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path: root/editor/plugins/shader_file_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/shader_file_editor_plugin.cpp')
-rw-r--r--editor/plugins/shader_file_editor_plugin.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/editor/plugins/shader_file_editor_plugin.cpp b/editor/plugins/shader_file_editor_plugin.cpp
index 1e62261244..517de1901f 100644
--- a/editor/plugins/shader_file_editor_plugin.cpp
+++ b/editor/plugins/shader_file_editor_plugin.cpp
@@ -97,7 +97,7 @@ void ShaderFileEditor::_version_selected(int p_option) {
error_text->push_font(get_theme_font(SNAME("source"), SNAME("EditorFonts")));
- if (error == String()) {
+ if (error.is_empty()) {
error_text->add_text(TTR("Shader stage compiled without errors."));
} else {
error_text->add_text(error);
@@ -107,7 +107,7 @@ void ShaderFileEditor::_version_selected(int p_option) {
void ShaderFileEditor::_update_options() {
ERR_FAIL_COND(shader_file.is_null());
- if (shader_file->get_base_error() != String()) {
+ if (!shader_file->get_base_error().is_empty()) {
stage_hb->hide();
versions->hide();
error_text->clear();
@@ -136,7 +136,7 @@ void ShaderFileEditor::_update_options() {
for (int i = 0; i < version_list.size(); i++) {
String title = version_list[i];
- if (title == "") {
+ if (title.is_empty()) {
title = "default";
}
@@ -148,7 +148,7 @@ void ShaderFileEditor::_update_options() {
bool failed = false;
for (int j = 0; j < RD::SHADER_STAGE_MAX; j++) {
String error = bytecode->get_stage_compile_error(RD::ShaderStage(j));
- if (error != String()) {
+ if (!error.is_empty()) {
failed = true;
}
}
@@ -182,7 +182,7 @@ void ShaderFileEditor::_update_options() {
for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) {
Vector<uint8_t> bc = bytecode->get_stage_bytecode(RD::ShaderStage(i));
String error = bytecode->get_stage_compile_error(RD::ShaderStage(i));
- bool disable = error == String() && bc.is_empty();
+ bool disable = error.is_empty() && bc.is_empty();
stages[i]->set_disabled(disable);
if (!disable) {
if (stages[i]->is_pressed()) {