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-rw-r--r--scene/3d/mesh_instance_3d.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp
index 8635240655..616fb18d53 100644
--- a/scene/3d/mesh_instance_3d.cpp
+++ b/scene/3d/mesh_instance_3d.cpp
@@ -204,6 +204,10 @@ Ref<Skin> MeshInstance3D::get_skin() const {
return skin;
}
+Ref<SkinReference> MeshInstance3D::get_skin_reference() const {
+ return skin_ref;
+}
+
void MeshInstance3D::set_skeleton_path(const NodePath &p_skeleton) {
skeleton_path = p_skeleton;
if (!is_inside_tree()) {
@@ -518,6 +522,7 @@ void MeshInstance3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_skeleton_path"), &MeshInstance3D::get_skeleton_path);
ClassDB::bind_method(D_METHOD("set_skin", "skin"), &MeshInstance3D::set_skin);
ClassDB::bind_method(D_METHOD("get_skin"), &MeshInstance3D::get_skin);
+ ClassDB::bind_method(D_METHOD("get_skin_reference"), &MeshInstance3D::get_skin_reference);
ClassDB::bind_method(D_METHOD("get_surface_override_material_count"), &MeshInstance3D::get_surface_override_material_count);
ClassDB::bind_method(D_METHOD("set_surface_override_material", "surface", "material"), &MeshInstance3D::set_surface_override_material);