diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/canvas_item.cpp | 9 | ||||
-rw-r--r-- | scene/2d/canvas_item.h | 7 | ||||
-rw-r--r-- | scene/2d/collision_polygon_2d.cpp | 84 | ||||
-rw-r--r-- | scene/2d/collision_polygon_2d.h | 12 | ||||
-rw-r--r-- | scene/2d/collision_shape_2d.cpp | 64 | ||||
-rw-r--r-- | scene/2d/collision_shape_2d.h | 8 |
6 files changed, 164 insertions, 20 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 92d5088b81..49229ba500 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -1172,6 +1172,14 @@ Matrix32 CanvasItem::get_viewport_transform() const { } +void CanvasItem::set_notify_local_transform(bool p_enable) { + notify_local_transform=p_enable; +} + +bool CanvasItem::is_local_transform_notification_enabled() const { + return notify_local_transform; +} + CanvasItem::CanvasItem() : xform_change(this) { @@ -1191,6 +1199,7 @@ CanvasItem::CanvasItem() : xform_change(this) { canvas_layer=NULL; use_parent_material=false; global_invalid=true; + notify_local_transform=false; light_mask=1; C=NULL; diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 6d8308dbe4..4885256c64 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -126,6 +126,7 @@ private: bool block_transform_notify; bool behind; bool use_parent_material; + bool notify_local_transform; Ref<CanvasItemMaterial> material; @@ -155,7 +156,7 @@ private: protected: - _FORCE_INLINE_ void _notify_transform() { if (!is_inside_tree()) return; _notify_transform(this); if (!block_transform_notify) notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); } + _FORCE_INLINE_ void _notify_transform() { if (!is_inside_tree()) return; _notify_transform(this); if (!block_transform_notify && notify_local_transform) notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); } void item_rect_changed(); @@ -263,6 +264,10 @@ public: Vector2 get_global_mouse_pos() const; Vector2 get_local_mouse_pos() const; + void set_notify_local_transform(bool p_enable); + bool is_local_transform_notification_enabled() const; + + CanvasItem(); ~CanvasItem(); }; diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index ceea41d1c8..8a5e2f51d1 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -33,7 +33,7 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { - if (unparenting) + if (unparenting || !can_update_body) return; CollisionObject2D *co = p_obj->cast_to<CollisionObject2D>(); @@ -49,6 +49,7 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { //here comes the sun, lalalala //decompose concave into multiple convex polygons and add them Vector< Vector<Vector2> > decomp = Geometry::decompose_polygon(polygon); + shape_from=co->get_shape_count(); for(int i=0;i<decomp.size();i++) { Ref<ConvexPolygonShape2D> convex = memnew( ConvexPolygonShape2D ); convex->set_points(decomp[i]); @@ -57,6 +58,11 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { co->set_shape_as_trigger(co->get_shape_count()-1,true); } + shape_to=co->get_shape_count()-1; + if (shape_to<shape_from) { + shape_from=-1; + shape_to=-1; + } } else { @@ -78,6 +84,9 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { if (trigger) co->set_shape_as_trigger(co->get_shape_count()-1,true); + shape_from=co->get_shape_count()-1; + shape_to=co->get_shape_count()-1; + } @@ -86,6 +95,8 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { void CollisionPolygon2D::_update_parent() { + if (!can_update_body) + return; Node *parent = get_parent(); if (!parent) return; @@ -101,12 +112,24 @@ void CollisionPolygon2D::_notification(int p_what) { switch(p_what) { case NOTIFICATION_ENTER_TREE: { unparenting=false; + can_update_body=get_tree()->is_editor_hint(); + } break; + case NOTIFICATION_EXIT_TREE: { + can_update_body=false; } break; case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { if (!is_inside_tree()) break; - _update_parent(); + if (can_update_body) { + _update_parent(); + } else if (shape_from>=0 && shape_to>=0) { + CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>(); + for(int i=shape_from;i<=shape_to;i++) { + co->set_shape_transform(i,get_transform()); + } + } + } break; @@ -141,20 +164,22 @@ void CollisionPolygon2D::set_polygon(const Vector<Point2>& p_polygon) { polygon=p_polygon; - for(int i=0;i<polygon.size();i++) { - if (i==0) - aabb=Rect2(polygon[i],Size2()); - else - aabb.expand_to(polygon[i]); - } - if (aabb==Rect2()) { + if (can_update_body) { + for(int i=0;i<polygon.size();i++) { + if (i==0) + aabb=Rect2(polygon[i],Size2()); + else + aabb.expand_to(polygon[i]); + } + if (aabb==Rect2()) { - aabb=Rect2(-10,-10,20,20); - } else { - aabb.pos-=aabb.size*0.3; - aabb.size+=aabb.size*0.6; + aabb=Rect2(-10,-10,20,20); + } else { + aabb.pos-=aabb.size*0.3; + aabb.size+=aabb.size*0.6; + } + _update_parent(); } - _update_parent(); update(); } @@ -184,6 +209,13 @@ void CollisionPolygon2D::set_trigger(bool p_trigger) { trigger=p_trigger; _update_parent(); + if (!can_update_body && is_inside_tree() && shape_from>=0 && shape_to>=0) { + CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>(); + for(int i=shape_from;i<=shape_to;i++) { + co->set_shape_as_trigger(i,p_trigger); + } + + } } bool CollisionPolygon2D::is_trigger() const{ @@ -192,6 +224,17 @@ bool CollisionPolygon2D::is_trigger() const{ } +void CollisionPolygon2D::_set_shape_range(const Vector2& p_range) { + + shape_from=p_range.x; + shape_to=p_range.y; +} + +Vector2 CollisionPolygon2D::_get_shape_range() const { + + return Vector2(shape_from,shape_to); +} + void CollisionPolygon2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon2D::_add_to_collision_object); @@ -204,9 +247,17 @@ void CollisionPolygon2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_trigger"),&CollisionPolygon2D::set_trigger); ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionPolygon2D::is_trigger); + ObjectTypeDB::bind_method(_MD("_set_shape_range","shape_range"),&CollisionPolygon2D::_set_shape_range); + ObjectTypeDB::bind_method(_MD("_get_shape_range"),&CollisionPolygon2D::_get_shape_range); + + ObjectTypeDB::bind_method(_MD("get_collision_object_first_shape"),&CollisionPolygon2D::get_collision_object_first_shape); + ObjectTypeDB::bind_method(_MD("get_collision_object_last_shape"),&CollisionPolygon2D::get_collision_object_last_shape); + ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Segments"),_SCS("set_build_mode"),_SCS("get_build_mode")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"shape_range",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_shape_range"),_SCS("_get_shape_range")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger")); + } CollisionPolygon2D::CollisionPolygon2D() { @@ -215,6 +266,9 @@ CollisionPolygon2D::CollisionPolygon2D() { build_mode=BUILD_SOLIDS; trigger=false; unparenting=false; - + shape_from=-1; + shape_to=-1; + can_update_body=false; + set_notify_local_transform(true); } diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h index 4e78868082..4bc9713c8a 100644 --- a/scene/2d/collision_polygon_2d.h +++ b/scene/2d/collision_polygon_2d.h @@ -56,6 +56,14 @@ protected: void _add_to_collision_object(Object *p_obj); void _update_parent(); + bool can_update_body; + int shape_from; + int shape_to; + + void _set_shape_range(const Vector2& p_range); + Vector2 _get_shape_range() const; + + protected: void _notification(int p_what); @@ -72,6 +80,10 @@ public: Vector<Point2> get_polygon() const; virtual Rect2 get_item_rect() const; + + int get_collision_object_first_shape() const { return shape_from; } + int get_collision_object_last_shape() const { return shape_to; } + CollisionPolygon2D(); }; diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 5012c54b17..a0a015a99e 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -44,10 +44,12 @@ void CollisionShape2D::_add_to_collision_object(Object *p_obj) { CollisionObject2D *co = p_obj->cast_to<CollisionObject2D>(); ERR_FAIL_COND(!co); + update_shape_index=co->get_shape_count(); co->add_shape(shape,get_transform()); if (trigger) co->set_shape_as_trigger(co->get_shape_count()-1,true); + } void CollisionShape2D::_shape_changed() { @@ -74,12 +76,27 @@ void CollisionShape2D::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { unparenting=false; + can_update_body=get_tree()->is_editor_hint(); + } break; case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { if (!is_inside_tree()) break; - _update_parent(); + if (can_update_body) { + _update_parent(); + } else if (update_shape_index>=0){ + + CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>(); + if (co) { + co->set_shape_transform(update_shape_index,get_transform()); + } + + } + + } break; + case NOTIFICATION_EXIT_TREE: { + can_update_body=false; } break; /* @@ -92,6 +109,9 @@ void CollisionShape2D::_notification(int p_what) { } break;*/ case NOTIFICATION_DRAW: { + if (!get_tree()->is_editor_hint()) + return; + rect=Rect2(); Color draw_col=Color(0,0.6,0.7,0.5); @@ -209,7 +229,14 @@ void CollisionShape2D::set_shape(const Ref<Shape2D>& p_shape) { shape->disconnect("changed",this,"_shape_changed"); shape=p_shape; update(); - _update_parent(); + if (is_inside_tree() && can_update_body) + _update_parent(); + if (is_inside_tree() && !can_update_body && update_shape_index>=0) { + CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>(); + if (co) { + co->set_shape(update_shape_index,p_shape); + } + } if (shape.is_valid()) shape->connect("changed",this,"_shape_changed"); @@ -228,7 +255,14 @@ Rect2 CollisionShape2D::get_item_rect() const { void CollisionShape2D::set_trigger(bool p_trigger) { trigger=p_trigger; - _update_parent(); + if (can_update_body) { + _update_parent(); + } else if (is_inside_tree() && update_shape_index>=0){ + CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>(); + if (co) { + co->set_shape_as_trigger(update_shape_index,p_trigger); + } + } } bool CollisionShape2D::is_trigger() const{ @@ -236,6 +270,19 @@ bool CollisionShape2D::is_trigger() const{ return trigger; } + +void CollisionShape2D::_set_update_shape_index(int p_index) { + + + update_shape_index=p_index; +} + +int CollisionShape2D::_get_update_shape_index() const{ + + return update_shape_index; +} + + void CollisionShape2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_shape","shape"),&CollisionShape2D::set_shape); @@ -245,14 +292,23 @@ void CollisionShape2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_trigger","enable"),&CollisionShape2D::set_trigger); ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionShape2D::is_trigger); + ObjectTypeDB::bind_method(_MD("_set_update_shape_index","index"),&CollisionShape2D::_set_update_shape_index); + ObjectTypeDB::bind_method(_MD("_get_update_shape_index"),&CollisionShape2D::_get_update_shape_index); + + ObjectTypeDB::bind_method(_MD("get_collision_object_shape_index"),&CollisionShape2D::get_collision_object_shape_index); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D"),_SCS("set_shape"),_SCS("get_shape")); ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger")); + ADD_PROPERTY( PropertyInfo( Variant::INT, "_update_shape_index", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_NOEDITOR), _SCS("_set_update_shape_index"), _SCS("_get_update_shape_index")); + } CollisionShape2D::CollisionShape2D() { rect=Rect2(-Point2(10,10),Point2(20,20)); - + set_notify_local_transform(true); trigger=false; unparenting = false; + can_update_body = false; + update_shape_index=-1; } diff --git a/scene/2d/collision_shape_2d.h b/scene/2d/collision_shape_2d.h index 507912d31e..82e1137174 100644 --- a/scene/2d/collision_shape_2d.h +++ b/scene/2d/collision_shape_2d.h @@ -39,7 +39,13 @@ class CollisionShape2D : public Node2D { Rect2 rect; bool trigger; bool unparenting; + bool can_update_body; void _shape_changed(); + int update_shape_index; + + void _set_update_shape_index(int p_index); + int _get_update_shape_index() const; + protected: void _update_parent(); @@ -55,6 +61,8 @@ public: void set_trigger(bool p_trigger); bool is_trigger() const; + int get_collision_object_shape_index() const { return _get_update_shape_index(); } + CollisionShape2D(); }; |