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-rw-r--r--core/math/transform_2d.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h
index fa43762aa4..459ceed7a9 100644
--- a/core/math/transform_2d.h
+++ b/core/math/transform_2d.h
@@ -70,7 +70,10 @@ struct Transform2D {
void set_rotation(real_t p_rot);
real_t get_rotation() const;
+ real_t get_skew() const;
+ void set_skew(float p_angle);
_FORCE_INLINE_ void set_rotation_and_scale(real_t p_rot, const Size2 &p_scale);
+ _FORCE_INLINE_ void set_rotation_scale_and_skew(real_t p_rot, const Size2 &p_scale, float p_skew);
void rotate(real_t p_phi);
void scale(const Size2 &p_scale);
@@ -184,6 +187,14 @@ void Transform2D::set_rotation_and_scale(real_t p_rot, const Size2 &p_scale) {
elements[0][1] = Math::sin(p_rot) * p_scale.x;
}
+void Transform2D::set_rotation_scale_and_skew(real_t p_rot, const Size2 &p_scale, float p_skew) {
+
+ elements[0][0] = Math::cos(p_rot) * p_scale.x;
+ elements[1][1] = Math::cos(p_rot + p_skew) * p_scale.y;
+ elements[1][0] = -Math::sin(p_rot + p_skew) * p_scale.y;
+ elements[0][1] = Math::sin(p_rot) * p_scale.x;
+}
+
Rect2 Transform2D::xform_inv(const Rect2 &p_rect) const {
Vector2 ends[4] = {