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-rw-r--r--scene/2d/touch_screen_button.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp
index 7da2fc3cb3..10a9e7edec 100644
--- a/scene/2d/touch_screen_button.cpp
+++ b/scene/2d/touch_screen_button.cpp
@@ -369,6 +369,19 @@ bool TouchScreenButton::is_passby_press_enabled() const {
return passby_press;
}
+#ifndef DISABLE_DEPRECATED
+bool TouchScreenButton::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == SNAME("normal")) { // Compatibility with Godot 3.x.
+ set_texture_normal(p_value);
+ return true;
+ } else if (p_name == SNAME("pressed")) { // Compatibility with Godot 3.x.
+ set_texture_pressed(p_value);
+ return true;
+ }
+ return false;
+}
+#endif // DISABLE_DEPRECATED
+
void TouchScreenButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_texture_normal", "texture"), &TouchScreenButton::set_texture_normal);
ClassDB::bind_method(D_METHOD("get_texture_normal"), &TouchScreenButton::get_texture_normal);