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-rw-r--r-- | doc/classes/Object.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index bb958a8189..c530569786 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -704,6 +704,7 @@ - [code]hint[/code] is [i]how[/i] the property is meant to be edited (see [enum PropertyHint]); - [code]hint_string[/code] depends on the hint (see [enum PropertyHint]); - [code]usage[/code] is a combination of [enum PropertyUsageFlags]. + [b]Note:[/b] In GDScript, all class members are treated as properties. In C# and GDExtension, it may be necessary to explicitly mark class members as Godot properties using decorators or attributes. </description> </method> <method name="get_script" qualifiers="const"> |