diff options
| author | smix8 <52464204+smix8@users.noreply.github.com> | 2022-07-01 18:58:03 +0200 |
|---|---|---|
| committer | smix8 <52464204+smix8@users.noreply.github.com> | 2022-07-29 09:58:41 +0200 |
| commit | c394ea518e48bbce710b251cf20be078505ef8d7 (patch) | |
| tree | 84098d300d6e5106b88571463157fa52c180a593 /servers | |
| parent | afdae67cc381bb340da2e864279da6b836804b7f (diff) | |
| download | redot-engine-c394ea518e48bbce710b251cf20be078505ef8d7.tar.gz | |
Add more detailed Navigation Debug Visualization
- Adds more customization options to ProjectSettings.
- Displays navregion edge connections and navigation polygon edges in editor and at runtime.
- Majority of debug code moved from SceneTree to NavigationServer.
- Removes the irritating debug MeshInstance child node from NavigationRegion3D and replaces it with direct RenderingServer API.
Diffstat (limited to 'servers')
| -rw-r--r-- | servers/navigation_server_3d.cpp | 257 | ||||
| -rw-r--r-- | servers/navigation_server_3d.h | 62 |
2 files changed, 319 insertions, 0 deletions
diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp index 6c48c4a8de..52855c5931 100644 --- a/servers/navigation_server_3d.cpp +++ b/servers/navigation_server_3d.cpp @@ -30,6 +30,10 @@ #include "navigation_server_3d.h" +#ifdef DEBUG_ENABLED +#include "core/config/project_settings.h" +#endif // DEBUG_ENABLED + NavigationServer3D *NavigationServer3D::singleton = nullptr; void NavigationServer3D::_bind_methods() { @@ -92,6 +96,8 @@ void NavigationServer3D::_bind_methods() { ClassDB::bind_method(D_METHOD("process", "delta_time"), &NavigationServer3D::process); ADD_SIGNAL(MethodInfo("map_changed", PropertyInfo(Variant::RID, "map"))); + + ADD_SIGNAL(MethodInfo("navigation_debug_changed")); } const NavigationServer3D *NavigationServer3D::get_singleton() { @@ -105,6 +111,19 @@ NavigationServer3D *NavigationServer3D::get_singleton_mut() { NavigationServer3D::NavigationServer3D() { ERR_FAIL_COND(singleton != nullptr); singleton = this; + +#ifdef DEBUG_ENABLED + debug_navigation_edge_connection_color = GLOBAL_DEF("debug/shapes/navigation/edge_connection_color", Color(1.0, 0.0, 1.0, 1.0)); + debug_navigation_geometry_edge_color = GLOBAL_DEF("debug/shapes/navigation/geometry_edge_color", Color(0.5, 1.0, 1.0, 1.0)); + debug_navigation_geometry_face_color = GLOBAL_DEF("debug/shapes/navigation/geometry_face_color", Color(0.5, 1.0, 1.0, 0.4)); + debug_navigation_geometry_edge_disabled_color = GLOBAL_DEF("debug/shapes/navigation/geometry_edge_disabled_color", Color(0.5, 0.5, 0.5, 1.0)); + debug_navigation_geometry_face_disabled_color = GLOBAL_DEF("debug/shapes/navigation/geometry_face_disabled_color", Color(0.5, 0.5, 0.5, 0.4)); + debug_navigation_enable_edge_connections = GLOBAL_DEF("debug/shapes/navigation/enable_edge_connections", true); + debug_navigation_enable_edge_connections_xray = GLOBAL_DEF("debug/shapes/navigation/enable_edge_connections_xray", true); + debug_navigation_enable_edge_lines = GLOBAL_DEF("debug/shapes/navigation/enable_edge_lines", true); + debug_navigation_enable_edge_lines_xray = GLOBAL_DEF("debug/shapes/navigation/enable_edge_lines_xray", true); + debug_navigation_enable_geometry_face_random_color = GLOBAL_DEF("debug/shapes/navigation/enable_geometry_face_random_color", true); +#endif // DEBUG_ENABLED } NavigationServer3D::~NavigationServer3D() { @@ -121,3 +140,241 @@ NavigationServer3D *NavigationServer3DManager::new_default_server() { ERR_FAIL_COND_V(create_callback == nullptr, nullptr); return create_callback(); } + +#ifdef DEBUG_ENABLED +void NavigationServer3D::_emit_navigation_debug_changed_signal() { + if (debug_dirty) { + debug_dirty = false; + emit_signal(SNAME("navigation_debug_changed")); + } +} +#endif // DEBUG_ENABLED + +#ifdef DEBUG_ENABLED +Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_face_material() { + if (debug_navigation_geometry_face_material.is_valid()) { + return debug_navigation_geometry_face_material; + } + + bool enabled_geometry_face_random_color = get_debug_navigation_enable_geometry_face_random_color(); + + Color debug_navigation_geometry_face_color = get_debug_navigation_geometry_face_color(); + + Ref<StandardMaterial3D> face_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); + face_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); + face_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); + face_material->set_albedo(debug_navigation_geometry_face_color); + if (enabled_geometry_face_random_color) { + face_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true); + face_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); + } + + debug_navigation_geometry_face_material = face_material; + + return debug_navigation_geometry_face_material; +} + +Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_edge_material() { + if (debug_navigation_geometry_edge_material.is_valid()) { + return debug_navigation_geometry_edge_material; + } + + bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray(); + + Color debug_navigation_geometry_edge_color = get_debug_navigation_geometry_edge_color(); + + Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); + line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); + line_material->set_albedo(debug_navigation_geometry_edge_color); + if (enabled_edge_lines_xray) { + line_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true); + } + + debug_navigation_geometry_edge_material = line_material; + + return debug_navigation_geometry_edge_material; +} + +Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_face_disabled_material() { + if (debug_navigation_geometry_face_disabled_material.is_valid()) { + return debug_navigation_geometry_face_disabled_material; + } + + Color debug_navigation_geometry_face_disabled_color = get_debug_navigation_geometry_face_disabled_color(); + + Ref<StandardMaterial3D> face_disabled_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); + face_disabled_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); + face_disabled_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); + face_disabled_material->set_albedo(debug_navigation_geometry_face_disabled_color); + + debug_navigation_geometry_face_disabled_material = face_disabled_material; + + return debug_navigation_geometry_face_disabled_material; +} + +Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_edge_disabled_material() { + if (debug_navigation_geometry_edge_disabled_material.is_valid()) { + return debug_navigation_geometry_edge_disabled_material; + } + + bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray(); + + Color debug_navigation_geometry_edge_disabled_color = get_debug_navigation_geometry_edge_disabled_color(); + + Ref<StandardMaterial3D> line_disabled_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); + line_disabled_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); + line_disabled_material->set_albedo(debug_navigation_geometry_edge_disabled_color); + if (enabled_edge_lines_xray) { + line_disabled_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true); + } + + debug_navigation_geometry_edge_disabled_material = line_disabled_material; + + return debug_navigation_geometry_edge_disabled_material; +} + +Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_edge_connections_material() { + if (debug_navigation_edge_connections_material.is_valid()) { + return debug_navigation_edge_connections_material; + } + + bool enabled_edge_connections_xray = get_debug_navigation_enable_edge_connections_xray(); + + Color debug_navigation_edge_connection_color = get_debug_navigation_edge_connection_color(); + + Ref<StandardMaterial3D> edge_connections_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); + edge_connections_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); + edge_connections_material->set_albedo(debug_navigation_edge_connection_color); + if (enabled_edge_connections_xray) { + edge_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true); + } + edge_connections_material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2); + + debug_navigation_edge_connections_material = edge_connections_material; + + return debug_navigation_edge_connections_material; +} + +void NavigationServer3D::set_debug_navigation_edge_connection_color(const Color &p_color) { + debug_navigation_edge_connection_color = p_color; + if (debug_navigation_edge_connections_material.is_valid()) { + debug_navigation_edge_connections_material->set_albedo(debug_navigation_edge_connection_color); + } +} + +Color NavigationServer3D::get_debug_navigation_edge_connection_color() const { + return debug_navigation_edge_connection_color; +} + +void NavigationServer3D::set_debug_navigation_geometry_edge_color(const Color &p_color) { + debug_navigation_geometry_edge_color = p_color; + if (debug_navigation_geometry_edge_material.is_valid()) { + debug_navigation_geometry_edge_material->set_albedo(debug_navigation_geometry_edge_color); + } +} + +Color NavigationServer3D::get_debug_navigation_geometry_edge_color() const { + return debug_navigation_geometry_edge_color; +} + +void NavigationServer3D::set_debug_navigation_geometry_face_color(const Color &p_color) { + debug_navigation_geometry_face_color = p_color; + if (debug_navigation_geometry_face_material.is_valid()) { + debug_navigation_geometry_face_material->set_albedo(debug_navigation_geometry_face_color); + } +} + +Color NavigationServer3D::get_debug_navigation_geometry_face_color() const { + return debug_navigation_geometry_face_color; +} + +void NavigationServer3D::set_debug_navigation_geometry_edge_disabled_color(const Color &p_color) { + debug_navigation_geometry_edge_disabled_color = p_color; + if (debug_navigation_geometry_edge_disabled_material.is_valid()) { + debug_navigation_geometry_edge_disabled_material->set_albedo(debug_navigation_geometry_edge_disabled_color); + } +} + +Color NavigationServer3D::get_debug_navigation_geometry_edge_disabled_color() const { + return debug_navigation_geometry_edge_disabled_color; +} + +void NavigationServer3D::set_debug_navigation_geometry_face_disabled_color(const Color &p_color) { + debug_navigation_geometry_face_disabled_color = p_color; + if (debug_navigation_geometry_face_disabled_material.is_valid()) { + debug_navigation_geometry_face_disabled_material->set_albedo(debug_navigation_geometry_face_disabled_color); + } +} + +Color NavigationServer3D::get_debug_navigation_geometry_face_disabled_color() const { + return debug_navigation_geometry_face_disabled_color; +} + +void NavigationServer3D::set_debug_navigation_enable_edge_connections(const bool p_value) { + debug_navigation_enable_edge_connections = p_value; + debug_dirty = true; + call_deferred("_emit_navigation_debug_changed_signal"); +} + +bool NavigationServer3D::get_debug_navigation_enable_edge_connections() const { + return debug_navigation_enable_edge_connections; +} + +void NavigationServer3D::set_debug_navigation_enable_edge_connections_xray(const bool p_value) { + debug_navigation_enable_edge_connections_xray = p_value; + if (debug_navigation_edge_connections_material.is_valid()) { + debug_navigation_edge_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_edge_connections_xray); + } +} + +bool NavigationServer3D::get_debug_navigation_enable_edge_connections_xray() const { + return debug_navigation_enable_edge_connections_xray; +} + +void NavigationServer3D::set_debug_navigation_enable_edge_lines(const bool p_value) { + debug_navigation_enable_edge_lines = p_value; + debug_dirty = true; + call_deferred("_emit_navigation_debug_changed_signal"); +} + +bool NavigationServer3D::get_debug_navigation_enable_edge_lines() const { + return debug_navigation_enable_edge_lines; +} + +void NavigationServer3D::set_debug_navigation_enable_edge_lines_xray(const bool p_value) { + debug_navigation_enable_edge_lines_xray = p_value; + if (debug_navigation_geometry_edge_material.is_valid()) { + debug_navigation_geometry_edge_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_edge_lines_xray); + } +} + +bool NavigationServer3D::get_debug_navigation_enable_edge_lines_xray() const { + return debug_navigation_enable_edge_lines_xray; +} + +void NavigationServer3D::set_debug_navigation_enable_geometry_face_random_color(const bool p_value) { + debug_navigation_enable_geometry_face_random_color = p_value; + debug_dirty = true; + call_deferred("_emit_navigation_debug_changed_signal"); +} + +bool NavigationServer3D::get_debug_navigation_enable_geometry_face_random_color() const { + return debug_navigation_enable_geometry_face_random_color; +} + +void NavigationServer3D::set_debug_enabled(bool p_enabled) { + if (debug_enabled != p_enabled) { + debug_dirty = true; + } + + debug_enabled = p_enabled; + + if (debug_dirty) { + call_deferred("_emit_navigation_debug_changed_signal"); + } +} + +bool NavigationServer3D::get_debug_enabled() const { + return debug_enabled; +} +#endif // DEBUG_ENABLED diff --git a/servers/navigation_server_3d.h b/servers/navigation_server_3d.h index cf91596604..1a22597243 100644 --- a/servers/navigation_server_3d.h +++ b/servers/navigation_server_3d.h @@ -207,6 +207,68 @@ public: NavigationServer3D(); virtual ~NavigationServer3D(); + +#ifdef DEBUG_ENABLED + bool debug_enabled = true; + bool debug_dirty = true; + void _emit_navigation_debug_changed_signal(); + + void set_debug_enabled(bool p_enabled); + bool get_debug_enabled() const; + + Color debug_navigation_edge_connection_color = Color(1.0, 0.0, 1.0, 1.0); + Color debug_navigation_geometry_edge_color = Color(0.5, 1.0, 1.0, 1.0); + Color debug_navigation_geometry_face_color = Color(0.5, 1.0, 1.0, 0.4); + Color debug_navigation_geometry_edge_disabled_color = Color(0.5, 0.5, 0.5, 1.0); + Color debug_navigation_geometry_face_disabled_color = Color(0.5, 0.5, 0.5, 0.4); + bool debug_navigation_enable_edge_connections = true; + bool debug_navigation_enable_edge_connections_xray = true; + bool debug_navigation_enable_edge_lines = true; + bool debug_navigation_enable_edge_lines_xray = true; + bool debug_navigation_enable_geometry_face_random_color = true; + + Ref<StandardMaterial3D> debug_navigation_geometry_edge_material; + Ref<StandardMaterial3D> debug_navigation_geometry_face_material; + Ref<StandardMaterial3D> debug_navigation_geometry_edge_disabled_material; + Ref<StandardMaterial3D> debug_navigation_geometry_face_disabled_material; + Ref<StandardMaterial3D> debug_navigation_edge_connections_material; + + void set_debug_navigation_edge_connection_color(const Color &p_color); + Color get_debug_navigation_edge_connection_color() const; + + void set_debug_navigation_geometry_edge_color(const Color &p_color); + Color get_debug_navigation_geometry_edge_color() const; + + void set_debug_navigation_geometry_face_color(const Color &p_color); + Color get_debug_navigation_geometry_face_color() const; + + void set_debug_navigation_geometry_edge_disabled_color(const Color &p_color); + Color get_debug_navigation_geometry_edge_disabled_color() const; + + void set_debug_navigation_geometry_face_disabled_color(const Color &p_color); + Color get_debug_navigation_geometry_face_disabled_color() const; + + void set_debug_navigation_enable_edge_connections(const bool p_value); + bool get_debug_navigation_enable_edge_connections() const; + + void set_debug_navigation_enable_edge_connections_xray(const bool p_value); + bool get_debug_navigation_enable_edge_connections_xray() const; + + void set_debug_navigation_enable_edge_lines(const bool p_value); + bool get_debug_navigation_enable_edge_lines() const; + + void set_debug_navigation_enable_edge_lines_xray(const bool p_value); + bool get_debug_navigation_enable_edge_lines_xray() const; + + void set_debug_navigation_enable_geometry_face_random_color(const bool p_value); + bool get_debug_navigation_enable_geometry_face_random_color() const; + + Ref<StandardMaterial3D> get_debug_navigation_geometry_face_material(); + Ref<StandardMaterial3D> get_debug_navigation_geometry_edge_material(); + Ref<StandardMaterial3D> get_debug_navigation_geometry_face_disabled_material(); + Ref<StandardMaterial3D> get_debug_navigation_geometry_edge_disabled_material(); + Ref<StandardMaterial3D> get_debug_navigation_edge_connections_material(); +#endif // DEBUG_ENABLED }; typedef NavigationServer3D *(*NavigationServer3DCallback)(); |
