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-rw-r--r--doc/classes/AnimationNodeAnimation.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/AnimationNodeAnimation.xml b/doc/classes/AnimationNodeAnimation.xml
index 0c85e8e670..70c3e5a26e 100644
--- a/doc/classes/AnimationNodeAnimation.xml
+++ b/doc/classes/AnimationNodeAnimation.xml
@@ -17,6 +17,7 @@
</member>
<member name="loop_mode" type="int" setter="set_loop_mode" getter="get_loop_mode" enum="Animation.LoopMode">
If [member use_custom_timeline] is [code]true[/code], override the loop settings of the original [Animation] resource with the value.
+ [b]Note:[/b] If the [member Animation.loop_mode] isn't set to looping, the [method Animation.track_set_interpolation_loop_wrap] option will not be respected. If you cannot get the expected behavior, consider duplicating the [Animation] resource and changing the loop settings.
</member>
<member name="play_mode" type="int" setter="set_play_mode" getter="get_play_mode" enum="AnimationNodeAnimation.PlayMode" default="0">
Determines the playback direction of the animation.