diff options
author | Rémi Verschelde <remi@verschelde.fr> | 2022-08-07 12:08:07 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-08-07 12:08:07 +0200 |
commit | 428aed8e877b0b9e2de6502a7cbeb496bfba159f (patch) | |
tree | 3025e2c2ee16d047a1a54884e8f0c57897a19240 /servers/rendering_server.cpp | |
parent | 7f2f1dc18b6969a5469a0aaa356110380cffbe87 (diff) | |
parent | baaa7503c7e0c83c94edf651ac31f03e0ceddac0 (diff) | |
download | redot-engine-428aed8e877b0b9e2de6502a7cbeb496bfba159f.tar.gz |
Merge pull request #61893 from Calinou/light3d-add-shadow-opacity
Add a shadow opacity property to Light3D
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r-- | servers/rendering_server.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 1ac9b5854d..a54d4f0384 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -1911,6 +1911,7 @@ void RenderingServer::_bind_methods() { BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_NORMAL_BIAS); BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_BIAS); BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_PANCAKE_SIZE); + BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_OPACITY); BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_BLUR); BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_VOLUMETRIC_FOG_FADE); BIND_ENUM_CONSTANT(LIGHT_PARAM_TRANSMITTANCE_BIAS); |