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authorJuan Linietsky <reduzio@gmail.com>2017-01-05 09:16:00 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-05 09:16:00 -0300
commit0f7af4ea51744cda23c4d3c7481f9c332973d1d4 (patch)
tree27b8914062558b5648655ccf3db13251d217af98 /tools/editor/script_editor_debugger.cpp
parent9e477babb3bf0ce5179395c2a5155a3f3cd36798 (diff)
downloadredot-engine-0f7af4ea51744cda23c4d3c7481f9c332973d1d4.tar.gz
-Changed most project settings in the engine, so they have major and minor categories.
-Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
Diffstat (limited to 'tools/editor/script_editor_debugger.cpp')
-rw-r--r--tools/editor/script_editor_debugger.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/script_editor_debugger.cpp b/tools/editor/script_editor_debugger.cpp
index bc587e7ef6..24b7befb9f 100644
--- a/tools/editor/script_editor_debugger.cpp
+++ b/tools/editor/script_editor_debugger.cpp
@@ -1091,7 +1091,7 @@ void ScriptEditorDebugger::start() {
EditorNode::get_singleton()->make_bottom_panel_item_visible(this);
}
- uint16_t port = GLOBAL_DEF("debug/remote_port",6007);
+ uint16_t port = GLOBAL_GET("network/debug/remote_port");
perf_history.clear();
for(int i=0;i<Performance::MONITOR_MAX;i++) {