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Diffstat (limited to 'scene/3d/node_3d.h')
-rw-r--r--scene/3d/node_3d.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h
index 98bcab5fd4..4fb77eeb9f 100644
--- a/scene/3d/node_3d.h
+++ b/scene/3d/node_3d.h
@@ -88,6 +88,7 @@ private:
mutable SelfList<Node> xform_change;
// This Data struct is to avoid namespace pollution in derived classes.
+
struct Data {
mutable Transform3D global_transform;
mutable Transform3D local_transform;
@@ -96,7 +97,7 @@ private:
mutable Vector3 scale = Vector3(1, 1, 1);
mutable RotationEditMode rotation_edit_mode = ROTATION_EDIT_MODE_EULER;
- mutable int dirty = DIRTY_NONE;
+ mutable SafeNumeric<uint32_t> dirty;
Viewport *viewport = nullptr;
@@ -106,7 +107,6 @@ private:
RID visibility_parent;
- int children_lock = 0;
Node3D *parent = nullptr;
List<Node3D *> children;
List<Node3D *>::Element *C = nullptr;
@@ -137,6 +137,7 @@ private:
void _propagate_visibility_parent();
void _update_visibility_parent(bool p_update_root);
+ void _propagate_transform_changed_deferred();
protected:
_FORCE_INLINE_ void set_ignore_transform_notification(bool p_ignore) { data.ignore_notification = p_ignore; }