diff options
Diffstat (limited to 'drivers/gles3/rasterizer_scene_gles3.cpp')
| -rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index d8531dd8bc..257d310075 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -95,7 +95,7 @@ void RasterizerSceneGLES3::GeometryInstanceGLES3::pair_light_instances(const RID void RasterizerSceneGLES3::geometry_instance_free(RenderGeometryInstance *p_geometry_instance) { GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance); - ERR_FAIL_COND(!ginstance); + ERR_FAIL_NULL(ginstance); GeometryInstanceSurface *surf = ginstance->surface_caches; while (surf) { GeometryInstanceSurface *next = surf->next; @@ -300,7 +300,7 @@ void RasterizerSceneGLES3::_geometry_instance_add_surface(GeometryInstanceGLES3 m_src = scene_globals.default_material; } - ERR_FAIL_COND(!material_data); + ERR_FAIL_NULL(material_data); _geometry_instance_add_surface_with_material_chain(ginstance, p_surface, material_data, m_src, p_mesh); @@ -462,7 +462,7 @@ void RasterizerSceneGLES3::sky_initialize(RID p_rid) { void RasterizerSceneGLES3::sky_set_radiance_size(RID p_sky, int p_radiance_size) { Sky *sky = sky_owner.get_or_null(p_sky); - ERR_FAIL_COND(!sky); + ERR_FAIL_NULL(sky); ERR_FAIL_COND_MSG(p_radiance_size < 32 || p_radiance_size > 2048, "Sky radiance size must be between 32 and 2048"); if (sky->radiance_size == p_radiance_size) { @@ -477,7 +477,7 @@ void RasterizerSceneGLES3::sky_set_radiance_size(RID p_sky, int p_radiance_size) void RasterizerSceneGLES3::sky_set_mode(RID p_sky, RS::SkyMode p_mode) { Sky *sky = sky_owner.get_or_null(p_sky); - ERR_FAIL_COND(!sky); + ERR_FAIL_NULL(sky); if (sky->mode == p_mode) { return; @@ -489,7 +489,7 @@ void RasterizerSceneGLES3::sky_set_mode(RID p_sky, RS::SkyMode p_mode) { void RasterizerSceneGLES3::sky_set_material(RID p_sky, RID p_material) { Sky *sky = sky_owner.get_or_null(p_sky); - ERR_FAIL_COND(!sky); + ERR_FAIL_NULL(sky); if (sky->material == p_material) { return; @@ -501,7 +501,7 @@ void RasterizerSceneGLES3::sky_set_material(RID p_sky, RID p_material) { float RasterizerSceneGLES3::sky_get_baked_exposure(RID p_sky) const { Sky *sky = sky_owner.get_or_null(p_sky); - ERR_FAIL_COND_V(!sky, 1.0); + ERR_FAIL_NULL_V(sky, 1.0); return sky->baked_exposure; } @@ -615,11 +615,11 @@ void RasterizerSceneGLES3::_setup_sky(const RenderDataGLES3 *p_render_data, cons material = static_cast<GLES3::SkyMaterialData *>(material_storage->material_get_data(sky_material, RS::SHADER_SKY)); } - ERR_FAIL_COND(!material); + ERR_FAIL_NULL(material); shader_data = material->shader_data; - ERR_FAIL_COND(!shader_data); + ERR_FAIL_NULL(shader_data); if (sky) { if (shader_data->uses_time && time - sky->prev_time > 0.00001) { @@ -757,7 +757,7 @@ void RasterizerSceneGLES3::_draw_sky(RID p_env, const Projection &p_projection, ERR_FAIL_COND(p_env.is_null()); Sky *sky = sky_owner.get_or_null(environment_get_sky(p_env)); - ERR_FAIL_COND(!sky); + ERR_FAIL_NULL(sky); GLES3::SkyMaterialData *material_data = nullptr; RID sky_material; @@ -788,12 +788,12 @@ void RasterizerSceneGLES3::_draw_sky(RID p_env, const Projection &p_projection, material_data = static_cast<GLES3::SkyMaterialData *>(material_storage->material_get_data(sky_material, RS::SHADER_SKY)); } - ERR_FAIL_COND(!material_data); + ERR_FAIL_NULL(material_data); material_data->bind_uniforms(); GLES3::SkyShaderData *shader_data = material_data->shader_data; - ERR_FAIL_COND(!shader_data); + ERR_FAIL_NULL(shader_data); // Camera Projection camera; @@ -836,7 +836,7 @@ void RasterizerSceneGLES3::_update_sky_radiance(RID p_env, const Projection &p_p ERR_FAIL_COND(p_env.is_null()); Sky *sky = sky_owner.get_or_null(environment_get_sky(p_env)); - ERR_FAIL_COND(!sky); + ERR_FAIL_NULL(sky); GLES3::SkyMaterialData *material_data = nullptr; RID sky_material; @@ -844,7 +844,7 @@ void RasterizerSceneGLES3::_update_sky_radiance(RID p_env, const Projection &p_p RS::EnvironmentBG background = environment_get_background(p_env); if (sky) { - ERR_FAIL_COND(!sky); + ERR_FAIL_NULL(sky); sky_material = sky->material; if (sky_material.is_valid()) { @@ -863,12 +863,12 @@ void RasterizerSceneGLES3::_update_sky_radiance(RID p_env, const Projection &p_p material_data = static_cast<GLES3::SkyMaterialData *>(material_storage->material_get_data(sky_material, RS::SHADER_SKY)); } - ERR_FAIL_COND(!material_data); + ERR_FAIL_NULL(material_data); material_data->bind_uniforms(); GLES3::SkyShaderData *shader_data = material_data->shader_data; - ERR_FAIL_COND(!shader_data); + ERR_FAIL_NULL(shader_data); bool update_single_frame = sky->mode == RS::SKY_MODE_REALTIME || sky->mode == RS::SKY_MODE_QUALITY; RS::SkyMode sky_mode = sky->mode; @@ -1731,7 +1731,7 @@ void RasterizerSceneGLES3::render_scene(const Ref<RenderSceneBuffers> &p_render_ } GLES3::RenderTarget *rt = texture_storage->get_render_target(rb->render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); // Assign render data // Use the format from rendererRD @@ -2584,7 +2584,7 @@ bool RasterizerSceneGLES3::free(RID p_rid) { environment_free(p_rid); } else if (sky_owner.owns(p_rid)) { Sky *sky = sky_owner.get_or_null(p_rid); - ERR_FAIL_COND_V(!sky, false); + ERR_FAIL_NULL_V(sky, false); _free_sky_data(sky); sky_owner.free(p_rid); } else if (GLES3::LightStorage::get_singleton()->owns_light_instance(p_rid)) { |
