index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
servers
/
rendering
/
renderer_rd
/
storage_rd
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973
Spartan322
2024-11-27
4
-8
/
+17
|
\
|
*
Resolve load and store ops automatically for render passes for discardable te...
Dario
2024-11-25
4
-8
/
+17
*
|
Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3ef
Spartan322
2024-11-19
2
-0
/
+7
|
\
|
|
*
Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
David House
2024-11-14
2
-0
/
+7
*
|
Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
-1
/
+3
|
\
|
|
*
Fix inability to set TextureLayeredRD as TEXTURE_TYPE_CUBE or TEXTURE_TYPE_CU...
jadeharley2
2024-11-11
1
-1
/
+3
*
|
Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f
Spartan322
2024-11-06
4
-18
/
+32
|
\
|
|
*
Merge pull request #86138 from EnlightenedOne/master
Thaddeus Crews
2024-11-04
1
-0
/
+1
|
|
\
|
|
*
Fix Frustum Sky projection translation logic, all pipelines, fixes 63863
EnlightenedOne
2024-11-02
1
-0
/
+1
|
*
|
Merge pull request #93401 from Repiteo/style/clang-tidy-fixes
Thaddeus Crews
2024-11-04
2
-4
/
+4
|
|
\
\
|
|
*
|
Style: Apply `clang-tidy` fixes (superficial)
Thaddeus Crews
2024-11-04
1
-1
/
+1
|
|
*
|
Style: Apply `clang-tidy` fixes
Thaddeus Crews
2024-11-04
1
-3
/
+3
|
*
|
|
Add dependency detection improvements to the render graph.
Dario
2024-11-01
2
-14
/
+27
|
|
/
/
*
|
|
Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
6
-22
/
+21
|
\
|
|
|
*
|
Merge pull request #98652 from stuartcarnie/2d_texture_state_fixes
Thaddeus Crews
2024-10-29
1
-1
/
+0
|
|
\
\
|
|
*
|
2D: Fix various issues and minor performance optimisations
Stuart Carnie
2024-10-30
1
-1
/
+0
|
*
|
|
Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
6
-21
/
+21
|
|
/
/
*
|
|
Fix copyright headers referring to Godot
Spartan322
2024-10-27
22
-44
/
+44
*
|
|
Merge commit godotengine/godot@1015a481ff43edb1126ab39a147fefda290131e5
Spartan322
2024-10-24
2
-0
/
+20
|
\
|
|
|
*
|
Merge pull request #85338 from EMBYRDEV/shadow-caster-mask
Thaddeus Crews
2024-10-24
2
-0
/
+20
|
|
\
\
|
|
*
|
Add `shadow_caster_mask` to Light3D.
Hannah Crawford
2024-08-12
2
-0
/
+20
*
|
|
|
Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1
Spartan322
2024-10-22
2
-31
/
+45
|
\
|
|
|
|
*
|
|
Merge pull request #98294 from Calinou/texture-placeholders-use-shared-copy
Thaddeus Crews
2024-10-21
2
-31
/
+35
|
|
\
\
\
|
|
*
|
|
Use a shared copy of placeholder textures, tweak placeholder appearance
Hugo Locurcio
2024-10-18
2
-31
/
+35
|
*
|
|
|
Add support for BGRA textures with Texture*RD
Lain
2024-10-16
1
-0
/
+10
|
|
/
/
/
*
|
|
|
Merge commit godotengine@92e51fca7247c932f95a1662aefc28aca96e8de6
Spartan322
2024-10-14
2
-5
/
+4
|
\
|
|
|
|
*
|
|
Merge pull request #97744 from Nazarwadim/use_local_vector_for_skeleton
Thaddeus Crews
2024-10-10
2
-5
/
+4
|
|
\
\
\
|
|
|
_
|
/
|
|
/
|
|
|
|
*
|
Use local vector for skeleton
Nazarii
2024-10-02
2
-5
/
+4
*
|
|
|
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
22
-0
/
+44
|
/
/
/
*
|
|
Properly utilize surface information when creating pipelines and vertex array...
clayjohn
2024-10-03
1
-1
/
+1
*
|
|
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...
Dario
2024-10-02
10
-186
/
+420
|
/
/
*
|
Combine texture and instance data into one uniform set in the 2D renderer
clayjohn
2024-09-27
2
-72
/
+52
*
|
Merge pull request #97428 from clayjohn/shadow-filter-jitter-rebase
Rémi Verschelde
2024-09-26
2
-1
/
+3
|
\
\
|
*
|
Jitter shadow map dithering pattern across frames when TAA is enabled
Hugo Locurcio
2024-09-24
2
-1
/
+3
*
|
|
SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
/
+1
|
/
/
*
|
Fix hash calculation for NTSliceKey
Jiang Yiheng
2024-09-22
1
-1
/
+1
*
|
Add external texture support (GLES3)
David Snopek
2024-09-20
3
-0
/
+9
*
|
Expose a function to create textures from a native handle in the compatibilit...
David Snopek
2024-09-19
2
-0
/
+191
*
|
Merge pull request #94893 from rune-scape/no-const-cast-mesh-storage
Rémi Verschelde
2024-09-10
2
-3
/
+3
|
\
\
|
*
|
Avoid const_cast in mesh_storage.h
rune-scape
2024-08-28
2
-3
/
+3
*
|
|
Add basic support to evaluate operator value in shader language
Yuri Rubinsky
2024-09-09
1
-2
/
+2
*
|
|
Merge pull request #95961 from RadiantUwU/fix-mesh-recursion
Rémi Verschelde
2024-09-03
1
-0
/
+1
|
\
\
\
|
*
|
|
Fix shadow mesh recursion.
Radiant
2024-08-31
1
-0
/
+1
|
|
|
/
|
|
/
|
*
|
|
Merge pull request #93448 from clayjohn/transmittance-fixes
Rémi Verschelde
2024-09-03
1
-1
/
+1
|
\
\
\
|
*
|
|
Various fixes for transmittance effect
clayjohn
2024-06-21
1
-1
/
+1
*
|
|
|
Merge pull request #96128 from BlueCube3310/vram-profiler-texture-mem
Rémi Verschelde
2024-09-02
1
-2
/
+18
|
\
\
\
\
|
*
|
|
|
Fix incorrect parameters for layered textures in Video RAM texture memory pro...
BlueCube3310
2024-09-01
1
-2
/
+18
|
|
|
_
|
/
|
|
/
|
|
*
/
|
|
Add support for compiling with VS clang-cl toolset
Alula
2024-08-28
1
-1
/
+1
|
/
/
/
*
|
|
Merge pull request #91818 from rburing/fti_multimesh
Rémi Verschelde
2024-08-20
2
-44
/
+57
|
\
\
\
|
*
|
|
Fixed Timestep Interpolation: MultiMesh
Ricardo Buring
2024-08-18
2
-44
/
+57
[next]