diff options
Diffstat (limited to 'scene/2d/physics_body_2d.h')
| -rw-r--r-- | scene/2d/physics_body_2d.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index 208e72c40f..62636b02f4 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -52,6 +52,7 @@ protected: public: bool move_and_collide(const PhysicsServer2D::MotionParameters &p_parameters, PhysicsServer2D::MotionResult &r_result, bool p_test_only = false, bool p_cancel_sliding = true); bool test_move(const Transform2D &p_from, const Vector2 &p_motion, const Ref<KinematicCollision2D> &r_collision = Ref<KinematicCollision2D>(), real_t p_margin = 0.08, bool p_recovery_as_collision = false); + Vector2 get_gravity() const; TypedArray<PhysicsBody2D> get_collision_exceptions(); void add_collision_exception_with(Node *p_node); //must be physicsbody |
