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authorJuan Linietsky <reduzio@gmail.com>2020-04-08 13:59:10 -0300
committerGitHub <noreply@github.com>2020-04-08 13:59:10 -0300
commit26ecd924cc15c69362cc921235a0e81b5d0c88fd (patch)
treebb5e59a8705b42c18af1d1d52780839624eab46a /servers/rendering_server.cpp
parentb80631a3940cf5112a720a7ac2fcf0dfcb548ba9 (diff)
parent4ffc0d6b3f15bc1235c94932bf8e462dbaae9426 (diff)
downloadredot-engine-26ecd924cc15c69362cc921235a0e81b5d0c88fd.tar.gz
Merge pull request #37678 from reduz/refactor-shadowmapping
Refactored shadowmapping.
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r--servers/rendering_server.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 9db3294e95..d492586ce4 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2030,7 +2030,6 @@ void RenderingServer::_bind_methods() {
BIND_ENUM_CONSTANT(LIGHT_PARAM_ATTENUATION);
BIND_ENUM_CONSTANT(LIGHT_PARAM_SPOT_ANGLE);
BIND_ENUM_CONSTANT(LIGHT_PARAM_SPOT_ATTENUATION);
- BIND_ENUM_CONSTANT(LIGHT_PARAM_CONTACT_SHADOW_SIZE);
BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_MAX_DISTANCE);
BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET);
BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET);
@@ -2038,7 +2037,6 @@ void RenderingServer::_bind_methods() {
BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_FADE_START);
BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_NORMAL_BIAS);
BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_BIAS);
- BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE);
BIND_ENUM_CONSTANT(LIGHT_PARAM_MAX);
BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_DUAL_PARABOLOID);
@@ -2098,6 +2096,7 @@ void RenderingServer::_bind_methods() {
BIND_ENUM_CONSTANT(VIEWPORT_DEBUG_DRAW_SCENE_LUMINANCE);
BIND_ENUM_CONSTANT(VIEWPORT_DEBUG_DRAW_SSAO);
BIND_ENUM_CONSTANT(VIEWPORT_DEBUG_DRAW_ROUGHNESS_LIMITER);
+ BIND_ENUM_CONSTANT(VIEWPORT_DEBUG_DRAW_PSSM_SPLITS);
BIND_ENUM_CONSTANT(SKY_MODE_QUALITY);
BIND_ENUM_CONSTANT(SKY_MODE_REALTIME);