| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c | Spartan322 | 2024-10-30 | 1 | -2/+2 |
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| * | Set clang-format `RemoveSemicolon` rule to `true` | Adam Scott | 2024-10-25 | 1 | -2/+2 |
* | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
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* | Fixed Timestep Interpolation (3D) | Ricardo Buring | 2024-07-07 | 1 | -11/+34 |
* | Make Advanced Import lights more like the mesh and material editors | Jeronimo Schreyer | 2024-04-16 | 1 | -0/+1 |
* | Move 3D-only resources to their own folder | Aaron Franke | 2024-02-26 | 1 | -1/+1 |
* | Add `global_basis` property to `Node3D` | Mikael Hermansson | 2023-08-11 | 1 | -0/+2 |
* | Fix non functional Node3D op_level property | Christian Ringshofer | 2023-06-18 | 1 | -1/+0 |
* | Add the ability to look-at in model-space. | Juan Linietsky | 2023-05-24 | 1 | -2/+2 |
* | Optimize threading-sensitive node data for single-threaded processing | Pedro J. Estébanez | 2023-05-17 | 1 | -1/+7 |
* | Make more base nodes thread safe | Juan Linietsky | 2023-05-15 | 1 | -2/+3 |
* | Merge pull request #36301 from KoBeWi/daddy_node | Rémi Verschelde | 2023-01-07 | 1 | -0/+1 |
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| * | Add methods for node reparenting | Tomasz Chabora | 2022-08-16 | 1 | -0/+1 |
* | | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | | Restore 'rotation_degrees' properties. | Juan Linietsky | 2022-12-19 | 1 | -0/+4 |
* | | Unify Node3D RotationOrder with global EulerOrder | Aaron Franke | 2022-11-02 | 1 | -12/+2 |
* | | Move EulerOrder enum to math_defs.h and global scope | Aaron Franke | 2022-11-02 | 1 | -1/+1 |
* | | Merge pull request #67249 from wuyingnan/fix_quaternion_typo | Max Hilbrunner | 2022-10-19 | 1 | -2/+2 |
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| * | | fix typo | Yingnan Wu | 2022-10-11 | 1 | -2/+2 |
* | | | Comment not to remove `data` structs in some Nodes | Micky | 2022-10-13 | 1 | -0/+1 |
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* | | Replace Array return types with TypedArray 2 | kobewi | 2022-08-23 | 1 | -1/+1 |
* | | Make `_validate_property` a multilevel method | Yuri Sizov | 2022-08-22 | 1 | -1/+1 |
* | | Make `property_*_revert` methods multilevel and expose them for scripting | Yuri Sizov | 2022-08-18 | 1 | -2/+2 |
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* | Add global_position and global_rotation to Node3D | foxydevloper | 2022-07-01 | 1 | -0/+6 |
* | Fix VECTOR/LOCAL transitions in Node3D | reduz | 2022-06-27 | 1 | -5/+25 |
* | Revert "Refactored `rotation_mode` in Node3D" | Juan Linietsky | 2022-06-25 | 1 | -1/+0 |
* | fix method when rotation_mode changed | Silc Renew | 2022-06-23 | 1 | -0/+1 |
* | Object: Remove unused category boilerplate | Rémi Verschelde | 2022-03-26 | 1 | -1/+0 |
* | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | 2022-02-12 | 1 | -0/+1 |
* | Fix incorrect default transform values on foreign 3D nodes | SaracenOne | 2022-01-06 | 1 | -0/+3 |
* | Minor code improvements in Node3D. Refactor Node3D::show/hide/set_visible to ... | Stijn | 2022-01-04 | 1 | -9/+9 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Refactored Node3D rotation modes | reduz | 2021-10-25 | 1 | -0/+35 |
* | Implemented SkeletonEditorGizmo | Silc Renew | 2021-10-07 | 1 | -0/+4 |
* | Revert "Display a matrix for Node2D and don't display a duplicate origin" | Juan Linietsky | 2021-08-29 | 1 | -2/+0 |
* | Display a matrix for Node2D and don't display a duplicate origin | Aaron Franke | 2021-08-29 | 1 | -0/+2 |
* | Fix some unnecessary includes | Aaron Franke | 2021-08-13 | 1 | -1/+0 |
* | Use real_t in 3D nodes | Aaron Franke | 2021-08-03 | 1 | -6/+6 |
* | Node3D gizmo improvements | jfons | 2021-07-23 | 1 | -8/+12 |
* | Fix editor suffixes and degrees conversion | reduz | 2021-06-30 | 1 | -2/+0 |
* | Merge pull request #49458 from JFonS/fix_unwrap_xform | Rémi Verschelde | 2021-06-14 | 1 | -1/+1 |
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| * | Rename get_parent_spatial() to get_parent_node3d() | jfons | 2021-06-14 | 1 | -1/+1 |
* | | Implement visibility range and dependencies. | jfons | 2021-06-14 | 1 | -0/+10 |
* | | Rename Reference to RefCounted | Pedro J. Estébanez | 2021-06-11 | 1 | -2/+2 |
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* | Rename Node3D's property translation to position | Marcel Admiraal | 2021-06-04 | 1 | -2/+2 |
* | Rename Transform to Transform3D in core | Aaron Franke | 2021-06-03 | 1 | -9/+9 |
* | Use Vector3.UP as a default value for look_at's up vector | Aaron Franke | 2021-02-16 | 1 | -2/+2 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Move initialization of some classes to headers | Tomasz Chabora | 2020-12-11 | 1 | -17/+16 |