summaryrefslogtreecommitdiffstats
path: root/doc/classes/VisualShaderNodeExpression.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/VisualShaderNodeExpression.xml')
-rw-r--r--doc/classes/VisualShaderNodeExpression.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/VisualShaderNodeExpression.xml b/doc/classes/VisualShaderNodeExpression.xml
index c916aecc50..b29512d3b0 100644
--- a/doc/classes/VisualShaderNodeExpression.xml
+++ b/doc/classes/VisualShaderNodeExpression.xml
@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeExpression" inherits="VisualShaderNodeGroupBase" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
- A custom visual shader graph expression written in Godot Shading Language.
+ A custom visual shader graph expression written in Redot Shading Language.
</brief_description>
<description>
- Custom Godot Shading Language expression, with a custom number of input and output ports.
+ Custom Redot Shading Language expression, with a custom number of input and output ports.
The provided code is directly injected into the graph's matching shader function ([code]vertex[/code], [code]fragment[/code], or [code]light[/code]), so it cannot be used to declare functions, varyings, uniforms, or global constants. See [VisualShaderNodeGlobalExpression] for such global definitions.
</description>
<tutorials>
</tutorials>
<members>
<member name="expression" type="String" setter="set_expression" getter="get_expression" default="&quot;&quot;">
- An expression in Godot Shading Language, which will be injected at the start of the graph's matching shader function ([code]vertex[/code], [code]fragment[/code], or [code]light[/code]), and thus cannot be used to declare functions, varyings, uniforms, or global constants.
+ An expression in Redot Shading Language, which will be injected at the start of the graph's matching shader function ([code]vertex[/code], [code]fragment[/code], or [code]light[/code]), and thus cannot be used to declare functions, varyings, uniforms, or global constants.
</member>
</members>
</class>