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authorRémi Verschelde <rverschelde@gmail.com>2016-06-18 20:21:21 +0200
committerRémi Verschelde <rverschelde@gmail.com>2016-06-18 20:23:49 +0200
commitc3bf11d4d48c0499460dc294c6836acedbfd46cb (patch)
treec92b1b74d310223be732377ed2ac6083c2aa4a99 /servers/visual/shader_compiler.h
parent80727b68961c0c884b7ce8e84b587e4f0350f385 (diff)
downloadredot-engine-c3bf11d4d48c0499460dc294c6836acedbfd46cb.tar.gz
Drop fully commented-out files
Part of #5272
Diffstat (limited to 'servers/visual/shader_compiler.h')
-rw-r--r--servers/visual/shader_compiler.h142
1 files changed, 0 insertions, 142 deletions
diff --git a/servers/visual/shader_compiler.h b/servers/visual/shader_compiler.h
deleted file mode 100644
index 29561b2145..0000000000
--- a/servers/visual/shader_compiler.h
+++ /dev/null
@@ -1,142 +0,0 @@
-/*************************************************************************/
-/* shader_compiler.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SHADER_COMPILER_H
-#define SHADER_COMPILER_H
-
-#include "map.h"
-#include "list.h"
-#include "vector.h"
-#if 0
-class ShaderSyntax {
-public:
-
-
- enum DataType {
- TYPE_BOOL,
- TYPE_FLOAT,
- TYPE_VEC3,
- TYPE_TRANSFORM,
- TYPE_TEXTURE
- };
-
- enum Operator {
- OP_ASSIGN,
- OP_ADD,
- OP_SUB,
- OP_MUL,
- OP_DIV,
- OP_NEG,
- OP_CMP_EQ,
- OP_CMP_NEQ,
- OP_CMP_LEQ,
- OP_CMP_GEQ,
- OP_CMP_OR,
- OP_CMP_AND,
- OP_CALL
- };
-
- struct Node {
-
- enum Type {
- TYPE_PROGRAM,
- TYPE_FUNCTION,
- TYPE_BLOCK,
- TYPE_VARIABLE,
- TYPE_OPERATOR,
- TYPE_IF,
- };
-
- Node * parent;
- Type type;
-
- virtual ~Node() {}
- };
-
-
- struct OperatorNode : public Node {
-
- Operator op;
- Vector<Node*> arguments;
- OperatorNode() { type=TYPE_OPERATOR; }
- };
-
- struct VariableNode : public Node {
-
- StringName variable;
- VariableNode() { type=TYPE_VARIABLE; }
- };
-
- struct BlockNode : public Node {
-
- Map<StringName,DataType> variables;
- List<Node*> subnodes;
- BlockNode() { type=TYPE_BLOCK; }
- };
-
- struct ConditionalNode : public Node {
-
- Node *test;
- Node *do_if;
- Node *do_else;
- ConditionalNode() { type=TYPE_CONDITIONAL; }
- };
-
-
- struct FunctionNode : public Node {
-
- struct Argument {
-
- StringName name;
- DataType type;
- };
-
- Vector<Argument> arguments;
- Node *body;
-
- FunctionNode() { type=TYPE_FUNCTION; }
-
- };
-
-
- struct ProgramNode : public Node {
-
- Vector<FunctionNode*> functions;
- Node *body;
-
- ProgramNode() { type=TYPE_PROGRAM; }
- };
-
-
-
-
- ShaderCompiler();
-};
-
-#endif // SHADER_COMPILER_H
-#endif