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-rw-r--r--editor/plugins/shader_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 54c72e4d27..819dd34776 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -1424,7 +1424,7 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
button = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Shader Editor"), main_split);
// Defer connect because Editor class is not in the binding system yet.
- EditorNode::get_singleton()->call_deferred("connect", "resource_saved", callable_mp(this, &ShaderEditorPlugin::_resource_saved), varray(), CONNECT_DEFERRED);
+ EditorNode::get_singleton()->call_deferred("connect", "resource_saved", callable_mp(this, &ShaderEditorPlugin::_resource_saved), CONNECT_DEFERRED);
shader_create_dialog = memnew(ShaderCreateDialog);
vb->add_child(shader_create_dialog);