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-rw-r--r--scene/register_scene_types.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index a4422af21d..97230d422b 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -144,6 +144,7 @@
#include "scene/resources/mesh_data_tool.h"
#include "scene/resources/mesh_library.h"
#include "scene/resources/packed_scene.h"
+#include "scene/resources/particles_material.h"
#include "scene/resources/plane_shape.h"
#include "scene/resources/polygon_path_finder.h"
#include "scene/resources/primitive_meshes.h"
@@ -165,8 +166,6 @@
#include "scene/resources/world_2d.h"
#include "scene/scene_string_names.h"
-#include "scene/3d/cpu_particles.h"
-#include "scene/3d/particles.h"
#include "scene/3d/scenario_fx.h"
#include "scene/3d/spatial.h"
@@ -179,6 +178,7 @@
#include "scene/3d/camera.h"
#include "scene/3d/collision_polygon.h"
#include "scene/3d/collision_shape.h"
+#include "scene/3d/cpu_particles.h"
#include "scene/3d/gi_probe.h"
#include "scene/3d/immediate_geometry.h"
#include "scene/3d/interpolated_camera.h"
@@ -188,6 +188,7 @@
#include "scene/3d/multimesh_instance.h"
#include "scene/3d/navigation.h"
#include "scene/3d/navigation_mesh.h"
+#include "scene/3d/particles.h"
#include "scene/3d/path.h"
#include "scene/3d/physics_body.h"
#include "scene/3d/physics_joint.h"