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author | Juan Linietsky <reduzio@gmail.com> | 2020-10-18 19:28:25 -0300 |
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committer | GitHub <noreply@github.com> | 2020-10-18 19:28:25 -0300 |
commit | 731830559f9cf322ddb5947d371b49e601a1a19f (patch) | |
tree | 4b2d613284d25c8a1c4d22b58d6d2b47653f2bcb /servers/rendering_server.cpp | |
parent | d98261ab8f57e5354d6235f1b9929ff3b4708486 (diff) | |
parent | 53d5a252bb3bab85b9518054893fea9563707a4b (diff) | |
download | redot-engine-731830559f9cf322ddb5947d371b49e601a1a19f.tar.gz |
Merge pull request #42892 from godotengine/revert-42077-MSSAO
Revert "Replace SAO implementation with MSSAO"
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r-- | servers/rendering_server.cpp | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index dc018b0a3d..d747f31318 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -1750,7 +1750,7 @@ void RenderingServer::_bind_methods() { ClassDB::bind_method(D_METHOD("environment_set_tonemap", "env", "tone_mapper", "exposure", "white", "auto_exposure", "min_luminance", "max_luminance", "auto_exp_speed", "auto_exp_grey"), &RenderingServer::environment_set_tonemap); ClassDB::bind_method(D_METHOD("environment_set_adjustment", "env", "enable", "brightness", "contrast", "saturation", "ramp"), &RenderingServer::environment_set_adjustment); ClassDB::bind_method(D_METHOD("environment_set_ssr", "env", "enable", "max_steps", "fade_in", "fade_out", "depth_tolerance"), &RenderingServer::environment_set_ssr); - ClassDB::bind_method(D_METHOD("environment_set_ssao", "env", "enable", "rejection_radius", "intensity", "levels", "light_affect", "ao_channel_affect"), &RenderingServer::environment_set_ssao); + ClassDB::bind_method(D_METHOD("environment_set_ssao", "env", "enable", "radius", "intensity", "bias", "light_affect", "ao_channel_affect", "blur", "bilateral_sharpness"), &RenderingServer::environment_set_ssao); ClassDB::bind_method(D_METHOD("environment_set_fog", "env", "enable", "light_color", "light_energy", "sun_scatter", "density", "height", "height_density", "aerial_perspective"), &RenderingServer::environment_set_fog); ClassDB::bind_method(D_METHOD("scenario_create"), &RenderingServer::scenario_create); @@ -2110,7 +2110,11 @@ void RenderingServer::_bind_methods() { BIND_ENUM_CONSTANT(ENV_SSR_ROUGNESS_QUALITY_MEDIUM); BIND_ENUM_CONSTANT(ENV_SSR_ROUGNESS_QUALITY_HIGH); - BIND_ENUM_CONSTANT(ENV_SSAO_QUALITY_VERY_LOW); + BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_DISABLED); + BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_1x1); + BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_2x2); + BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_3x3); + BIND_ENUM_CONSTANT(ENV_SSAO_QUALITY_LOW); BIND_ENUM_CONSTANT(ENV_SSAO_QUALITY_MEDIUM); BIND_ENUM_CONSTANT(ENV_SSAO_QUALITY_HIGH); @@ -2375,15 +2379,9 @@ RenderingServer::RenderingServer() { ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/depth_of_field/depth_of_field_bokeh_quality", PropertyInfo(Variant::INT, "rendering/quality/depth_of_field/depth_of_field_bokeh_quality", PROPERTY_HINT_ENUM, "Very Low (Fastest),Low (Fast),Medium (Average),High (Slow)")); GLOBAL_DEF("rendering/quality/depth_of_field/depth_of_field_use_jitter", false); - GLOBAL_DEF("rendering/ssao/quality", 1); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/ssao/quality", PropertyInfo(Variant::INT, "rendering/ssao/quality", PROPERTY_HINT_ENUM, "Very Low (Fastest),Low (Fast),Medium (Average),High (Slow),Ultra (Slower)")); - GLOBAL_DEF("rendering/ssao/full_samples", false); - GLOBAL_DEF("rendering/ssao/noise_tolerance", 0.625); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/ssao/noise_tolerance", PropertyInfo(Variant::FLOAT, "rendering/ssao/noise_tolerance", PROPERTY_HINT_RANGE, "0.0,1.0,0.01")); - GLOBAL_DEF("rendering/ssao/blur_tolerance", 0.43); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/ssao/blur_tolerance", PropertyInfo(Variant::FLOAT, "rendering/ssao/blur_tolerance", PROPERTY_HINT_RANGE, "0.0,1.0,0.01")); - GLOBAL_DEF("rendering/ssao/upsample_tolerance", 0.45); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/ssao/upsample_tolerance", PropertyInfo(Variant::FLOAT, "rendering/ssao/upsample_tolerance", PROPERTY_HINT_RANGE, "0.0,1.0,0.01")); + GLOBAL_DEF("rendering/quality/ssao/quality", 1); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/ssao/quality", PropertyInfo(Variant::INT, "rendering/quality/ssao/quality", PROPERTY_HINT_ENUM, "Low (Fast),Medium (Average),High (Slow),Ultra (Slower)")); + GLOBAL_DEF("rendering/quality/ssao/half_size", false); GLOBAL_DEF("rendering/quality/screen_filters/screen_space_roughness_limiter_enabled", true); GLOBAL_DEF("rendering/quality/screen_filters/screen_space_roughness_limiter_amount", 0.25); |