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Diffstat (limited to 'doc/classes/VisualShaderNodeExpression.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeExpression.xml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/VisualShaderNodeExpression.xml b/doc/classes/VisualShaderNodeExpression.xml index c916aecc50..b29512d3b0 100644 --- a/doc/classes/VisualShaderNodeExpression.xml +++ b/doc/classes/VisualShaderNodeExpression.xml @@ -1,17 +1,17 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeExpression" inherits="VisualShaderNodeGroupBase" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> - A custom visual shader graph expression written in Godot Shading Language. + A custom visual shader graph expression written in Redot Shading Language. </brief_description> <description> - Custom Godot Shading Language expression, with a custom number of input and output ports. + Custom Redot Shading Language expression, with a custom number of input and output ports. The provided code is directly injected into the graph's matching shader function ([code]vertex[/code], [code]fragment[/code], or [code]light[/code]), so it cannot be used to declare functions, varyings, uniforms, or global constants. See [VisualShaderNodeGlobalExpression] for such global definitions. </description> <tutorials> </tutorials> <members> <member name="expression" type="String" setter="set_expression" getter="get_expression" default=""""> - An expression in Godot Shading Language, which will be injected at the start of the graph's matching shader function ([code]vertex[/code], [code]fragment[/code], or [code]light[/code]), and thus cannot be used to declare functions, varyings, uniforms, or global constants. + An expression in Redot Shading Language, which will be injected at the start of the graph's matching shader function ([code]vertex[/code], [code]fragment[/code], or [code]light[/code]), and thus cannot be used to declare functions, varyings, uniforms, or global constants. </member> </members> </class> |