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authorRémi Verschelde <rverschelde@gmail.com>2023-11-20 18:36:26 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-11-20 18:36:26 +0100
commitdfd61cdac6b932c3d8bc2e9a7734428f19419953 (patch)
treed31ea1e5080a082632299e53790cd534cf43b97e /servers/rendering_server.cpp
parent3794b7347c2fc9e55743fa386056564123eb8005 (diff)
parent98011e032d1cb727be6012f47a8c322913649f62 (diff)
downloadredot-engine-dfd61cdac6b932c3d8bc2e9a7734428f19419953.tar.gz
Merge pull request #85138 from YuriSizov/rendering-borked-meshes-dont-bork-the-editor
Avoid division by zero in the fix surface compatibility routine
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r--servers/rendering_server.cpp66
1 files changed, 34 insertions, 32 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 43615f0d7e..e84616a232 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2148,45 +2148,47 @@ void RenderingServer::fix_surface_compatibility(SurfaceData &p_surface, const St
// The only difference for now is that Version 1 uses interleaved vertex positions while version 2 does not.
// I.e. PNTPNTPNT -> PPPNTNTNT.
- int vertex_size = 0;
- int normal_size = 0;
- int tangent_size = 0;
- if (p_surface.format & ARRAY_FORMAT_VERTEX) {
- if (p_surface.format & ARRAY_FLAG_USE_2D_VERTICES) {
- vertex_size = sizeof(float) * 2;
- } else {
- vertex_size = sizeof(float) * 3;
+ if (p_surface.vertex_data.size() > 0 && p_surface.vertex_count > 0) {
+ int vertex_size = 0;
+ int normal_size = 0;
+ int tangent_size = 0;
+ if (p_surface.format & ARRAY_FORMAT_VERTEX) {
+ if (p_surface.format & ARRAY_FLAG_USE_2D_VERTICES) {
+ vertex_size = sizeof(float) * 2;
+ } else {
+ vertex_size = sizeof(float) * 3;
+ }
}
- }
- if (p_surface.format & ARRAY_FORMAT_NORMAL) {
- normal_size += sizeof(uint16_t) * 2;
- }
- if (p_surface.format & ARRAY_FORMAT_TANGENT) {
- tangent_size = sizeof(uint16_t) * 2;
- }
- int stride = p_surface.vertex_data.size() / p_surface.vertex_count;
- int position_stride = vertex_size;
- int normal_tangent_stride = normal_size + tangent_size;
+ if (p_surface.format & ARRAY_FORMAT_NORMAL) {
+ normal_size += sizeof(uint16_t) * 2;
+ }
+ if (p_surface.format & ARRAY_FORMAT_TANGENT) {
+ tangent_size = sizeof(uint16_t) * 2;
+ }
+ int stride = p_surface.vertex_data.size() / p_surface.vertex_count;
+ int position_stride = vertex_size;
+ int normal_tangent_stride = normal_size + tangent_size;
- p_surface.vertex_data = _convert_surface_version_1_to_surface_version_2(p_surface.format, p_surface.vertex_data, p_surface.vertex_count, stride, vertex_size, normal_size, position_stride, normal_tangent_stride);
+ p_surface.vertex_data = _convert_surface_version_1_to_surface_version_2(p_surface.format, p_surface.vertex_data, p_surface.vertex_count, stride, vertex_size, normal_size, position_stride, normal_tangent_stride);
- if (p_surface.blend_shape_data.size() > 0) {
- // The size of one blend shape.
- int divisor = (vertex_size + normal_size + tangent_size) * p_surface.vertex_count;
- ERR_FAIL_COND((p_surface.blend_shape_data.size() % divisor) != 0);
+ if (p_surface.blend_shape_data.size() > 0) {
+ // The size of one blend shape.
+ int divisor = (vertex_size + normal_size + tangent_size) * p_surface.vertex_count;
+ ERR_FAIL_COND((p_surface.blend_shape_data.size() % divisor) != 0);
- uint32_t blend_shape_count = p_surface.blend_shape_data.size() / divisor;
+ uint32_t blend_shape_count = p_surface.blend_shape_data.size() / divisor;
- Vector<uint8_t> new_blend_shape_data;
- for (uint32_t i = 0; i < blend_shape_count; i++) {
- Vector<uint8_t> bs_data = p_surface.blend_shape_data.slice(i * divisor, (i + 1) * divisor);
- Vector<uint8_t> blend_shape = _convert_surface_version_1_to_surface_version_2(p_surface.format, bs_data, p_surface.vertex_count, stride, vertex_size, normal_size, position_stride, normal_tangent_stride);
- new_blend_shape_data.append_array(blend_shape);
- }
+ Vector<uint8_t> new_blend_shape_data;
+ for (uint32_t i = 0; i < blend_shape_count; i++) {
+ Vector<uint8_t> bs_data = p_surface.blend_shape_data.slice(i * divisor, (i + 1) * divisor);
+ Vector<uint8_t> blend_shape = _convert_surface_version_1_to_surface_version_2(p_surface.format, bs_data, p_surface.vertex_count, stride, vertex_size, normal_size, position_stride, normal_tangent_stride);
+ new_blend_shape_data.append_array(blend_shape);
+ }
- ERR_FAIL_COND(p_surface.blend_shape_data.size() != new_blend_shape_data.size());
+ ERR_FAIL_COND(p_surface.blend_shape_data.size() != new_blend_shape_data.size());
- p_surface.blend_shape_data = new_blend_shape_data;
+ p_surface.blend_shape_data = new_blend_shape_data;
+ }
}
}
p_surface.format &= ~(ARRAY_FLAG_FORMAT_VERSION_MASK << ARRAY_FLAG_FORMAT_VERSION_SHIFT);