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path: root/editor/plugins/animation_player_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/animation_player_editor_plugin.cpp')
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 65238446f9..226046f250 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -475,7 +475,7 @@ double AnimationPlayerEditor::_get_editor_step() const {
ERR_FAIL_COND_V(!anim.is_valid(), 0.0);
// Use more precise snapping when holding Shift
- return Input::get_singleton()->is_key_pressed(KEY_SHIFT) ? anim->get_step() * 0.25 : anim->get_step();
+ return Input::get_singleton()->is_key_pressed(Key::SHIFT) ? anim->get_step() * 0.25 : anim->get_step();
}
return 0.0;
@@ -1229,7 +1229,7 @@ void AnimationPlayerEditor::unhandled_key_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventKey> k = p_ev;
if (is_visible_in_tree() && k.is_valid() && k->is_pressed() && !k->is_echo() && !k->is_alt_pressed() && !k->is_ctrl_pressed() && !k->is_meta_pressed()) {
switch (k->get_keycode()) {
- case KEY_A: {
+ case Key::A: {
if (!k->is_shift_pressed()) {
_play_bw_from_pressed();
} else {
@@ -1237,11 +1237,11 @@ void AnimationPlayerEditor::unhandled_key_input(const Ref<InputEvent> &p_ev) {
}
accept_event();
} break;
- case KEY_S: {
+ case Key::S: {
_stop_pressed();
accept_event();
} break;
- case KEY_D: {
+ case Key::D: {
if (!k->is_shift_pressed()) {
_play_from_pressed();
} else {