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| author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2023-09-27 01:47:23 +0200 |
|---|---|---|
| committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2023-10-10 14:42:54 +0200 |
| commit | 311a27281f8f04335f079eef506798903296192f (patch) | |
| tree | 4a9b1aaa3bb369f1f6e2b1dc8806e2ea1267986b /servers/rendering/shader_types.cpp | |
| parent | 9ce423914ec4a392e42dbf894dc7929befcc7e1d (diff) | |
| download | redot-engine-311a27281f8f04335f079eef506798903296192f.tar.gz | |
[MP] Avoid unnecessary internal ref/unrefs
Access the various internal components (cache/replicator) via pointer,
to avoid unnecessary overhead.
Diffstat (limited to 'servers/rendering/shader_types.cpp')
0 files changed, 0 insertions, 0 deletions
