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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
tools
/
editor
/
script_editor_debugger.cpp
Commit message (
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Author
Age
Files
Lines
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-1998
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+0
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-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
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Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-33
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+33
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Overloaded basic math funcs (double and float variants). Use real_t rather th...
Ferenc Arn
2017-01-16
1
-1
/
+1
*
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
1
-1
/
+1
*
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
1
-0
/
+1
*
removed duplicated functions in class hierarchy that were bound more than once
Juan Linietsky
2017-01-14
1
-10
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+10
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-2
/
+2
*
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-13
1
-5
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+5
*
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-35
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+35
*
Merge pull request #7364 from guilhermefelipecgs/fix_bottom_panel_visibility_...
Rémi Verschelde
2017-01-02
1
-13
/
+2
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*
Fix visibility of bottom panel when start playing
Guilherme Felipe
2016-12-24
1
-13
/
+2
*
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
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/
*
Merge pull request #6479 from RandomShaper/improve-debug-focus
Rémi Verschelde
2016-10-03
1
-0
/
+2
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Improve debug focus behavior
Pedro J. Estébanez
2016-09-14
1
-0
/
+2
*
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Always show output panel when debugging
supaiku
2016-09-06
1
-0
/
+3
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/
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Likely with bugs and with some features are missing, as well as profiler supp...
Juan Linietsky
2016-08-06
1
-1
/
+2
*
Keep debugger selected tab open when pressing the pause button
Franklin Sobrinho
2016-07-17
1
-1
/
+2
*
Removed unused variables (second pass) + dead code
Rémi Verschelde
2016-07-07
1
-1
/
+0
*
remove (for now) the next/prev instance buttons in debugger, closes #4993
Juan Linietsky
2016-06-11
1
-1
/
+3
*
Ability to reload scripts on running game
Juan Linietsky
2016-06-01
1
-0
/
+10
*
Added more translatable strings in code. Updated template tools.pot.
DimOkGamer
2016-05-30
1
-5
/
+5
*
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-30
1
-1
/
+1
*
Debugger: show error message if description is not available
Ignacio Etcheverry
2016-05-25
1
-1
/
+1
*
-Improve resource previews
Juan Linietsky
2016-05-23
1
-0
/
+1
*
Real-Time Remote Inspector support
Juan Linietsky
2016-05-22
1
-223
/
+502
*
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-21
1
-14
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+14
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*
i18n: Second pass at proofreading
Rémi Verschelde
2016-05-21
1
-1
/
+1
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i18n: Proofreading of all strings
Rémi Verschelde
2016-05-21
1
-13
/
+13
*
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First version of Profiler
Juan Linietsky
2016-05-21
1
-2
/
+229
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/
*
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-03
1
-37
/
+37
*
Debugger: Fix breaked signal binding (#4508)
Rémi Verschelde
2016-05-01
1
-1
/
+1
*
Merge pull request #3436 from neikeq/rm_dbg_x
Rémi Verschelde
2016-01-25
1
-18
/
+0
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*
Removed debugger X (hide) button
Ignacio Etcheverry
2016-01-24
1
-18
/
+0
*
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Merge pull request #3435 from neikeq/output_focus_steal
Juan Linietsky
2016-01-25
1
-1
/
+3
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*
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Fix Output panel annoying focus steal
Ignacio Etcheverry
2016-01-24
1
-1
/
+3
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*
/
-Fixes a bunch of stdout errors, closes #2763 closes #2731
Juan Linietsky
2016-01-23
1
-1
/
+3
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/
*
-Massive editor dialog cleanup
Juan Linietsky
2016-01-17
1
-9
/
+21
*
Fix debugger close button and script editor "Show Debugger"
Franklin Sobrinho
2016-01-08
1
-1
/
+2
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Remove last remaining variables of PR-3043
Franklin Sobrinho
2015-12-12
1
-3
/
+1
*
fix broken merge
Juan Linietsky
2015-12-12
1
-13
/
+0
*
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-12
1
-4
/
+17
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Script debugger remains visible when using Debug->Show Debugger
Franklin Sobrinho
2015-12-12
1
-8
/
+16
*
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-added option to keep debugger open, fixes #3031
Juan Linietsky
2015-12-12
1
-2
/
+9
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/
*
Fix small memory leak
Franklin Sobrinho
2015-10-28
1
-1
/
+0
*
-Ability to debug video memory usage
Juan Linietsky
2015-10-21
1
-3
/
+51
*
-Fixes on atlas import to save memory if mipmaps are not used
Juan Linietsky
2015-10-20
1
-0
/
+32
*
more debugger fixes
Juan Linietsky
2015-08-04
1
-0
/
+13
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