diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2024-08-16 10:33:37 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-08-16 10:33:37 +0200 |
commit | 46c68659797c0da325095d688cd00ff80f9ec10e (patch) | |
tree | 396d53cbd8126834edd1d03d5411248969646179 /servers/rendering/rendering_method.h | |
parent | eb684cccdcd08bfe86e35579ec45d0aa5ce8aae8 (diff) | |
parent | 2f8ab4a6540e65fa4097d1f58988eb03cb81ad65 (diff) | |
download | redot-engine-46c68659797c0da325095d688cd00ff80f9ec10e.tar.gz |
Merge pull request #92391 from rburing/fti_3d
Physics interpolation (3D)
Diffstat (limited to 'servers/rendering/rendering_method.h')
-rw-r--r-- | servers/rendering/rendering_method.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/servers/rendering/rendering_method.h b/servers/rendering/rendering_method.h index aa5e7d83cc..57fbf97d8c 100644 --- a/servers/rendering/rendering_method.h +++ b/servers/rendering/rendering_method.h @@ -83,6 +83,8 @@ public: virtual void instance_set_layer_mask(RID p_instance, uint32_t p_mask) = 0; virtual void instance_set_pivot_data(RID p_instance, float p_sorting_offset, bool p_use_aabb_center) = 0; virtual void instance_set_transform(RID p_instance, const Transform3D &p_transform) = 0; + virtual void instance_set_interpolated(RID p_instance, bool p_interpolated) = 0; + virtual void instance_reset_physics_interpolation(RID p_instance) = 0; virtual void instance_attach_object_instance_id(RID p_instance, ObjectID p_id) = 0; virtual void instance_set_blend_shape_weight(RID p_instance, int p_shape, float p_weight) = 0; virtual void instance_set_surface_override_material(RID p_instance, int p_surface, RID p_material) = 0; @@ -350,6 +352,16 @@ public: virtual bool free(RID p_rid) = 0; + /* Physics interpolation */ + + virtual void update_interpolation_tick(bool p_process = true) = 0; + virtual void set_physics_interpolation_enabled(bool p_enabled) = 0; + + /* Event queueing */ + + virtual void tick() = 0; + virtual void pre_draw(bool p_will_draw) = 0; + RenderingMethod(); virtual ~RenderingMethod(); }; |