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authorRémi Verschelde <rverschelde@gmail.com>2023-05-22 22:36:48 +0200
committerRémi Verschelde <rverschelde@gmail.com>2023-05-22 22:36:48 +0200
commitc3c19094294ca9442472ce5a0aa6befc4e5cbb95 (patch)
tree65b393207c4fe6ed0e7552f41192df8932d70449 /servers/rendering/renderer_scene_cull.cpp
parent061c6f2acfcb8072df80c64d6978f36d471d7857 (diff)
parent1a128fcccd0f7726ac3bdc0dfc24ef7e9fa139ed (diff)
downloadredot-engine-c3c19094294ca9442472ce5a0aa6befc4e5cbb95.tar.gz
Merge pull request #77326 from BastiaanOlij/fix_material_dependencies
Properly clear material slots on mesh instance when material is freed
Diffstat (limited to 'servers/rendering/renderer_scene_cull.cpp')
-rw-r--r--servers/rendering/renderer_scene_cull.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index 032f2a6275..c5eabba326 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -34,7 +34,6 @@
#include "core/object/worker_thread_pool.h"
#include "core/os/os.h"
#include "rendering_server_default.h"
-#include "rendering_server_globals.h"
#include <new>