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Redot Engine – Multi-platform 2D and 3D game engine
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rendering
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rendering_method.h
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Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f
Spartan322
2024-11-06
1
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+1
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Added external camera feed from external plugin on Android
maxime.chambefort
2024-10-30
1
-0
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+1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...
Dario
2024-10-02
1
-0
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+5
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Implement support for bicubic lightmap filtering
BlueCube3310
2024-08-19
1
-0
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+1
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Fixed Timestep Interpolation (3D)
Ricardo Buring
2024-07-07
1
-0
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+12
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Disable XR server when compiling without 3D
Aaron Franke
2024-03-13
1
-0
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+7
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Implement hooks into renderer
Bastiaan Olij
2024-02-18
1
-0
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+23
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Add optional depth fog
Eidolon
2024-02-17
1
-1
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+9
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Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Dario
2023-09-25
1
-1
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Added options for sorting transparent objects (port of PR 63040)
Bastiaan Olij
2022-12-23
1
-0
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+1
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Remove high quality glow as it is not any higher quality than regular glow
clayjohn
2022-12-13
1
-1
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+0
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Move cluster builder, sdfgi and gi structures to clustered renderer, move lig...
Bastiaan Olij
2022-10-04
1
-6
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+0
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Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-19
1
-0
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+325