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authorPedro J. Estébanez <pedrojrulez@gmail.com>2024-04-23 12:01:23 +0200
committerPedro J. Estébanez <pedrojrulez@gmail.com>2024-05-08 17:41:40 +0200
commit1589433e8fb5091961e38f027eae57de9782e8ef (patch)
tree077232efc7e346aac367121574c15d68d41a3cf2 /servers
parent6f0760beb34ab8c27df11c7ce85f1e3994d0df89 (diff)
downloadredot-engine-1589433e8fb5091961e38f027eae57de9782e8ef.tar.gz
Apply additional fixes to servers' threading
Diffstat (limited to 'servers')
-rw-r--r--servers/physics_server_2d_wrap_mt.cpp44
-rw-r--r--servers/physics_server_2d_wrap_mt.h9
-rw-r--r--servers/physics_server_3d_wrap_mt.cpp44
-rw-r--r--servers/physics_server_3d_wrap_mt.h10
-rw-r--r--servers/rendering/renderer_viewport.cpp6
-rw-r--r--servers/rendering/renderer_viewport.h1
-rw-r--r--servers/rendering/rendering_server_default.cpp126
-rw-r--r--servers/rendering/rendering_server_default.h27
8 files changed, 128 insertions, 139 deletions
diff --git a/servers/physics_server_2d_wrap_mt.cpp b/servers/physics_server_2d_wrap_mt.cpp
index 4548bb91cb..8e9f7aa8fc 100644
--- a/servers/physics_server_2d_wrap_mt.cpp
+++ b/servers/physics_server_2d_wrap_mt.cpp
@@ -32,45 +32,37 @@
#include "core/os/os.h"
-void PhysicsServer2DWrapMT::thread_exit() {
- exit = true;
+void PhysicsServer2DWrapMT::_assign_mt_ids(WorkerThreadPool::TaskID p_pump_task_id) {
+ server_thread = Thread::get_caller_id();
+ server_task_id = p_pump_task_id;
}
-void PhysicsServer2DWrapMT::thread_step(real_t p_delta) {
- physics_server_2d->step(p_delta);
- step_sem.post();
+void PhysicsServer2DWrapMT::_thread_exit() {
+ exit = true;
}
-void PhysicsServer2DWrapMT::thread_loop() {
- server_thread = Thread::get_caller_id();
-
- physics_server_2d->init();
-
- command_queue.set_pump_task_id(server_task_id);
+void PhysicsServer2DWrapMT::_thread_loop() {
while (!exit) {
WorkerThreadPool::get_singleton()->yield();
command_queue.flush_all();
}
-
- command_queue.flush_all();
-
- physics_server_2d->finish();
}
/* EVENT QUEUING */
void PhysicsServer2DWrapMT::step(real_t p_step) {
if (create_thread) {
- command_queue.push(this, &PhysicsServer2DWrapMT::thread_step, p_step);
+ command_queue.push(physics_server_2d, &PhysicsServer2D::step, p_step);
} else {
- command_queue.flush_all(); // Flush all pending from other threads.
physics_server_2d->step(p_step);
}
}
void PhysicsServer2DWrapMT::sync() {
if (create_thread) {
- step_sem.wait();
+ command_queue.sync();
+ } else {
+ command_queue.flush_all(); // Flush all pending from other threads.
}
physics_server_2d->sync();
}
@@ -85,21 +77,26 @@ void PhysicsServer2DWrapMT::end_sync() {
void PhysicsServer2DWrapMT::init() {
if (create_thread) {
- exit = false;
- server_task_id = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &PhysicsServer2DWrapMT::thread_loop), true);
- step_sem.post();
+ WorkerThreadPool::TaskID tid = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &PhysicsServer2DWrapMT::_thread_loop), true);
+ command_queue.set_pump_task_id(tid);
+ command_queue.push(this, &PhysicsServer2DWrapMT::_assign_mt_ids, tid);
+ command_queue.push_and_sync(physics_server_2d, &PhysicsServer2D::init);
+ DEV_ASSERT(server_task_id == tid);
} else {
+ server_thread = Thread::MAIN_ID;
physics_server_2d->init();
}
}
void PhysicsServer2DWrapMT::finish() {
if (create_thread) {
- command_queue.push(this, &PhysicsServer2DWrapMT::thread_exit);
+ command_queue.push(physics_server_2d, &PhysicsServer2D::finish);
+ command_queue.push(this, &PhysicsServer2DWrapMT::_thread_exit);
if (server_task_id != WorkerThreadPool::INVALID_TASK_ID) {
WorkerThreadPool::get_singleton()->wait_for_task_completion(server_task_id);
server_task_id = WorkerThreadPool::INVALID_TASK_ID;
}
+ server_thread = Thread::MAIN_ID;
} else {
physics_server_2d->finish();
}
@@ -108,9 +105,6 @@ void PhysicsServer2DWrapMT::finish() {
PhysicsServer2DWrapMT::PhysicsServer2DWrapMT(PhysicsServer2D *p_contained, bool p_create_thread) {
physics_server_2d = p_contained;
create_thread = p_create_thread;
- if (!create_thread) {
- server_thread = Thread::MAIN_ID;
- }
}
PhysicsServer2DWrapMT::~PhysicsServer2DWrapMT() {
diff --git a/servers/physics_server_2d_wrap_mt.h b/servers/physics_server_2d_wrap_mt.h
index 5e2b3b4086..f0c36a906f 100644
--- a/servers/physics_server_2d_wrap_mt.h
+++ b/servers/physics_server_2d_wrap_mt.h
@@ -53,17 +53,14 @@ class PhysicsServer2DWrapMT : public PhysicsServer2D {
mutable CommandQueueMT command_queue;
- void thread_loop();
-
Thread::ID server_thread = Thread::UNASSIGNED_ID;
WorkerThreadPool::TaskID server_task_id = WorkerThreadPool::INVALID_TASK_ID;
bool exit = false;
- Semaphore step_sem;
bool create_thread = false;
- void thread_step(real_t p_delta);
-
- void thread_exit();
+ void _assign_mt_ids(WorkerThreadPool::TaskID p_pump_task_id);
+ void _thread_exit();
+ void _thread_loop();
public:
#define ServerName PhysicsServer2D
diff --git a/servers/physics_server_3d_wrap_mt.cpp b/servers/physics_server_3d_wrap_mt.cpp
index f8f60281a7..95b71217c4 100644
--- a/servers/physics_server_3d_wrap_mt.cpp
+++ b/servers/physics_server_3d_wrap_mt.cpp
@@ -32,45 +32,37 @@
#include "core/os/os.h"
-void PhysicsServer3DWrapMT::thread_exit() {
- exit = true;
+void PhysicsServer3DWrapMT::_assign_mt_ids(WorkerThreadPool::TaskID p_pump_task_id) {
+ server_thread = Thread::get_caller_id();
+ server_task_id = p_pump_task_id;
}
-void PhysicsServer3DWrapMT::thread_step(real_t p_delta) {
- physics_server_3d->step(p_delta);
- step_sem.post();
+void PhysicsServer3DWrapMT::_thread_exit() {
+ exit = true;
}
-void PhysicsServer3DWrapMT::thread_loop() {
- server_thread = Thread::get_caller_id();
-
- physics_server_3d->init();
-
- command_queue.set_pump_task_id(server_task_id);
+void PhysicsServer3DWrapMT::_thread_loop() {
while (!exit) {
WorkerThreadPool::get_singleton()->yield();
command_queue.flush_all();
}
-
- command_queue.flush_all(); // flush all
-
- physics_server_3d->finish();
}
/* EVENT QUEUING */
void PhysicsServer3DWrapMT::step(real_t p_step) {
if (create_thread) {
- command_queue.push(this, &PhysicsServer3DWrapMT::thread_step, p_step);
+ command_queue.push(physics_server_3d, &PhysicsServer3D::step, p_step);
} else {
- command_queue.flush_all(); // Flush all pending from other threads.
physics_server_3d->step(p_step);
}
}
void PhysicsServer3DWrapMT::sync() {
if (create_thread) {
- step_sem.wait();
+ command_queue.sync();
+ } else {
+ command_queue.flush_all(); // Flush all pending from other threads.
}
physics_server_3d->sync();
}
@@ -85,21 +77,26 @@ void PhysicsServer3DWrapMT::end_sync() {
void PhysicsServer3DWrapMT::init() {
if (create_thread) {
- exit = false;
- server_task_id = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &PhysicsServer3DWrapMT::thread_loop), true);
- step_sem.post();
+ WorkerThreadPool::TaskID tid = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &PhysicsServer3DWrapMT::_thread_loop), true);
+ command_queue.set_pump_task_id(tid);
+ command_queue.push(this, &PhysicsServer3DWrapMT::_assign_mt_ids, tid);
+ command_queue.push_and_sync(physics_server_3d, &PhysicsServer3D::init);
+ DEV_ASSERT(server_task_id == tid);
} else {
+ server_thread = Thread::MAIN_ID;
physics_server_3d->init();
}
}
void PhysicsServer3DWrapMT::finish() {
if (create_thread) {
- command_queue.push(this, &PhysicsServer3DWrapMT::thread_exit);
+ command_queue.push(physics_server_3d, &PhysicsServer3D::finish);
+ command_queue.push(this, &PhysicsServer3DWrapMT::_thread_exit);
if (server_task_id != WorkerThreadPool::INVALID_TASK_ID) {
WorkerThreadPool::get_singleton()->wait_for_task_completion(server_task_id);
server_task_id = WorkerThreadPool::INVALID_TASK_ID;
}
+ server_thread = Thread::MAIN_ID;
} else {
physics_server_3d->finish();
}
@@ -108,9 +105,6 @@ void PhysicsServer3DWrapMT::finish() {
PhysicsServer3DWrapMT::PhysicsServer3DWrapMT(PhysicsServer3D *p_contained, bool p_create_thread) {
physics_server_3d = p_contained;
create_thread = p_create_thread;
- if (!create_thread) {
- server_thread = Thread::MAIN_ID;
- }
}
PhysicsServer3DWrapMT::~PhysicsServer3DWrapMT() {
diff --git a/servers/physics_server_3d_wrap_mt.h b/servers/physics_server_3d_wrap_mt.h
index 22f3ee0e45..0909c46b55 100644
--- a/servers/physics_server_3d_wrap_mt.h
+++ b/servers/physics_server_3d_wrap_mt.h
@@ -52,17 +52,15 @@ class PhysicsServer3DWrapMT : public PhysicsServer3D {
mutable CommandQueueMT command_queue;
- void thread_loop();
-
Thread::ID server_thread = Thread::UNASSIGNED_ID;
WorkerThreadPool::TaskID server_task_id = WorkerThreadPool::INVALID_TASK_ID;
bool exit = false;
- Semaphore step_sem;
bool create_thread = false;
- void thread_step(real_t p_delta);
-
- void thread_exit();
+ void _assign_mt_ids(WorkerThreadPool::TaskID p_pump_task_id);
+ void _thread_exit();
+ void _thread_step(real_t p_delta);
+ void _thread_loop();
public:
#define ServerName PhysicsServer3D
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp
index e739ffa535..884f8adb8c 100644
--- a/servers/rendering/renderer_viewport.cpp
+++ b/servers/rendering/renderer_viewport.cpp
@@ -678,7 +678,7 @@ void RendererViewport::draw_viewports(bool p_swap_buffers) {
#endif // _3D_DISABLED
if (Engine::get_singleton()->is_editor_hint()) {
- set_default_clear_color(GLOBAL_GET("rendering/environment/defaults/default_clear_color"));
+ RSG::texture_storage->set_default_clear_color(GLOBAL_GET("rendering/environment/defaults/default_clear_color"));
}
if (sorted_active_viewports_dirty) {
@@ -1521,10 +1521,6 @@ void RendererViewport::handle_timestamp(String p_timestamp, uint64_t p_cpu_time,
}
}
-void RendererViewport::set_default_clear_color(const Color &p_color) {
- RSG::texture_storage->set_default_clear_color(p_color);
-}
-
void RendererViewport::viewport_set_canvas_cull_mask(RID p_viewport, uint32_t p_canvas_cull_mask) {
Viewport *viewport = viewport_owner.get_or_null(p_viewport);
ERR_FAIL_NULL(viewport);
diff --git a/servers/rendering/renderer_viewport.h b/servers/rendering/renderer_viewport.h
index 8bdce04c50..b36fc7f57f 100644
--- a/servers/rendering/renderer_viewport.h
+++ b/servers/rendering/renderer_viewport.h
@@ -303,7 +303,6 @@ public:
void handle_timestamp(String p_timestamp, uint64_t p_cpu_time, uint64_t p_gpu_time);
- void set_default_clear_color(const Color &p_color);
void draw_viewports(bool p_swap_buffers);
bool free(RID p_rid);
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp
index 7e5ccee0e3..51ff009eaf 100644
--- a/servers/rendering/rendering_server_default.cpp
+++ b/servers/rendering/rendering_server_default.cpp
@@ -69,8 +69,6 @@ void RenderingServerDefault::request_frame_drawn_callback(const Callable &p_call
}
void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) {
- changes = 0;
-
RSG::rasterizer->begin_frame(frame_step);
TIMESTAMP_BEGIN()
@@ -102,19 +100,11 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) {
RSG::canvas->update_visibility_notifiers();
RSG::scene->update_visibility_notifiers();
- while (frame_drawn_callbacks.front()) {
- Callable c = frame_drawn_callbacks.front()->get();
- Variant result;
- Callable::CallError ce;
- c.callp(nullptr, 0, result, ce);
- if (ce.error != Callable::CallError::CALL_OK) {
- String err = Variant::get_callable_error_text(c, nullptr, 0, ce);
- ERR_PRINT("Error calling frame drawn function: " + err);
- }
-
- frame_drawn_callbacks.pop_front();
+ if (create_thread) {
+ callable_mp(this, &RenderingServerDefault::_run_post_draw_steps).call_deferred();
+ } else {
+ _run_post_draw_steps();
}
- RS::get_singleton()->emit_signal(SNAME("frame_post_draw"));
if (RSG::utilities->get_captured_timestamps_count()) {
Vector<FrameProfileArea> new_profile;
@@ -194,6 +184,23 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) {
RSG::utilities->update_memory_info();
}
+void RenderingServerDefault::_run_post_draw_steps() {
+ while (frame_drawn_callbacks.front()) {
+ Callable c = frame_drawn_callbacks.front()->get();
+ Variant result;
+ Callable::CallError ce;
+ c.callp(nullptr, 0, result, ce);
+ if (ce.error != Callable::CallError::CALL_OK) {
+ String err = Variant::get_callable_error_text(c, nullptr, 0, ce);
+ ERR_PRINT("Error calling frame drawn function: " + err);
+ }
+
+ frame_drawn_callbacks.pop_front();
+ }
+
+ emit_signal(SNAME("frame_post_draw"));
+}
+
double RenderingServerDefault::get_frame_setup_time_cpu() const {
return frame_setup_time;
}
@@ -203,7 +210,25 @@ bool RenderingServerDefault::has_changed() const {
}
void RenderingServerDefault::_init() {
+ RSG::threaded = create_thread;
+
+ RSG::canvas = memnew(RendererCanvasCull);
+ RSG::viewport = memnew(RendererViewport);
+ RendererSceneCull *sr = memnew(RendererSceneCull);
+ RSG::camera_attributes = memnew(RendererCameraAttributes);
+ RSG::scene = sr;
+ RSG::rasterizer = RendererCompositor::create();
+ RSG::utilities = RSG::rasterizer->get_utilities();
RSG::rasterizer->initialize();
+ RSG::light_storage = RSG::rasterizer->get_light_storage();
+ RSG::material_storage = RSG::rasterizer->get_material_storage();
+ RSG::mesh_storage = RSG::rasterizer->get_mesh_storage();
+ RSG::particles_storage = RSG::rasterizer->get_particles_storage();
+ RSG::texture_storage = RSG::rasterizer->get_texture_storage();
+ RSG::gi = RSG::rasterizer->get_gi();
+ RSG::fog = RSG::rasterizer->get_fog();
+ RSG::canvas_render = RSG::rasterizer->get_canvas();
+ sr->set_scene_render(RSG::rasterizer->get_scene());
}
void RenderingServerDefault::_finish() {
@@ -212,26 +237,38 @@ void RenderingServerDefault::_finish() {
}
RSG::canvas->finalize();
+ memdelete(RSG::canvas);
RSG::rasterizer->finalize();
+ memdelete(RSG::viewport);
+ memdelete(RSG::rasterizer);
+ memdelete(RSG::scene);
+ memdelete(RSG::camera_attributes);
}
void RenderingServerDefault::init() {
if (create_thread) {
print_verbose("RenderingServerWrapMT: Starting render thread");
DisplayServer::get_singleton()->release_rendering_thread();
- server_task_id = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &RenderingServerDefault::_thread_loop), true);
+ WorkerThreadPool::TaskID tid = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &RenderingServerDefault::_thread_loop), true);
+ command_queue.set_pump_task_id(tid);
+ command_queue.push(this, &RenderingServerDefault::_assign_mt_ids, tid);
+ command_queue.push_and_sync(this, &RenderingServerDefault::_init);
+ DEV_ASSERT(server_task_id == tid);
} else {
+ server_thread = Thread::MAIN_ID;
_init();
}
}
void RenderingServerDefault::finish() {
if (create_thread) {
+ command_queue.push(this, &RenderingServerDefault::_finish);
command_queue.push(this, &RenderingServerDefault::_thread_exit);
if (server_task_id != WorkerThreadPool::INVALID_TASK_ID) {
WorkerThreadPool::get_singleton()->wait_for_task_completion(server_task_id);
server_task_id = WorkerThreadPool::INVALID_TASK_ID;
}
+ server_thread = Thread::MAIN_ID;
} else {
_finish();
}
@@ -268,17 +305,12 @@ Vector<RenderingServer::FrameProfileArea> RenderingServerDefault::get_frame_prof
/* TESTING */
-void RenderingServerDefault::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter) {
- redraw_request();
- RSG::rasterizer->set_boot_image(p_image, p_color, p_scale, p_use_filter);
-}
-
Color RenderingServerDefault::get_default_clear_color() {
return RSG::texture_storage->get_default_clear_color();
}
void RenderingServerDefault::set_default_clear_color(const Color &p_color) {
- RSG::viewport->set_default_clear_color(p_color);
+ RSG::texture_storage->set_default_clear_color(p_color);
}
#ifndef DISABLE_DEPRECATED
@@ -327,29 +359,23 @@ Size2i RenderingServerDefault::get_maximum_viewport_size() const {
}
}
-void RenderingServerDefault::_thread_exit() {
- exit = true;
+void RenderingServerDefault::_assign_mt_ids(WorkerThreadPool::TaskID p_pump_task_id) {
+ server_thread = Thread::get_caller_id();
+ server_task_id = p_pump_task_id;
}
-void RenderingServerDefault::_thread_draw(bool p_swap_buffers, double frame_step) {
- _draw(p_swap_buffers, frame_step);
+void RenderingServerDefault::_thread_exit() {
+ exit = true;
}
void RenderingServerDefault::_thread_loop() {
- server_thread = Thread::get_caller_id();
-
DisplayServer::get_singleton()->gl_window_make_current(DisplayServer::MAIN_WINDOW_ID); // Move GL to this thread.
- _init();
- command_queue.set_pump_task_id(server_task_id);
while (!exit) {
WorkerThreadPool::get_singleton()->yield();
command_queue.flush_all();
}
- command_queue.flush_all();
-
- _finish();
DisplayServer::get_singleton()->release_rendering_thread();
}
@@ -366,7 +392,9 @@ void RenderingServerDefault::set_physics_interpolation_enabled(bool p_enabled) {
/* EVENT QUEUING */
void RenderingServerDefault::sync() {
- if (!create_thread) {
+ if (create_thread) {
+ command_queue.sync();
+ } else {
command_queue.flush_all(); // Flush all pending from other threads.
}
}
@@ -375,8 +403,9 @@ void RenderingServerDefault::draw(bool p_swap_buffers, double frame_step) {
ERR_FAIL_COND_MSG(!Thread::is_main_thread(), "Manually triggering the draw function from the RenderingServer can only be done on the main thread. Call this function from the main thread or use call_deferred().");
// Needs to be done before changes is reset to 0, to not force the editor to redraw.
RS::get_singleton()->emit_signal(SNAME("frame_pre_draw"));
+ changes = 0;
if (create_thread) {
- command_queue.push(this, &RenderingServerDefault::_thread_draw, p_swap_buffers, frame_step);
+ command_queue.push(this, &RenderingServerDefault::_draw, p_swap_buffers, frame_step);
} else {
_draw(p_swap_buffers, frame_step);
}
@@ -390,36 +419,7 @@ RenderingServerDefault::RenderingServerDefault(bool p_create_thread) {
RenderingServer::init();
create_thread = p_create_thread;
- if (!create_thread) {
- server_thread = Thread::MAIN_ID;
- }
-
- RSG::threaded = create_thread;
-
- RSG::canvas = memnew(RendererCanvasCull);
- RSG::viewport = memnew(RendererViewport);
- RendererSceneCull *sr = memnew(RendererSceneCull);
- RSG::camera_attributes = memnew(RendererCameraAttributes);
- RSG::scene = sr;
- RSG::rasterizer = RendererCompositor::create();
- RSG::utilities = RSG::rasterizer->get_utilities();
- RSG::light_storage = RSG::rasterizer->get_light_storage();
- RSG::material_storage = RSG::rasterizer->get_material_storage();
- RSG::mesh_storage = RSG::rasterizer->get_mesh_storage();
- RSG::particles_storage = RSG::rasterizer->get_particles_storage();
- RSG::texture_storage = RSG::rasterizer->get_texture_storage();
- RSG::gi = RSG::rasterizer->get_gi();
- RSG::fog = RSG::rasterizer->get_fog();
- RSG::canvas_render = RSG::rasterizer->get_canvas();
- sr->set_scene_render(RSG::rasterizer->get_scene());
-
- frame_profile_frame = 0;
}
RenderingServerDefault::~RenderingServerDefault() {
- memdelete(RSG::canvas);
- memdelete(RSG::viewport);
- memdelete(RSG::rasterizer);
- memdelete(RSG::scene);
- memdelete(RSG::camera_attributes);
}
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index bb2f3d94ce..d0b6bc492d 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -63,7 +63,7 @@ class RenderingServerDefault : public RenderingServer {
static void _changes_changed() {}
- uint64_t frame_profile_frame;
+ uint64_t frame_profile_frame = 0;
Vector<FrameProfileArea> frame_profile;
double frame_setup_time = 0;
@@ -76,18 +76,17 @@ class RenderingServerDefault : public RenderingServer {
mutable CommandQueueMT command_queue;
- void _thread_loop();
-
- Thread::ID server_thread = Thread::UNASSIGNED_ID;
+ Thread::ID server_thread = Thread::MAIN_ID;
WorkerThreadPool::TaskID server_task_id = WorkerThreadPool::INVALID_TASK_ID;
bool exit = false;
bool create_thread = false;
- void _thread_draw(bool p_swap_buffers, double frame_step);
-
+ void _assign_mt_ids(WorkerThreadPool::TaskID p_pump_task_id);
void _thread_exit();
+ void _thread_loop();
void _draw(bool p_swap_buffers, double frame_step);
+ void _run_post_draw_steps();
void _init();
void _finish();
@@ -998,9 +997,22 @@ public:
FUNC1(global_shader_parameters_load_settings, bool)
FUNC0(global_shader_parameters_clear)
+ /* COMPOSITOR */
+
#undef server_name
#undef ServerName
+#define ServerName RendererCompositor
+#define server_name RSG::rasterizer
+
+ FUNC4S(set_boot_image, const Ref<Image> &, const Color &, bool, bool)
+
/* STATUS INFORMATION */
+
+#undef server_name
+#undef ServerName
+
+ /* UTILITIES */
+
#define ServerName RendererUtilities
#define server_name RSG::utilities
FUNC0RC(String, get_video_adapter_name)
@@ -1056,7 +1068,7 @@ public:
virtual void call_on_render_thread(const Callable &p_callable) override {
if (Thread::get_caller_id() == server_thread) {
command_queue.flush_if_pending();
- _call_on_render_thread(p_callable);
+ p_callable.call();
} else {
command_queue.push(this, &RenderingServerDefault::_call_on_render_thread, p_callable);
}
@@ -1066,7 +1078,6 @@ public:
virtual double get_frame_setup_time_cpu() const override;
- virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true) override;
virtual Color get_default_clear_color() override;
virtual void set_default_clear_color(const Color &p_color) override;