diff options
author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-04-05 13:40:26 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-04-06 14:34:37 +0300 |
commit | f851c4aa330e1064a66db50be62db2466f4fb768 (patch) | |
tree | 70f3bd487e91feb4ca777dba214a09b17041da97 /servers/rendering/renderer_rd/renderer_storage_rd.cpp | |
parent | 72407a9cfbd4f58102972c0910429f3ab7006f07 (diff) | |
download | redot-engine-f851c4aa330e1064a66db50be62db2466f4fb768.tar.gz |
Fix some issues found by cppcheck.
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_storage_rd.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/renderer_storage_rd.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index 499cb545c7..72f98a4690 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -421,7 +421,7 @@ void RendererStorageRD::_particles_allocate_emission_buffer(Particles *particles particles->emission_buffer_data.resize(sizeof(ParticleEmissionBuffer::Data) * particles->amount + sizeof(uint32_t) * 4); memset(particles->emission_buffer_data.ptrw(), 0, particles->emission_buffer_data.size()); - particles->emission_buffer = (ParticleEmissionBuffer *)particles->emission_buffer_data.ptrw(); + particles->emission_buffer = reinterpret_cast<ParticleEmissionBuffer *>(particles->emission_buffer_data.ptrw()); particles->emission_buffer->particle_max = particles->amount; particles->emission_storage_buffer = RD::get_singleton()->storage_buffer_create(particles->emission_buffer_data.size(), particles->emission_buffer_data); @@ -997,9 +997,9 @@ void RendererStorageRD::_particles_process(Particles *p_particles, double p_delt RD::get_singleton()->buffer_update(p_particles->frame_params_buffer, 0, sizeof(ParticlesFrameParams) * p_particles->trail_params.size(), p_particles->trail_params.ptr()); - ParticlesMaterialData *m = (ParticlesMaterialData *)material_storage->material_get_data(p_particles->process_material, RendererRD::SHADER_TYPE_PARTICLES); + ParticlesMaterialData *m = static_cast<ParticlesMaterialData *>(material_storage->material_get_data(p_particles->process_material, RendererRD::SHADER_TYPE_PARTICLES)); if (!m) { - m = (ParticlesMaterialData *)material_storage->material_get_data(particles_shader.default_material, RendererRD::SHADER_TYPE_PARTICLES); + m = static_cast<ParticlesMaterialData *>(material_storage->material_get_data(particles_shader.default_material, RendererRD::SHADER_TYPE_PARTICLES)); } ERR_FAIL_COND(!m); @@ -4098,7 +4098,7 @@ void process() { material_storage->material_initialize(particles_shader.default_material); material_storage->material_set_shader(particles_shader.default_material, particles_shader.default_shader); - ParticlesMaterialData *md = (ParticlesMaterialData *)material_storage->material_get_data(particles_shader.default_material, RendererRD::SHADER_TYPE_PARTICLES); + ParticlesMaterialData *md = static_cast<ParticlesMaterialData *>(material_storage->material_get_data(particles_shader.default_material, RendererRD::SHADER_TYPE_PARTICLES)); particles_shader.default_shader_rd = particles_shader.shader.version_get_shader(md->shader_data->version, 0); Vector<RD::Uniform> uniforms; |