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authorJuan Linietsky <reduzio@gmail.com>2017-08-08 17:23:44 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-08-08 17:23:44 -0300
commitdf573f5c3a76155842e43ea0dbab594e3944b114 (patch)
tree1124403a4f002fd6331f7381b8a4d40999391af6 /servers
parent8a4bce6ebd843f9a8f482f74601f4933aae737a3 (diff)
downloadredot-engine-df573f5c3a76155842e43ea0dbab594e3944b114.tar.gz
-Restored Sprite3D to working function, fixes #2061, fixes #9738
-Restored an alpha scissor property in Material
Diffstat (limited to 'servers')
-rw-r--r--servers/visual/shader_types.cpp1
-rw-r--r--servers/visual_server.cpp36
-rw-r--r--servers/visual_server.h3
3 files changed, 1 insertions, 39 deletions
diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp
index 3de0841f2a..3f1403d532 100644
--- a/servers/visual/shader_types.cpp
+++ b/servers/visual/shader_types.cpp
@@ -109,6 +109,7 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["fragment"]["SCREEN_UV"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"]["POINT_COORD"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"]["SIDE"] = ShaderLanguage::TYPE_FLOAT;
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"]["ALPHA_SCISSOR"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"]["WORLD_MATRIX"] = ShaderLanguage::TYPE_MAT4;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"]["INV_CAMERA_MATRIX"] = ShaderLanguage::TYPE_MAT4;
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 307f4107eb..aed2f243fd 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -136,11 +136,6 @@ void VisualServer::_free_internal_rids() {
free(white_texture);
if (test_material.is_valid())
free(test_material);
-
- for (int i = 0; i < 32; i++) {
- if (material_2d[i].is_valid())
- free(material_2d[i]);
- }
}
RID VisualServer::_make_test_cube() {
@@ -284,37 +279,6 @@ RID VisualServer::make_sphere_mesh(int p_lats, int p_lons, float p_radius) {
return mesh;
}
-RID VisualServer::material_2d_get(bool p_shaded, bool p_transparent, bool p_double_sided, bool p_cut_alpha, bool p_opaque_prepass) {
-
- int version = 0;
- if (p_shaded)
- version = 1;
- if (p_transparent)
- version |= 2;
- if (p_cut_alpha)
- version |= 4;
- if (p_opaque_prepass)
- version |= 8;
- if (p_double_sided)
- version |= 16;
- if (material_2d[version].is_valid())
- return material_2d[version];
-
- //not valid, make
-
- /* material_2d[version]=fixed_material_create();
- fixed_material_set_flag(material_2d[version],FIXED_MATERIAL_FLAG_USE_ALPHA,p_transparent);
- fixed_material_set_flag(material_2d[version],FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true);
- fixed_material_set_flag(material_2d[version],FIXED_MATERIAL_FLAG_DISCARD_ALPHA,p_cut_alpha);
- material_set_flag(material_2d[version],MATERIAL_FLAG_UNSHADED,!p_shaded);
- material_set_flag(material_2d[version], MATERIAL_FLAG_DOUBLE_SIDED, p_double_sided);
- material_set_depth_draw_mode(material_2d[version],p_opaque_prepass?MATERIAL_DEPTH_DRAW_OPAQUE_PRE_PASS_ALPHA:MATERIAL_DEPTH_DRAW_OPAQUE_ONLY);
- fixed_material_set_texture(material_2d[version],FIXED_MATERIAL_PARAM_DIFFUSE,get_white_texture());
- //material cut alpha?*/
-
- return material_2d[version];
-}
-
RID VisualServer::get_white_texture() {
if (white_texture.is_valid())
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 95a03c1836..ddf32a9ea1 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -60,7 +60,6 @@ protected:
RID test_texture;
RID white_texture;
RID test_material;
- RID material_2d[32];
Error _surface_set_data(Array p_arrays, uint32_t p_format, uint32_t *p_offsets, uint32_t p_stride, PoolVector<uint8_t> &r_vertex_array, int p_vertex_array_len, PoolVector<uint8_t> &r_index_array, int p_index_array_len, Rect3 &r_aabb, Vector<Rect3> r_bone_aabb);
@@ -914,8 +913,6 @@ public:
/* Materials for 2D on 3D */
- RID material_2d_get(bool p_shaded, bool p_transparent, bool p_double_sided, bool p_cut_alpha, bool p_opaque_prepass);
-
/* TESTING */
virtual RID get_test_cube() = 0;