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Diffstat (limited to 'scene/gui/popup_menu.cpp')
-rw-r--r--scene/gui/popup_menu.cpp93
1 files changed, 93 insertions, 0 deletions
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 03860c7449..78bc64d9bd 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -295,7 +295,18 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
if (!items.is_empty()) {
+ Input *input = Input::get_singleton();
+ Ref<InputEventJoypadMotion> joypadmotion_event = p_event;
+ Ref<InputEventJoypadButton> joypadbutton_event = p_event;
+ bool is_joypad_event = (joypadmotion_event.is_valid() || joypadbutton_event.is_valid());
+
if (p_event->is_action("ui_down", true) && p_event->is_pressed()) {
+ if (is_joypad_event) {
+ if (!input->is_action_just_pressed("ui_down", true)) {
+ return;
+ }
+ set_process_internal(true);
+ }
int search_from = mouse_over + 1;
if (search_from >= items.size()) {
search_from = 0;
@@ -328,6 +339,12 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) {
}
}
} else if (p_event->is_action("ui_up", true) && p_event->is_pressed()) {
+ if (is_joypad_event) {
+ if (!input->is_action_just_pressed("ui_up", true)) {
+ return;
+ }
+ set_process_internal(true);
+ }
int search_from = mouse_over - 1;
if (search_from < 0) {
search_from = items.size() - 1;
@@ -905,6 +922,82 @@ void PopupMenu::_notification(int p_what) {
} break;
case NOTIFICATION_INTERNAL_PROCESS: {
+ Input *input = Input::get_singleton();
+
+ if (input->is_action_just_released("ui_up") || input->is_action_just_released("ui_down")) {
+ gamepad_event_delay_ms = DEFAULT_GAMEPAD_EVENT_DELAY_MS;
+ set_process_internal(false);
+ return;
+ }
+ gamepad_event_delay_ms -= get_process_delta_time();
+ if (gamepad_event_delay_ms <= 0) {
+ if (input->is_action_pressed("ui_down")) {
+ gamepad_event_delay_ms = GAMEPAD_EVENT_REPEAT_RATE_MS + gamepad_event_delay_ms;
+ int search_from = mouse_over + 1;
+ if (search_from >= items.size()) {
+ search_from = 0;
+ }
+
+ bool match_found = false;
+ for (int i = search_from; i < items.size(); i++) {
+ if (!items[i].separator && !items[i].disabled) {
+ mouse_over = i;
+ emit_signal(SNAME("id_focused"), i);
+ scroll_to_item(i);
+ control->queue_redraw();
+ match_found = true;
+ break;
+ }
+ }
+
+ if (!match_found) {
+ // If the last item is not selectable, try re-searching from the start.
+ for (int i = 0; i < search_from; i++) {
+ if (!items[i].separator && !items[i].disabled) {
+ mouse_over = i;
+ emit_signal(SNAME("id_focused"), i);
+ scroll_to_item(i);
+ control->queue_redraw();
+ break;
+ }
+ }
+ }
+ }
+
+ if (input->is_action_pressed("ui_up")) {
+ gamepad_event_delay_ms = GAMEPAD_EVENT_REPEAT_RATE_MS + gamepad_event_delay_ms;
+ int search_from = mouse_over - 1;
+ if (search_from < 0) {
+ search_from = items.size() - 1;
+ }
+
+ bool match_found = false;
+ for (int i = search_from; i >= 0; i--) {
+ if (!items[i].separator && !items[i].disabled) {
+ mouse_over = i;
+ emit_signal(SNAME("id_focused"), i);
+ scroll_to_item(i);
+ control->queue_redraw();
+ match_found = true;
+ break;
+ }
+ }
+
+ if (!match_found) {
+ // If the first item is not selectable, try re-searching from the end.
+ for (int i = items.size() - 1; i >= search_from; i--) {
+ if (!items[i].separator && !items[i].disabled) {
+ mouse_over = i;
+ emit_signal(SNAME("id_focused"), i);
+ scroll_to_item(i);
+ control->queue_redraw();
+ break;
+ }
+ }
+ }
+ }
+ }
+
// Only used when using operating system windows.
if (!activated_by_keyboard && !is_embedded() && autohide_areas.size()) {
Point2 mouse_pos = DisplayServer::get_singleton()->mouse_get_position();