diff options
Diffstat (limited to 'core/debugger/debugger_marshalls.h')
-rw-r--r-- | core/debugger/debugger_marshalls.h | 175 |
1 files changed, 175 insertions, 0 deletions
diff --git a/core/debugger/debugger_marshalls.h b/core/debugger/debugger_marshalls.h new file mode 100644 index 0000000000..4c15adc555 --- /dev/null +++ b/core/debugger/debugger_marshalls.h @@ -0,0 +1,175 @@ +/*************************************************************************/ +/* debugger_marshalls.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DEBUGGER_MARSHARLLS_H +#define DEBUGGER_MARSHARLLS_H + +#include "core/script_language.h" +#include "servers/visual_server.h" + +struct DebuggerMarshalls { + + // Memory usage + struct ResourceInfo { + String path; + String format; + String type; + RID id; + int vram; + bool operator<(const ResourceInfo &p_img) const { return vram == p_img.vram ? id < p_img.id : vram > p_img.vram; } + ResourceInfo() { + vram = 0; + } + }; + + struct ResourceUsage { + List<ResourceInfo> infos; + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + // Network profiler + struct MultiplayerNodeInfo { + ObjectID node; + String node_path; + int incoming_rpc = 0; + int incoming_rset = 0; + int outgoing_rpc = 0; + int outgoing_rset = 0; + }; + + struct NetworkProfilerFrame { + Vector<MultiplayerNodeInfo> infos; + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + // Script Profiler + class ScriptFunctionSignature { + public: + StringName name; + int id = -1; + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + struct ScriptFunctionInfo { + StringName name; + int sig_id = -1; + int call_count = 0; + float self_time = 0; + float total_time = 0; + }; + + // Servers profiler + struct ServerFunctionInfo { + StringName name; + float time = 0; + }; + + struct ServerInfo { + StringName name; + List<ServerFunctionInfo> functions; + }; + + struct ServersProfilerFrame { + int frame_number = 0; + float frame_time = 0; + float idle_time = 0; + float physics_time = 0; + float physics_frame_time = 0; + float script_time = 0; + List<ServerInfo> servers; + Vector<ScriptFunctionInfo> script_functions; + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + struct ScriptStackVariable { + String name; + Variant value; + int type; + ScriptStackVariable() { + type = -1; + } + + Array serialize(int max_size = 1 << 20); // 1 MiB default. + bool deserialize(const Array &p_arr); + }; + + struct ScriptStackDump { + List<ScriptLanguage::StackInfo> frames; + ScriptStackDump() {} + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + struct OutputError { + int hr; + int min; + int sec; + int msec; + String source_file; + String source_func; + int source_line; + String error; + String error_descr; + bool warning; + Vector<ScriptLanguage::StackInfo> callstack; + + OutputError() { + hr = -1; + min = -1; + sec = -1; + msec = -1; + source_line = -1; + warning = false; + } + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + // Visual Profiler + struct VisualProfilerFrame { + uint64_t frame_number; + Vector<VS::FrameProfileArea> areas; + + Array serialize(); + bool deserialize(const Array &p_arr); + }; +}; + +#endif // DEBUGGER_MARSHARLLS_H |