get_singleton()->owns_particles_collision_instance(p_rid)) { - RendererRD::ParticlesStorage::get_singleton()->particles_collision_instance_free(p_rid); - } else if (fog_volume_owner.owns(p_rid)) { - FogVolume *fog_volume = fog_volume_owner.get_or_null(p_rid); - fog_volume->dependency.deleted_notify(p_rid); - fog_volume_owner.free(p_rid); - } else if (RendererRD::TextureStorage::get_singleton()->owns_render_target(p_rid)) { - RendererRD::TextureStorage::get_singleton()->render_target_free(p_rid); - } else { - return false; - } - - return true; -} - -void RendererStorageRD::init_effects(bool p_prefer_raster_effects) { - effects = memnew(EffectsRD(p_prefer_raster_effects)); -} - -EffectsRD *RendererStorageRD::get_effects() { - ERR_FAIL_NULL_V_MSG(effects, nullptr, "Effects haven't been initialised yet."); - return effects; -} - -void RendererStorageRD::capture_timestamps_begin() { - RD::get_singleton()->capture_timestamp("Frame Begin"); -} - -void RendererStorageRD::capture_timestamp(const String &p_name) { - RD::get_singleton()->capture_timestamp(p_name); -} - -uint32_t RendererStorageRD::get_captured_timestamps_count() const { - return RD::get_singleton()->get_captured_timestamps_count(); -} - -uint64_t RendererStorageRD::get_captured_timestamps_frame() const { - return RD::get_singleton()->get_captured_timestamps_frame(); -} - -uint64_t RendererStorageRD::get_captured_timestamp_gpu_time(uint32_t p_index) const { - return RD::get_singleton()->get_captured_timestamp_gpu_time(p_index); -} - -uint64_t RendererStorageRD::get_captured_timestamp_cpu_time(uint32_t p_index) const { - return RD::get_singleton()->get_captured_timestamp_cpu_time(p_index); -} - -String RendererStorageRD::get_captured_timestamp_name(uint32_t p_index) const { - return RD::get_singleton()->get_captured_timestamp_name(p_index); -} - -void RendererStorageRD::update_memory_info() { - texture_mem_cache = RenderingDevice::get_singleton()->get_memory_usage(RenderingDevice::MEMORY_TEXTURES); - buffer_mem_cache = RenderingDevice::get_singleton()->get_memory_usage(RenderingDevice::MEMORY_BUFFERS); - total_mem_cache = RenderingDevice::get_singleton()->get_memory_usage(RenderingDevice::MEMORY_TOTAL); -} -uint64_t RendererStorageRD::get_rendering_info(RS::RenderingInfo p_info) { - if (p_info == RS::RENDERING_INFO_TEXTURE_MEM_USED) { - return texture_mem_cache; - } else if (p_info == RS::RENDERING_INFO_BUFFER_MEM_USED) { - return buffer_mem_cache; - } else if (p_info == RS::RENDERING_INFO_VIDEO_MEM_USED) { - return total_mem_cache; - } - return 0; -} - -String RendererStorageRD::get_video_adapter_name() const { - return RenderingDevice::get_singleton()->get_device_name(); -} - -String RendererStorageRD::get_video_adapter_vendor() const { - return RenderingDevice::get_singleton()->get_device_vendor_name(); -} - -RenderingDevice::DeviceType RendererStorageRD::get_video_adapter_type() const { - return RenderingDevice::get_singleton()->get_device_type(); -} - -String RendererStorageRD::get_video_adapter_api_version() const { - return RenderingDevice::get_singleton()->get_device_api_version(); -} - -RendererStorageRD *RendererStorageRD::base_singleton = nullptr; - -RendererStorageRD::RendererStorageRD() { - base_singleton = this; -} - -RendererStorageRD::~RendererStorageRD() { - if (effects) { - memdelete(effects); - effects = nullptr; - } -} |