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author | BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com> | 2024-01-04 16:33:20 +0100 |
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committer | BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com> | 2024-08-18 11:14:05 +0200 |
commit | 394ea653aacd131c234596299ebf79a52580c9b9 (patch) | |
tree | 426057fd548c0ef3fb21dbfe2517b85c3186aacd /servers/rendering_server.cpp | |
parent | 96be44c0ec4bafcb08d78be1a584b751b424db9f (diff) | |
download | redot-engine-394ea653aacd131c234596299ebf79a52580c9b9.tar.gz |
Add Betsy to speed up BC6 compression
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r-- | servers/rendering_server.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 9fc67b04b1..3fe2cb2ed9 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -3518,6 +3518,7 @@ void RenderingServer::init() { // See `const bool can_s3tc_bptc` in the resource importer. GLOBAL_DEF_RST("rendering/textures/vram_compression/import_s3tc_bptc", false); GLOBAL_DEF_RST("rendering/textures/vram_compression/import_etc2_astc", false); + GLOBAL_DEF("rendering/textures/vram_compression/compress_with_gpu", true); GLOBAL_DEF("rendering/textures/lossless_compression/force_png", false); |