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-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs
index 626f51ecae..c8cd0f7457 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs
@@ -352,7 +352,7 @@ namespace Godot.SourceGenerators
source.Append(" /// <summary>\n")
.Append(" /// Get the default values for all properties declared in this class.\n")
- .Append(" /// This method is used by Godot to determine the value that will be\n")
+ .Append(" /// This method is used by Redot to determine the value that will be\n")
.Append(" /// used by the inspector when resetting properties.\n")
.Append(" /// Do not call this method.\n")
.Append(" /// </summary>\n");