diff options
Diffstat (limited to 'scene/resources/2d/tile_set.h')
-rw-r--r-- | scene/resources/2d/tile_set.h | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/scene/resources/2d/tile_set.h b/scene/resources/2d/tile_set.h index 931495d020..15e1a16359 100644 --- a/scene/resources/2d/tile_set.h +++ b/scene/resources/2d/tile_set.h @@ -571,25 +571,25 @@ public: // Not exposed. virtual void set_tile_set(const TileSet *p_tile_set); TileSet *get_tile_set() const; - virtual void notify_tile_data_properties_should_change(){}; - virtual void add_occlusion_layer(int p_index){}; - virtual void move_occlusion_layer(int p_from_index, int p_to_pos){}; - virtual void remove_occlusion_layer(int p_index){}; - virtual void add_physics_layer(int p_index){}; - virtual void move_physics_layer(int p_from_index, int p_to_pos){}; - virtual void remove_physics_layer(int p_index){}; - virtual void add_terrain_set(int p_index){}; - virtual void move_terrain_set(int p_from_index, int p_to_pos){}; - virtual void remove_terrain_set(int p_index){}; - virtual void add_terrain(int p_terrain_set, int p_index){}; - virtual void move_terrain(int p_terrain_set, int p_from_index, int p_to_pos){}; - virtual void remove_terrain(int p_terrain_set, int p_index){}; - virtual void add_navigation_layer(int p_index){}; - virtual void move_navigation_layer(int p_from_index, int p_to_pos){}; - virtual void remove_navigation_layer(int p_index){}; - virtual void add_custom_data_layer(int p_index){}; - virtual void move_custom_data_layer(int p_from_index, int p_to_pos){}; - virtual void remove_custom_data_layer(int p_index){}; + virtual void notify_tile_data_properties_should_change() {} + virtual void add_occlusion_layer(int p_index) {} + virtual void move_occlusion_layer(int p_from_index, int p_to_pos) {} + virtual void remove_occlusion_layer(int p_index) {} + virtual void add_physics_layer(int p_index) {} + virtual void move_physics_layer(int p_from_index, int p_to_pos) {} + virtual void remove_physics_layer(int p_index) {} + virtual void add_terrain_set(int p_index) {} + virtual void move_terrain_set(int p_from_index, int p_to_pos) {} + virtual void remove_terrain_set(int p_index) {} + virtual void add_terrain(int p_terrain_set, int p_index) {} + virtual void move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) {} + virtual void remove_terrain(int p_terrain_set, int p_index) {} + virtual void add_navigation_layer(int p_index) {} + virtual void move_navigation_layer(int p_from_index, int p_to_pos) {} + virtual void remove_navigation_layer(int p_index) {} + virtual void add_custom_data_layer(int p_index) {} + virtual void move_custom_data_layer(int p_from_index, int p_to_pos) {} + virtual void remove_custom_data_layer(int p_index) {} virtual void reset_state() override; // Tiles. |