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authorDavid House <Bonkahe@gmail.com>2024-11-15 13:54:10 -0600
committerDavid House <Bonkahe@gmail.com>2024-11-16 13:26:26 -0600
commit7e3d480087d6dadcb2624afa7b21b3127103d615 (patch)
tree5a443e52b55756a2df74c9aa3418619d6d272c6e /servers/rendering/renderer_scene_cull.h
parent5efd124ca10bf46df62fa2441d80589777e54a5a (diff)
downloadredot-engine-7e3d480087d6dadcb2624afa7b21b3127103d615.tar.gz
Created static method and moved _particles_set_view_axis over to it to allow calling on render thread.
Diffstat (limited to 'servers/rendering/renderer_scene_cull.h')
-rw-r--r--servers/rendering/renderer_scene_cull.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index 82523fd4ef..8161f50a35 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -1184,9 +1184,11 @@ public:
void _scene_cull_threaded(uint32_t p_thread, CullData *cull_data);
void _scene_cull(CullData &cull_data, InstanceCullResult &cull_result, uint64_t p_from, uint64_t p_to);
+ static void _scene_particles_set_view_axis(RID p_particles, const Vector3 &p_axis, const Vector3 &p_up_axis);
_FORCE_INLINE_ bool _visibility_parent_check(const CullData &p_cull_data, const InstanceData &p_instance_data);
bool _render_reflection_probe_step(Instance *p_instance, int p_step);
+
void _render_scene(const RendererSceneRender::CameraData *p_camera_data, const Ref<RenderSceneBuffers> &p_render_buffers, RID p_environment, RID p_force_camera_attributes, RID p_compositor, uint32_t p_visible_layers, RID p_scenario, RID p_viewport, RID p_shadow_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, bool p_using_shadows = true, RenderInfo *r_render_info = nullptr);
void render_empty_scene(const Ref<RenderSceneBuffers> &p_render_buffers, RID p_scenario, RID p_shadow_atlas);