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Diffstat (limited to 'editor/shader_create_dialog.cpp')
-rw-r--r--editor/shader_create_dialog.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp
index 9a7b9bc84d..53ec1180a3 100644
--- a/editor/shader_create_dialog.cpp
+++ b/editor/shader_create_dialog.cpp
@@ -74,22 +74,22 @@ void ShaderCreateDialog::_notification(int p_what) {
}
void ShaderCreateDialog::_update_theme() {
- Ref<Texture2D> shader_icon = gc->get_theme_icon(SNAME("Shader"), SNAME("EditorIcons"));
+ Ref<Texture2D> shader_icon = gc->get_editor_theme_icon(SNAME("Shader"));
if (shader_icon.is_valid()) {
type_menu->set_item_icon(0, shader_icon);
}
- Ref<Texture2D> visual_shader_icon = gc->get_theme_icon(SNAME("VisualShader"), SNAME("EditorIcons"));
+ Ref<Texture2D> visual_shader_icon = gc->get_editor_theme_icon(SNAME("VisualShader"));
if (visual_shader_icon.is_valid()) {
type_menu->set_item_icon(1, visual_shader_icon);
}
- Ref<Texture2D> include_icon = gc->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
+ Ref<Texture2D> include_icon = gc->get_editor_theme_icon(SNAME("TextFile"));
if (include_icon.is_valid()) {
type_menu->set_item_icon(2, include_icon);
}
- path_button->set_icon(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")));
+ path_button->set_icon(get_editor_theme_icon(SNAME("Folder")));
}
void ShaderCreateDialog::_update_language_info() {