summaryrefslogtreecommitdiffstats
path: root/servers
diff options
context:
space:
mode:
authorsmix8 <52464204+smix8@users.noreply.github.com>2022-07-01 18:58:03 +0200
committersmix8 <52464204+smix8@users.noreply.github.com>2022-07-29 09:58:41 +0200
commitc394ea518e48bbce710b251cf20be078505ef8d7 (patch)
tree84098d300d6e5106b88571463157fa52c180a593 /servers
parentafdae67cc381bb340da2e864279da6b836804b7f (diff)
downloadredot-engine-c394ea518e48bbce710b251cf20be078505ef8d7.tar.gz
Add more detailed Navigation Debug Visualization
- Adds more customization options to ProjectSettings. - Displays navregion edge connections and navigation polygon edges in editor and at runtime. - Majority of debug code moved from SceneTree to NavigationServer. - Removes the irritating debug MeshInstance child node from NavigationRegion3D and replaces it with direct RenderingServer API.
Diffstat (limited to 'servers')
-rw-r--r--servers/navigation_server_3d.cpp257
-rw-r--r--servers/navigation_server_3d.h62
2 files changed, 319 insertions, 0 deletions
diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp
index 6c48c4a8de..52855c5931 100644
--- a/servers/navigation_server_3d.cpp
+++ b/servers/navigation_server_3d.cpp
@@ -30,6 +30,10 @@
#include "navigation_server_3d.h"
+#ifdef DEBUG_ENABLED
+#include "core/config/project_settings.h"
+#endif // DEBUG_ENABLED
+
NavigationServer3D *NavigationServer3D::singleton = nullptr;
void NavigationServer3D::_bind_methods() {
@@ -92,6 +96,8 @@ void NavigationServer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("process", "delta_time"), &NavigationServer3D::process);
ADD_SIGNAL(MethodInfo("map_changed", PropertyInfo(Variant::RID, "map")));
+
+ ADD_SIGNAL(MethodInfo("navigation_debug_changed"));
}
const NavigationServer3D *NavigationServer3D::get_singleton() {
@@ -105,6 +111,19 @@ NavigationServer3D *NavigationServer3D::get_singleton_mut() {
NavigationServer3D::NavigationServer3D() {
ERR_FAIL_COND(singleton != nullptr);
singleton = this;
+
+#ifdef DEBUG_ENABLED
+ debug_navigation_edge_connection_color = GLOBAL_DEF("debug/shapes/navigation/edge_connection_color", Color(1.0, 0.0, 1.0, 1.0));
+ debug_navigation_geometry_edge_color = GLOBAL_DEF("debug/shapes/navigation/geometry_edge_color", Color(0.5, 1.0, 1.0, 1.0));
+ debug_navigation_geometry_face_color = GLOBAL_DEF("debug/shapes/navigation/geometry_face_color", Color(0.5, 1.0, 1.0, 0.4));
+ debug_navigation_geometry_edge_disabled_color = GLOBAL_DEF("debug/shapes/navigation/geometry_edge_disabled_color", Color(0.5, 0.5, 0.5, 1.0));
+ debug_navigation_geometry_face_disabled_color = GLOBAL_DEF("debug/shapes/navigation/geometry_face_disabled_color", Color(0.5, 0.5, 0.5, 0.4));
+ debug_navigation_enable_edge_connections = GLOBAL_DEF("debug/shapes/navigation/enable_edge_connections", true);
+ debug_navigation_enable_edge_connections_xray = GLOBAL_DEF("debug/shapes/navigation/enable_edge_connections_xray", true);
+ debug_navigation_enable_edge_lines = GLOBAL_DEF("debug/shapes/navigation/enable_edge_lines", true);
+ debug_navigation_enable_edge_lines_xray = GLOBAL_DEF("debug/shapes/navigation/enable_edge_lines_xray", true);
+ debug_navigation_enable_geometry_face_random_color = GLOBAL_DEF("debug/shapes/navigation/enable_geometry_face_random_color", true);
+#endif // DEBUG_ENABLED
}
NavigationServer3D::~NavigationServer3D() {
@@ -121,3 +140,241 @@ NavigationServer3D *NavigationServer3DManager::new_default_server() {
ERR_FAIL_COND_V(create_callback == nullptr, nullptr);
return create_callback();
}
+
+#ifdef DEBUG_ENABLED
+void NavigationServer3D::_emit_navigation_debug_changed_signal() {
+ if (debug_dirty) {
+ debug_dirty = false;
+ emit_signal(SNAME("navigation_debug_changed"));
+ }
+}
+#endif // DEBUG_ENABLED
+
+#ifdef DEBUG_ENABLED
+Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_face_material() {
+ if (debug_navigation_geometry_face_material.is_valid()) {
+ return debug_navigation_geometry_face_material;
+ }
+
+ bool enabled_geometry_face_random_color = get_debug_navigation_enable_geometry_face_random_color();
+
+ Color debug_navigation_geometry_face_color = get_debug_navigation_geometry_face_color();
+
+ Ref<StandardMaterial3D> face_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
+ face_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ face_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
+ face_material->set_albedo(debug_navigation_geometry_face_color);
+ if (enabled_geometry_face_random_color) {
+ face_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
+ face_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ }
+
+ debug_navigation_geometry_face_material = face_material;
+
+ return debug_navigation_geometry_face_material;
+}
+
+Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_edge_material() {
+ if (debug_navigation_geometry_edge_material.is_valid()) {
+ return debug_navigation_geometry_edge_material;
+ }
+
+ bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray();
+
+ Color debug_navigation_geometry_edge_color = get_debug_navigation_geometry_edge_color();
+
+ Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
+ line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ line_material->set_albedo(debug_navigation_geometry_edge_color);
+ if (enabled_edge_lines_xray) {
+ line_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
+ }
+
+ debug_navigation_geometry_edge_material = line_material;
+
+ return debug_navigation_geometry_edge_material;
+}
+
+Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_face_disabled_material() {
+ if (debug_navigation_geometry_face_disabled_material.is_valid()) {
+ return debug_navigation_geometry_face_disabled_material;
+ }
+
+ Color debug_navigation_geometry_face_disabled_color = get_debug_navigation_geometry_face_disabled_color();
+
+ Ref<StandardMaterial3D> face_disabled_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
+ face_disabled_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ face_disabled_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
+ face_disabled_material->set_albedo(debug_navigation_geometry_face_disabled_color);
+
+ debug_navigation_geometry_face_disabled_material = face_disabled_material;
+
+ return debug_navigation_geometry_face_disabled_material;
+}
+
+Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_edge_disabled_material() {
+ if (debug_navigation_geometry_edge_disabled_material.is_valid()) {
+ return debug_navigation_geometry_edge_disabled_material;
+ }
+
+ bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray();
+
+ Color debug_navigation_geometry_edge_disabled_color = get_debug_navigation_geometry_edge_disabled_color();
+
+ Ref<StandardMaterial3D> line_disabled_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
+ line_disabled_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ line_disabled_material->set_albedo(debug_navigation_geometry_edge_disabled_color);
+ if (enabled_edge_lines_xray) {
+ line_disabled_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
+ }
+
+ debug_navigation_geometry_edge_disabled_material = line_disabled_material;
+
+ return debug_navigation_geometry_edge_disabled_material;
+}
+
+Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_edge_connections_material() {
+ if (debug_navigation_edge_connections_material.is_valid()) {
+ return debug_navigation_edge_connections_material;
+ }
+
+ bool enabled_edge_connections_xray = get_debug_navigation_enable_edge_connections_xray();
+
+ Color debug_navigation_edge_connection_color = get_debug_navigation_edge_connection_color();
+
+ Ref<StandardMaterial3D> edge_connections_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
+ edge_connections_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ edge_connections_material->set_albedo(debug_navigation_edge_connection_color);
+ if (enabled_edge_connections_xray) {
+ edge_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
+ }
+ edge_connections_material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2);
+
+ debug_navigation_edge_connections_material = edge_connections_material;
+
+ return debug_navigation_edge_connections_material;
+}
+
+void NavigationServer3D::set_debug_navigation_edge_connection_color(const Color &p_color) {
+ debug_navigation_edge_connection_color = p_color;
+ if (debug_navigation_edge_connections_material.is_valid()) {
+ debug_navigation_edge_connections_material->set_albedo(debug_navigation_edge_connection_color);
+ }
+}
+
+Color NavigationServer3D::get_debug_navigation_edge_connection_color() const {
+ return debug_navigation_edge_connection_color;
+}
+
+void NavigationServer3D::set_debug_navigation_geometry_edge_color(const Color &p_color) {
+ debug_navigation_geometry_edge_color = p_color;
+ if (debug_navigation_geometry_edge_material.is_valid()) {
+ debug_navigation_geometry_edge_material->set_albedo(debug_navigation_geometry_edge_color);
+ }
+}
+
+Color NavigationServer3D::get_debug_navigation_geometry_edge_color() const {
+ return debug_navigation_geometry_edge_color;
+}
+
+void NavigationServer3D::set_debug_navigation_geometry_face_color(const Color &p_color) {
+ debug_navigation_geometry_face_color = p_color;
+ if (debug_navigation_geometry_face_material.is_valid()) {
+ debug_navigation_geometry_face_material->set_albedo(debug_navigation_geometry_face_color);
+ }
+}
+
+Color NavigationServer3D::get_debug_navigation_geometry_face_color() const {
+ return debug_navigation_geometry_face_color;
+}
+
+void NavigationServer3D::set_debug_navigation_geometry_edge_disabled_color(const Color &p_color) {
+ debug_navigation_geometry_edge_disabled_color = p_color;
+ if (debug_navigation_geometry_edge_disabled_material.is_valid()) {
+ debug_navigation_geometry_edge_disabled_material->set_albedo(debug_navigation_geometry_edge_disabled_color);
+ }
+}
+
+Color NavigationServer3D::get_debug_navigation_geometry_edge_disabled_color() const {
+ return debug_navigation_geometry_edge_disabled_color;
+}
+
+void NavigationServer3D::set_debug_navigation_geometry_face_disabled_color(const Color &p_color) {
+ debug_navigation_geometry_face_disabled_color = p_color;
+ if (debug_navigation_geometry_face_disabled_material.is_valid()) {
+ debug_navigation_geometry_face_disabled_material->set_albedo(debug_navigation_geometry_face_disabled_color);
+ }
+}
+
+Color NavigationServer3D::get_debug_navigation_geometry_face_disabled_color() const {
+ return debug_navigation_geometry_face_disabled_color;
+}
+
+void NavigationServer3D::set_debug_navigation_enable_edge_connections(const bool p_value) {
+ debug_navigation_enable_edge_connections = p_value;
+ debug_dirty = true;
+ call_deferred("_emit_navigation_debug_changed_signal");
+}
+
+bool NavigationServer3D::get_debug_navigation_enable_edge_connections() const {
+ return debug_navigation_enable_edge_connections;
+}
+
+void NavigationServer3D::set_debug_navigation_enable_edge_connections_xray(const bool p_value) {
+ debug_navigation_enable_edge_connections_xray = p_value;
+ if (debug_navigation_edge_connections_material.is_valid()) {
+ debug_navigation_edge_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_edge_connections_xray);
+ }
+}
+
+bool NavigationServer3D::get_debug_navigation_enable_edge_connections_xray() const {
+ return debug_navigation_enable_edge_connections_xray;
+}
+
+void NavigationServer3D::set_debug_navigation_enable_edge_lines(const bool p_value) {
+ debug_navigation_enable_edge_lines = p_value;
+ debug_dirty = true;
+ call_deferred("_emit_navigation_debug_changed_signal");
+}
+
+bool NavigationServer3D::get_debug_navigation_enable_edge_lines() const {
+ return debug_navigation_enable_edge_lines;
+}
+
+void NavigationServer3D::set_debug_navigation_enable_edge_lines_xray(const bool p_value) {
+ debug_navigation_enable_edge_lines_xray = p_value;
+ if (debug_navigation_geometry_edge_material.is_valid()) {
+ debug_navigation_geometry_edge_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_edge_lines_xray);
+ }
+}
+
+bool NavigationServer3D::get_debug_navigation_enable_edge_lines_xray() const {
+ return debug_navigation_enable_edge_lines_xray;
+}
+
+void NavigationServer3D::set_debug_navigation_enable_geometry_face_random_color(const bool p_value) {
+ debug_navigation_enable_geometry_face_random_color = p_value;
+ debug_dirty = true;
+ call_deferred("_emit_navigation_debug_changed_signal");
+}
+
+bool NavigationServer3D::get_debug_navigation_enable_geometry_face_random_color() const {
+ return debug_navigation_enable_geometry_face_random_color;
+}
+
+void NavigationServer3D::set_debug_enabled(bool p_enabled) {
+ if (debug_enabled != p_enabled) {
+ debug_dirty = true;
+ }
+
+ debug_enabled = p_enabled;
+
+ if (debug_dirty) {
+ call_deferred("_emit_navigation_debug_changed_signal");
+ }
+}
+
+bool NavigationServer3D::get_debug_enabled() const {
+ return debug_enabled;
+}
+#endif // DEBUG_ENABLED
diff --git a/servers/navigation_server_3d.h b/servers/navigation_server_3d.h
index cf91596604..1a22597243 100644
--- a/servers/navigation_server_3d.h
+++ b/servers/navigation_server_3d.h
@@ -207,6 +207,68 @@ public:
NavigationServer3D();
virtual ~NavigationServer3D();
+
+#ifdef DEBUG_ENABLED
+ bool debug_enabled = true;
+ bool debug_dirty = true;
+ void _emit_navigation_debug_changed_signal();
+
+ void set_debug_enabled(bool p_enabled);
+ bool get_debug_enabled() const;
+
+ Color debug_navigation_edge_connection_color = Color(1.0, 0.0, 1.0, 1.0);
+ Color debug_navigation_geometry_edge_color = Color(0.5, 1.0, 1.0, 1.0);
+ Color debug_navigation_geometry_face_color = Color(0.5, 1.0, 1.0, 0.4);
+ Color debug_navigation_geometry_edge_disabled_color = Color(0.5, 0.5, 0.5, 1.0);
+ Color debug_navigation_geometry_face_disabled_color = Color(0.5, 0.5, 0.5, 0.4);
+ bool debug_navigation_enable_edge_connections = true;
+ bool debug_navigation_enable_edge_connections_xray = true;
+ bool debug_navigation_enable_edge_lines = true;
+ bool debug_navigation_enable_edge_lines_xray = true;
+ bool debug_navigation_enable_geometry_face_random_color = true;
+
+ Ref<StandardMaterial3D> debug_navigation_geometry_edge_material;
+ Ref<StandardMaterial3D> debug_navigation_geometry_face_material;
+ Ref<StandardMaterial3D> debug_navigation_geometry_edge_disabled_material;
+ Ref<StandardMaterial3D> debug_navigation_geometry_face_disabled_material;
+ Ref<StandardMaterial3D> debug_navigation_edge_connections_material;
+
+ void set_debug_navigation_edge_connection_color(const Color &p_color);
+ Color get_debug_navigation_edge_connection_color() const;
+
+ void set_debug_navigation_geometry_edge_color(const Color &p_color);
+ Color get_debug_navigation_geometry_edge_color() const;
+
+ void set_debug_navigation_geometry_face_color(const Color &p_color);
+ Color get_debug_navigation_geometry_face_color() const;
+
+ void set_debug_navigation_geometry_edge_disabled_color(const Color &p_color);
+ Color get_debug_navigation_geometry_edge_disabled_color() const;
+
+ void set_debug_navigation_geometry_face_disabled_color(const Color &p_color);
+ Color get_debug_navigation_geometry_face_disabled_color() const;
+
+ void set_debug_navigation_enable_edge_connections(const bool p_value);
+ bool get_debug_navigation_enable_edge_connections() const;
+
+ void set_debug_navigation_enable_edge_connections_xray(const bool p_value);
+ bool get_debug_navigation_enable_edge_connections_xray() const;
+
+ void set_debug_navigation_enable_edge_lines(const bool p_value);
+ bool get_debug_navigation_enable_edge_lines() const;
+
+ void set_debug_navigation_enable_edge_lines_xray(const bool p_value);
+ bool get_debug_navigation_enable_edge_lines_xray() const;
+
+ void set_debug_navigation_enable_geometry_face_random_color(const bool p_value);
+ bool get_debug_navigation_enable_geometry_face_random_color() const;
+
+ Ref<StandardMaterial3D> get_debug_navigation_geometry_face_material();
+ Ref<StandardMaterial3D> get_debug_navigation_geometry_edge_material();
+ Ref<StandardMaterial3D> get_debug_navigation_geometry_face_disabled_material();
+ Ref<StandardMaterial3D> get_debug_navigation_geometry_edge_disabled_material();
+ Ref<StandardMaterial3D> get_debug_navigation_edge_connections_material();
+#endif // DEBUG_ENABLED
};
typedef NavigationServer3D *(*NavigationServer3DCallback)();