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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-05-13 12:05:46 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-05-13 12:05:46 +0200 |
commit | c322a9b7eebcd12427e4e049516f72c2b2a15224 (patch) | |
tree | 3e7eaef87b0d5d7c8119057b07307832ca5bb7d9 /servers | |
parent | ba0dcf70f18ccd72dee35831b5cd7f51184d194a (diff) | |
parent | a3ecc86f474aac11bcfe960116d1cf8520bc9157 (diff) | |
download | redot-engine-c322a9b7eebcd12427e4e049516f72c2b2a15224.tar.gz |
Merge pull request #91808 from DarioSamo/debug_mv_msaa
Do not use MSAA versions of textures on debug views.
Diffstat (limited to 'servers')
-rw-r--r-- | servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp index 8175010caf..55c2908f59 100644 --- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp @@ -3578,11 +3578,11 @@ RID RenderForwardClustered::_setup_sdfgi_render_pass_uniform_set(RID p_albedo_te RID RenderForwardClustered::_render_buffers_get_normal_texture(Ref<RenderSceneBuffersRD> p_render_buffers) { Ref<RenderBufferDataForwardClustered> rb_data = p_render_buffers->get_custom_data(RB_SCOPE_FORWARD_CLUSTERED); - return p_render_buffers->get_msaa_3d() == RS::VIEWPORT_MSAA_DISABLED ? rb_data->get_normal_roughness() : rb_data->get_normal_roughness_msaa(); + return rb_data->get_normal_roughness(); } RID RenderForwardClustered::_render_buffers_get_velocity_texture(Ref<RenderSceneBuffersRD> p_render_buffers) { - return p_render_buffers->get_velocity_buffer(p_render_buffers->get_msaa_3d() != RS::VIEWPORT_MSAA_DISABLED); + return p_render_buffers->get_velocity_buffer(false); } void RenderForwardClustered::environment_set_ssao_quality(RS::EnvironmentSSAOQuality p_quality, bool p_half_size, float p_adaptive_target, int p_blur_passes, float p_fadeout_from, float p_fadeout_to) { |