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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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2d
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touch_screen_button.cpp
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Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
-1
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+1
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Core: Integrate `Ref::instantiate` where possible
Thaddeus Crews
2024-11-10
1
-1
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+1
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Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f
Spartan322
2024-11-06
1
-2
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+2
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Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
Michael Alexsander
2024-11-02
1
-2
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+2
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Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122
Spartan322
2024-11-02
1
-0
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+1
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Add "Game" editor for better runtime debugging
Michael Alexsander
2024-10-30
1
-0
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+1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-2
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+2
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Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-6
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+5
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Add shorthand for using singleton string names
kobewi
2024-05-11
1
-4
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+4
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Unify and streamline connecting to Resource changes
kobewi
2023-07-17
1
-2
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+2
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Add compatibility properties to `TouchScreenButton`
Ninni Pipping
2023-07-02
1
-0
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+13
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Make `TouchScreenButton` connections reference counted
Ninni Pipping
2023-05-17
1
-2
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+2
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Fix TouchScreenButton not redrawn when texture changes
Haoyu Qiu
2023-04-23
1
-3
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+22
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Remove device-id restriction from `TouchScreenButton` input events
Markus Sauermann
2023-02-17
1
-4
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+0
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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TouchScreenButton: Fix screen capability check
Rémi Verschelde
2022-12-08
1
-2
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+2
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Fix Determining Window for Touchscreen
Markus Sauermann
2022-12-07
1
-2
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+2
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Refactor BitMap and add tests
Hendrik Brucker
2022-09-01
1
-1
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+1
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Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
1
-11
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+11
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rename translate(d) to translate(d)_local in Transform 2D/3D
Fabian Keller
2022-07-16
1
-2
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+2
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Fix TouchScreenButton error spam
kobewi
2022-04-04
1
-3
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+1
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Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
1
-2
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+4
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Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton
Rémi Verschelde
2022-01-13
1
-24
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+24
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Rename TouchScreenButton's textures
kobewi
2021-12-06
1
-24
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+24
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-23
1
-5
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+3
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Fix some unnecessary includes
Aaron Franke
2021-08-13
1
-4
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+1
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Optimize StringName usage
reduz
2021-07-18
1
-2
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+2
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Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-2
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+2
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Fix crashes in *_input functions
Rafał Mikrut
2021-04-05
1
-0
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+2
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Merge pull request #44737 from KoBeWi/touch_shape_screen_centered_button
Rémi Verschelde
2021-02-19
1
-5
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+11
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Fix shape_centered property in TouchScreenButton
kobewi
2020-12-27
1
-5
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+11
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Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
1
-5
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+0
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Use rectangle size instead of extents for Shape dimensions
Marcel Admiraal
2020-12-08
1
-1
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+1
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-22
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+43
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-40
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+0
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GUI: Touch screen button click area now is synced with its draw
Mateo Kuruk Miccino
2020-05-07
1
-2
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+3
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Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
1
-3
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+3
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Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
1
-6
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+6
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Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
1
-1
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+1
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Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
1
-2
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+3
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Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
1
-2
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+2
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Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-28
1
-2
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+2
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Added StringName as a variant type.
Juan Linietsky
2020-02-21
1
-1
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+1
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Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-2
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+2
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Texture refactor
Juan Linietsky
2020-02-11
1
-6
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+6
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Don't compile editor-only function when tools=no
Gilles Roudière
2020-01-09
1
-5
/
+7
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