diff options
author | bqqbarbhg <bqqbarbhg@gmail.com> | 2024-05-03 20:46:26 +0300 |
---|---|---|
committer | bqqbarbhg <bqqbarbhg@gmail.com> | 2024-05-03 20:46:26 +0300 |
commit | b9ab0e46e2a1bbd2538dbc123e03297ab4944126 (patch) | |
tree | 4803e60976cd2ff04f7621cf5a693b27d6959db9 /servers/rendering_server.cpp | |
parent | 03e6fbb010c3546593bd91a0dabc045a9882705a (diff) | |
download | redot-engine-b9ab0e46e2a1bbd2538dbc123e03297ab4944126.tar.gz |
Fix handling missing skins using ufbx importer
Previously, _asset_parse_skins() would mess with the order of skin indices.
However, the rest of the code expected these to match to ufbx skin indices.
To fix this, retain the original skin indices in FBXState::original_skin_indices.
Diffstat (limited to 'servers/rendering_server.cpp')
0 files changed, 0 insertions, 0 deletions