diff options
author | Yuri Roubinsky <chaosus89@gmail.com> | 2021-12-22 10:15:12 +0300 |
---|---|---|
committer | Yuri Roubinsky <chaosus89@gmail.com> | 2022-01-03 16:24:56 +0300 |
commit | fd9c92d4ab32a908a69f6f7fadf65d77c43a6b54 (patch) | |
tree | f5d69fbc13e1a15d3c09fb7691e74f2cc6bb6d47 /servers/rendering/renderer_rd/renderer_storage_rd.cpp | |
parent | 9221c0f8addbf2027ad3b1b4a4d7bdebaa6ab864 (diff) | |
download | redot-engine-fd9c92d4ab32a908a69f6f7fadf65d77c43a6b54.tar.gz |
Add a shader warning when the uniform buffer limit is exceeded
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_storage_rd.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/renderer_storage_rd.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index cca2917728..5e9b66ed1f 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -2655,13 +2655,13 @@ void RendererStorageRD::MaterialData::update_uniform_buffer(const Map<StringName uint32_t size = 0U; // The following code enforces a 16-byte alignment of uniform arrays. if (E.value.array_size > 0) { - size = ShaderLanguage::get_type_size(E.value.type) * E.value.array_size; + size = ShaderLanguage::get_datatype_size(E.value.type) * E.value.array_size; int m = (16 * E.value.array_size); if ((size % m) != 0U) { size += m - (size % m); } } else { - size = ShaderLanguage::get_type_size(E.value.type); + size = ShaderLanguage::get_datatype_size(E.value.type); } ERR_CONTINUE(offset + size > p_buffer_size); #endif |