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author | Juan Linietsky <reduzio@gmail.com> | 2020-04-08 13:59:10 -0300 |
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committer | GitHub <noreply@github.com> | 2020-04-08 13:59:10 -0300 |
commit | 26ecd924cc15c69362cc921235a0e81b5d0c88fd (patch) | |
tree | bb5e59a8705b42c18af1d1d52780839624eab46a /servers/rendering_server.cpp | |
parent | b80631a3940cf5112a720a7ac2fcf0dfcb548ba9 (diff) | |
parent | 4ffc0d6b3f15bc1235c94932bf8e462dbaae9426 (diff) | |
download | redot-engine-26ecd924cc15c69362cc921235a0e81b5d0c88fd.tar.gz |
Merge pull request #37678 from reduz/refactor-shadowmapping
Refactored shadowmapping.
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r-- | servers/rendering_server.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 9db3294e95..d492586ce4 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -2030,7 +2030,6 @@ void RenderingServer::_bind_methods() { BIND_ENUM_CONSTANT(LIGHT_PARAM_ATTENUATION); BIND_ENUM_CONSTANT(LIGHT_PARAM_SPOT_ANGLE); BIND_ENUM_CONSTANT(LIGHT_PARAM_SPOT_ATTENUATION); - BIND_ENUM_CONSTANT(LIGHT_PARAM_CONTACT_SHADOW_SIZE); BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_MAX_DISTANCE); BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET); BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET); @@ -2038,7 +2037,6 @@ void RenderingServer::_bind_methods() { BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_FADE_START); BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_NORMAL_BIAS); BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_BIAS); - BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE); BIND_ENUM_CONSTANT(LIGHT_PARAM_MAX); BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_DUAL_PARABOLOID); @@ -2098,6 +2096,7 @@ void RenderingServer::_bind_methods() { BIND_ENUM_CONSTANT(VIEWPORT_DEBUG_DRAW_SCENE_LUMINANCE); BIND_ENUM_CONSTANT(VIEWPORT_DEBUG_DRAW_SSAO); BIND_ENUM_CONSTANT(VIEWPORT_DEBUG_DRAW_ROUGHNESS_LIMITER); + BIND_ENUM_CONSTANT(VIEWPORT_DEBUG_DRAW_PSSM_SPLITS); BIND_ENUM_CONSTANT(SKY_MODE_QUALITY); BIND_ENUM_CONSTANT(SKY_MODE_REALTIME); |