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path: root/tools/editor/script_editor_debugger.cpp
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* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-1998/+0
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-33/+33
* Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn2017-01-161-1/+1
* Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-1/+1
* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-0/+1
* removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky2017-01-141-10/+10
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-2/+2
* New API for visibility in both CanvasItem and SpatialJuan Linietsky2017-01-131-5/+5
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-35/+35
* Merge pull request #7364 from guilhermefelipecgs/fix_bottom_panel_visibility_...Rémi Verschelde2017-01-021-13/+2
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| * Fix visibility of bottom panel when start playingGuilherme Felipe2016-12-241-13/+2
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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* Merge pull request #6479 from RandomShaper/improve-debug-focusRémi Verschelde2016-10-031-0/+2
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| * Improve debug focus behaviorPedro J. Estébanez2016-09-141-0/+2
* | Always show output panel when debuggingsupaiku2016-09-061-0/+3
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* Likely with bugs and with some features are missing, as well as profiler supp...Juan Linietsky2016-08-061-1/+2
* Keep debugger selected tab open when pressing the pause buttonFranklin Sobrinho2016-07-171-1/+2
* Removed unused variables (second pass) + dead codeRémi Verschelde2016-07-071-1/+0
* remove (for now) the next/prev instance buttons in debugger, closes #4993Juan Linietsky2016-06-111-1/+3
* Ability to reload scripts on running gameJuan Linietsky2016-06-011-0/+10
* Added more translatable strings in code. Updated template tools.pot.DimOkGamer2016-05-301-5/+5
* -Some fixes to OSX retina scaling for window functionsJuan Linietsky2016-05-301-1/+1
* Debugger: show error message if description is not availableIgnacio Etcheverry2016-05-251-1/+1
* -Improve resource previewsJuan Linietsky2016-05-231-0/+1
* Real-Time Remote Inspector supportJuan Linietsky2016-05-221-223/+502
* Merge remote-tracking branch 'origin/master'Juan Linietsky2016-05-211-14/+14
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| * i18n: Second pass at proofreadingRémi Verschelde2016-05-211-1/+1
| * i18n: Proofreading of all stringsRémi Verschelde2016-05-211-13/+13
* | First version of ProfilerJuan Linietsky2016-05-211-2/+229
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* Modified editor strings to be translatable in the futureJuan Linietsky2016-05-031-37/+37
* Debugger: Fix breaked signal binding (#4508)Rémi Verschelde2016-05-011-1/+1
* Merge pull request #3436 from neikeq/rm_dbg_xRémi Verschelde2016-01-251-18/+0
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| * Removed debugger X (hide) buttonIgnacio Etcheverry2016-01-241-18/+0
* | Merge pull request #3435 from neikeq/output_focus_stealJuan Linietsky2016-01-251-1/+3
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| * | Fix Output panel annoying focus stealIgnacio Etcheverry2016-01-241-1/+3
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* / -Fixes a bunch of stdout errors, closes #2763 closes #2731Juan Linietsky2016-01-231-1/+3
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* -Massive editor dialog cleanupJuan Linietsky2016-01-171-9/+21
* Fix debugger close button and script editor "Show Debugger"Franklin Sobrinho2016-01-081-1/+2
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Remove last remaining variables of PR-3043Franklin Sobrinho2015-12-121-3/+1
* fix broken mergeJuan Linietsky2015-12-121-13/+0
* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-121-4/+17
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| * Script debugger remains visible when using Debug->Show DebuggerFranklin Sobrinho2015-12-121-8/+16
* | -added option to keep debugger open, fixes #3031Juan Linietsky2015-12-121-2/+9
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* Fix small memory leakFranklin Sobrinho2015-10-281-1/+0
* -Ability to debug video memory usageJuan Linietsky2015-10-211-3/+51
* -Fixes on atlas import to save memory if mipmaps are not usedJuan Linietsky2015-10-201-0/+32
* more debugger fixesJuan Linietsky2015-08-041-0/+13