diff options
Diffstat (limited to 'editor/animation_track_editor_plugins.cpp')
| -rw-r--r-- | editor/animation_track_editor_plugins.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp index 6499cf8df2..971b671a0c 100644 --- a/editor/animation_track_editor_plugins.cpp +++ b/editor/animation_track_editor_plugins.cpp @@ -412,9 +412,9 @@ Rect2 AnimationTrackEditSpriteFrame::get_key_rect(int p_index, float p_pixels_se sf->get_animation_list(&animations); int frame = get_animation()->track_get_key_value(get_track(), p_index); - String animation; + String animation_name; if (animations.size() == 1) { - animation = animations.front()->get(); + animation_name = animations.front()->get(); } else { // Go through other track to find if animation is set String animation_path = get_animation()->track_get_path(get_track()); @@ -422,10 +422,10 @@ Rect2 AnimationTrackEditSpriteFrame::get_key_rect(int p_index, float p_pixels_se int animation_track = get_animation()->find_track(animation_path, get_animation()->track_get_type(get_track())); float track_time = get_animation()->track_get_key_time(get_track(), p_index); int animaiton_index = get_animation()->track_find_key(animation_track, track_time); - animation = get_animation()->track_get_key_value(animation_track, animaiton_index); + animation_name = get_animation()->track_get_key_value(animation_track, animaiton_index); } - Ref<Texture2D> texture = sf->get_frame(animation, frame); + Ref<Texture2D> texture = sf->get_frame(animation_name, frame); if (!texture.is_valid()) { return AnimationTrackEdit::get_key_rect(p_index, p_pixels_sec); } @@ -504,9 +504,9 @@ void AnimationTrackEditSpriteFrame::draw_key(int p_index, float p_pixels_sec, in sf->get_animation_list(&animations); int frame = get_animation()->track_get_key_value(get_track(), p_index); - String animation; + String animation_name; if (animations.size() == 1) { - animation = animations.front()->get(); + animation_name = animations.front()->get(); } else { // Go through other track to find if animation is set String animation_path = get_animation()->track_get_path(get_track()); @@ -514,10 +514,10 @@ void AnimationTrackEditSpriteFrame::draw_key(int p_index, float p_pixels_sec, in int animation_track = get_animation()->find_track(animation_path, get_animation()->track_get_type(get_track())); float track_time = get_animation()->track_get_key_time(get_track(), p_index); int animaiton_index = get_animation()->track_find_key(animation_track, track_time); - animation = get_animation()->track_get_key_value(animation_track, animaiton_index); + animation_name = get_animation()->track_get_key_value(animation_track, animaiton_index); } - texture = sf->get_frame(animation, frame); + texture = sf->get_frame(animation_name, frame); if (!texture.is_valid()) { AnimationTrackEdit::draw_key(p_index, p_pixels_sec, p_x, p_selected, p_clip_left, p_clip_right); return; @@ -670,15 +670,15 @@ void AnimationTrackEditSubAnim::draw_key(int p_index, float p_pixels_sec, int p_ Vector<Vector2> lines; Vector<Color> colorv; { - Ref<Animation> animation = ap->get_animation(anim); + Ref<Animation> ap_anim = ap->get_animation(anim); - for (int i = 0; i < animation->get_track_count(); i++) { - float h = (rect.size.height - 2) / animation->get_track_count(); + for (int i = 0; i < ap_anim->get_track_count(); i++) { + float h = (rect.size.height - 2) / ap_anim->get_track_count(); int y = 2 + h * i + h / 2; - for (int j = 0; j < animation->track_get_key_count(i); j++) { - float ofs = animation->track_get_key_time(i, j); + for (int j = 0; j < ap_anim->track_get_key_count(i); j++) { + float ofs = ap_anim->track_get_key_time(i, j); int x = p_x + ofs * p_pixels_sec + 2; if (x < from_x || x >= (to_x - 4)) { @@ -1244,15 +1244,15 @@ void AnimationTrackEditTypeAnimation::draw_key(int p_index, float p_pixels_sec, Vector<Vector2> lines; Vector<Color> colorv; { - Ref<Animation> animation = ap->get_animation(anim); + Ref<Animation> ap_anim = ap->get_animation(anim); - for (int i = 0; i < animation->get_track_count(); i++) { - float h = (rect.size.height - 2) / animation->get_track_count(); + for (int i = 0; i < ap_anim->get_track_count(); i++) { + float h = (rect.size.height - 2) / ap_anim->get_track_count(); int y = 2 + h * i + h / 2; - for (int j = 0; j < animation->track_get_key_count(i); j++) { - float ofs = animation->track_get_key_time(i, j); + for (int j = 0; j < ap_anim->track_get_key_count(i); j++) { + float ofs = ap_anim->track_get_key_time(i, j); int x = p_x + ofs * p_pixels_sec + 2; if (x < from_x || x >= (to_x - 4)) { |
