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author | Spartan322 <Megacake1234@gmail.com> | 2024-11-19 11:38:29 -0500 |
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committer | Spartan322 <Megacake1234@gmail.com> | 2024-11-19 11:39:37 -0500 |
commit | cfc378b251e4330c6b6be949d4c054f9bae48159 (patch) | |
tree | 148a5511d3c1d723b2f2f364c832c2ba6f267fcc /servers/rendering/renderer_rd/storage_rd | |
parent | 9767837a7ec40697788765e581131cb2cf172567 (diff) | |
parent | fd4c29a189e53a1e085df5b9b9a05cac9351b3ef (diff) | |
download | redot-engine-cfc378b251e4330c6b6be949d4c054f9bae48159.tar.gz |
Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3ef
Diffstat (limited to 'servers/rendering/renderer_rd/storage_rd')
-rw-r--r-- | servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp | 6 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/storage_rd/mesh_storage.h | 1 |
2 files changed, 7 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp index 4ada0803f3..5b01f11abf 100644 --- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp @@ -1999,6 +1999,12 @@ void MeshStorage::_multimesh_set_buffer(RID p_multimesh, const Vector<float> &p_ } } +RID MeshStorage::_multimesh_get_buffer_rd_rid(RID p_multimesh) const { + MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); + ERR_FAIL_NULL_V(multimesh, RID()); + return multimesh->buffer; +} + Vector<float> MeshStorage::_multimesh_get_buffer(RID p_multimesh) const { MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); ERR_FAIL_NULL_V(multimesh, Vector<float>()); diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h index e70b7568e0..584583eb6d 100644 --- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h +++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h @@ -653,6 +653,7 @@ public: virtual Color _multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const override; virtual void _multimesh_set_buffer(RID p_multimesh, const Vector<float> &p_buffer) override; + virtual RID _multimesh_get_buffer_rd_rid(RID p_multimesh) const override; virtual Vector<float> _multimesh_get_buffer(RID p_multimesh) const override; virtual void _multimesh_set_visible_instances(RID p_multimesh, int p_visible) override; |