diff options
Diffstat (limited to 'modules/multiplayer/scene_multiplayer.cpp')
-rw-r--r-- | modules/multiplayer/scene_multiplayer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/multiplayer/scene_multiplayer.cpp b/modules/multiplayer/scene_multiplayer.cpp index 665b246bc5..5655467df7 100644 --- a/modules/multiplayer/scene_multiplayer.cpp +++ b/modules/multiplayer/scene_multiplayer.cpp @@ -440,7 +440,7 @@ void SceneMultiplayer::disconnect_peer(int p_id) { } Error SceneMultiplayer::send_bytes(Vector<uint8_t> p_data, int p_to, MultiplayerPeer::TransferMode p_mode, int p_channel) { - ERR_FAIL_COND_V_MSG(p_data.size() < 1, ERR_INVALID_DATA, "Trying to send an empty raw packet."); + ERR_FAIL_COND_V_MSG(p_data.is_empty(), ERR_INVALID_DATA, "Trying to send an empty raw packet."); ERR_FAIL_COND_V_MSG(!multiplayer_peer.is_valid(), ERR_UNCONFIGURED, "Trying to send a raw packet while no multiplayer peer is active."); ERR_FAIL_COND_V_MSG(multiplayer_peer->get_connection_status() != MultiplayerPeer::CONNECTION_CONNECTED, ERR_UNCONFIGURED, "Trying to send a raw packet via a multiplayer peer which is not connected."); @@ -460,7 +460,7 @@ Error SceneMultiplayer::send_bytes(Vector<uint8_t> p_data, int p_to, Multiplayer Error SceneMultiplayer::send_auth(int p_to, Vector<uint8_t> p_data) { ERR_FAIL_COND_V(multiplayer_peer.is_null() || multiplayer_peer->get_connection_status() != MultiplayerPeer::CONNECTION_CONNECTED, ERR_UNCONFIGURED); ERR_FAIL_COND_V(!pending_peers.has(p_to), ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_data.is_empty(), ERR_INVALID_PARAMETER); ERR_FAIL_COND_V_MSG(pending_peers[p_to].local, ERR_FILE_CANT_WRITE, "The authentication session was previously marked as completed, no more authentication data can be sent."); ERR_FAIL_COND_V_MSG(pending_peers[p_to].remote, ERR_FILE_CANT_WRITE, "The remote peer notified that the authentication session was completed, no more authentication data can be sent."); |